Squat Sapper Squad...........................100 points
Sappers are Miners that have been trained to tunnel under the battlefield and attack the enemy from unexpected positions.
Sapper Squads consist of five Squat Warriors.
M | WS | BS | S | T | W | I | A | Ld |
3 | 4 | 3 | 4 | 4 | 1 | 2 | 1 | 9 |
Weapons: lasgun, laspistol, frag and krak grenades
Armour: Flak (6+ save).
Wargear: shovel
One model may be equipped with a special weapon chosen from the Special Weapons section of the Squat Wargear list.
Due to the cramped confines of the tunnels in which they travel, Sappers may not be equipt with a heavy weapon or exo-armor.
Any model may be equipped with any additional wargear allowed by Squat Wargear list.
Special
HATRED: Sappers are subject to the rules for hatred toward Orks.
TUNNEL: At the begining of the game do not deploy sappers on the table. During your movement phase nominate a point anywhere on the table. This is the point in which the squats will appear. Next roll scatter dice. The squats will emerge where the dice say. However if a hit misfire result is rolled then there was tragically a cave in. Roll a d6 for each model in the sapper squad. On a six they survived and may again roll scatter dice to see where they emerge, on any other roll than a six, they are caught by the cave-in and tragically killed.