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3-8 Players | 60+ minutes |
Concept: A party game where players
take on challenges and questions with incredibly silly results. |
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Gameplay: To begin, players choose a
character playing piece. There are eight to choose from: Super
Ninja Monkey, The Dude, The Biscuit Farmer, The Platypus, Batbileg
Chinzorig, Queen Spatula, Mr. Lugnut, and Mrs. Picklefeather.
Their playing piece is placed on the start space of the board. Players decide who will go first, and play proceeds clockwise. A turn follows these steps:
There are five card types in
this game: Roolz, Quizzle, Stuntz, Showbiz, and Scatterbrainz.
Each card category makes players perform specific activities: Showbiz
cards make you sing, mime, dance or act; Stuntz cards make you perform
some feat of dexterity; Quizzle cards ask trivia questions; Roolz cards
change the rules of the game; and Scatterbrainz challenge all players
to name specific items that match a chosen category. Scatterbrainz is the only
category that needs additional description, because it affects how you
win the game. Each Scatterbrainz card offers the player a choice
of two topics. The player announces the topic they choose and
then begins by giving a valid answer to the topic. For instance,
the topic could be "Brands of lipstick" -- the first
valid answer is Maybeline... then the player to their left must give an
additional answer, but not repeat the previous answer, this continues
around the table with each player giving an answer. The first
player who cannot answer in a reasonable amount of time, or mentions a
duplicate answer loses and must move back the number of penalty spaces
that the card requires. There is an incentive to
actually do what the cards say. On each card is a number in the
upper right corner. Failure to complete the task will move your
playing piece back that number of spaces. (Players who grudgingly agree
to play will be forced to play longer if they don't want to try what
the card asks!) Additionally, some card
actually have extra effects listed on them -- this is known as the
Quelf effect. Some cards make specific characters perform extra
tasks, some reward players for looking at the card or singing along,
others will punish the second player to read the card. The game rules are pretty
straightforward: it's a race to the finish line on the board. The
last space is a Scatterbrainz topic. To win, whenever you give an
answer, you must name two valid answers (instead of one) each time it
is your turn to give an answer. If you aren't the player
penalized, you win! |
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Winning Conditions:
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Our Opinion: Party games have no real
strategy. Good games in this genre entertain a crowd without
getting too cerebral. They also usually include humor to keep the
party in a good mood. This game fits into this category... it's a
good party game with a lot of humor. Our gaming group plays a lot
of games -- we like strategy and competitive backstabbing games.
Generally, party games are not appreciated by our grop. This is usually
because they are
only brought out at large family get-togethers (Thanksgiving, New
Years, etc.), and typically the guys in the family must endure the
indignities of acting or singing in front of their wives, and are then
teased incessantly. One of our reviewers is practically allergic to
party games -- especially games like Cranium
or Pictionary -- the mere threat of
playing these will cause him to highly consider fleeing the country. I
mention this, because not
only did the overall group enjoy Quelf... but our resident
I-hate-party-games reviewer actually liked the game and agreed to play
it again! Quelf kept us laughing hard
the entire time we played.
Often the humor falls flat in games that strive for keeping you
laughing -- jokes get old and worn out: this did not seem to be a
problem in Quelf. There are so many cards that replaying the game
will actually be worthwhile. The game is inspired
fun. There are cards that require you to act like an
archaeologist
giving a presentation with a lisp; there are cards that ask players to
burst into song when an even number is rolled; quizzle questions are
tougher than any trivia game before (quick multiply 111,111,111 x
111,111,111 without a calculator...); You may find yourself playing
from underneath the table, or playing peekaboo with anyone who asks you
a question. The cards are
plentiful and well thought out. The game doesn't run out of
ideas -- It's a comedic brainstorming session that has slipped
blissfully into slap-happiness, and best of all, it stays funny the
whole time. Quelf is what party games aspire to be -- fun, replayable, interesting, and funny. It is worth the $35 that it costs. It is a great party game. As you play, you'll hear yourself say "I can't believe I'm doing this" -- then you'll do whatever it asked you to do and then you'll watch your friends do even weirder things. It is so silly that it is fun. I heartily recommend this game!
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Where to buy: Any local game store -- it
costs about US $35. |
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