Passive and Magic



Inner Sight: Level 1
Requirements= None
"Lights up nearby enemy monsters making it easier for you & party members to hit" Casting this on monsters within a certain radius will illuminate them with sparkles of light and decrease their armour class.
Duration: Starts at 8 seconds and increases by 4 seconds
Enemy Defense: Starts -46
Radius: Remains at 13.3 Y
Mana Usage: Remains at 5


Critical Strike: Level 1
Requirements= None
Passive."A chance that your attacks will do double damage". This increases the likelihood of double damage being inflicted with a ranged and thrusting weapons. This is a must for all amazons.
Chance of double damage: Starts at 16% chance and increases following some Schaeferesque mathematical madness:)

Dodge: Level 6
Requirements= None
Passive. "A chance that you will dodge a melee attack when standing or attacking". Dodge will avoid hand-to-hand attacks while you're stationary. 1 skill point will dodge in an average of about 20 attacks.
Chance to dodge attack: Starts at 18%

Slow Missiles: Level 12
Requirements= Inner Sight {1}
"Slows the ranged attacks of nearby enemies and makes them easier targets". This skill will slow down the thrown and ranged attack of nearby enemies. Best when used against packs of Shaman and Mage Skeletons.
Duration: Starts at 12 seconds and increases by 6 seconds
Slowed to: Remains at 33%
Radius: Remains at 13.3 yards
Mana Usage: Remains at 5


Avoid: Level 12
Requirements= Dodge {6}
Passive. "A chance that you will elude a missile attack when standing or attacking". She will avoid some forms of magical projectiles also. Works in a similar fashion to dodge but the initial percentage chance is higher.
Chance to dodge attack: Starts at 24%

Penetrate: Level 18
Requirements= Critical Strike {1}
Passive. This skill will increase % chance to hit with ranged attacks such as Javelin and bow skills.

Decoy: Level 24
Requirements= Inner Sight {1} Slow Missiles {12}
"Create a duplicate decoy".Will cast a mirror image, and will draw attacks from monsters. Decoy does not move from where she is originally cast. The spell icon here will likely change.

Evade
Requirements= Dodge {6} Avoid {12}
Passive. "Dodge when moving". Will allow your Amazon to automatically evade any attack while she is moving. Additional points will further increase her % chance of a successful evading an attack.

Valkyrie: Level 30
Requirements= Inner Sight {1} Dodge {6}
Slow Missiles {12} Avoid {12} Dopplezon {24}
"Summons powerful Valkyrie ally". The Valkyrie's will appear as an Amazon in golden full plate, who will launch melee attacks with her javelin. The 'being' is less cumbersome than the Necromancer's golems and moves fairly quickly and smoothly. She will follow the Amazon and will have a health indicator in the upper left corner of the screen. Icon for this will more than likely change.

Pierce: Level 30
Requirements= Critical Strike {1} Penetrate {18
Passive. "Chance a missile will continue". This allows the Amazon's ranged attacks to pass through more than one enemy, damaging each it passes through. Additional points will increase the chance the projectile will pass through the enemies and damage multiple targets




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