WEAPON Size Type Minimum Str Initiative Mod Diff to Hit Damage Diff to Parry Reliability Conceal Notes
Axe
Sickle M Haft 1 -2 6 Str+3 7 80% SC +1 success to ensnare weapon
Throwing Axe S Haft 1 -1 6 Str+3 8 90% SC
Woodman's Axe M Haft 2 -2 7 Str+5 7 90% LC +1 success to sever limb
Battle Axe L (2-H) Haft 3 -4 8 Str+7 6 85% N +1 success to sever limb
Saxon Great Axe L (2-H) Haft 3 -2 8 Str+6 6 90% N +1 success to sever limb
Scythe L (2-H) Haft 3 -3 8 Str+5 6 80% N +1 success to sever limb
Club
Staff L (2-H) Haft 1 -1 5 Str+3 6 85% N
Wooden Club M Haft 1 0 5 Str+3 7 75% LC
Flail M (1/2-H) Haft 1 -1 7 Str+3 6/5 85% LC
Hammer M Haft 2 -2 7 Str+4 7 85% LC
Mace M Haft 2 -1 7 Str+4 6 90% LC
Morning Star M Haft 2 -2 7 Str+5 7 90% LC
Knife
Cooking Knife S Blade 1 0 5 Str+1 9 80% P may double-strike
Dagger M Blade 1 0 5 Str+2 8 90% SC may double-strike
Main-Gauche S Blade 1 0 5 Str+2 6 85% SC
Stilleto S Blade 1 0 5 Str+1 7 90% SC +1 success to pin
Throwing Knife S Blade 1 0 5 Str+1 8 90% P may double-strike
Scramasax M Blade 2 -1 6 Str+3 7 90% SC
Lashes
Hide Whip S Lash 1 0 6 Str+1 n/a 85%
Cat 'O Nine-Tails S Lash 1 -1 7 Str+2**** n/a 80%
Chain M (1/2-H) Lash 2 -2 7/8 Str+3/Str+5 n/a/7 80%
Polearm
Long Spear L (2-H) Shaft 3 -4 8 Str+4** 9 80% N may be set against a charge
Mancatcher L (2-H) Shaft 3 -4 8 Str+3*** 9 75% N may ensnare targets; must be reset
Poleaxe L (2-H) Shaft 3 -4 8 Str+6 9 80% N +2 success to sever limb
Spear 
Sharpened Stake M Shaft 1 0 5 Str+2 9 70% SC
Lance L Shaft 2 -3 6* Spec 9 50% N used in mounted charge only
Javelin or Short Spear L (1/2-H) Shaft 2/1 -2/-1 6/7 Str+2/Str+3** 7/6 80% N may be set against a charge
Pitchfork/Trident L (2-H) Shaft 2 -3 7 Str+4 7 80% N
Sharpened Pole L (2-H) Shaft 2 -2 7 Str+3** 8 75% N may be set against a charge
Sword
Gladius M Blade 2 -1 6 Str+3 7 90% SC
Longsword M Blade 2 -2 6 Str+4 6 90% LC
Rapier M Blade 2 0 6 Str+2 5 80% LC +1 success to pin
Sabre M Blade 2 -2 6 Str+4 6 85% LC
Broadsword M Blade 3 -2 7 Str+5 6 90% LC
Falchion M Blade 2 -2 7 Str+5 7 85% LC
Khopesh M Blade 2 -3 7 Str+3 7 90% LC
Bastard Sword L (1/2-H) Blade 3/2 -3/-4 7/8 Str+5/Str+6 6/7 90% N
Claymore L Blade 3 -3 8 Str+6 7 90% N
Greatsword L Blade 4 -4 8 Str+7 8 90% N