Combat Mastery
Sword Mastery: Level 1
Requirements= None
Passive. "Improve sword fighting skill". Improved proficiency in the use of all kinds of swords and daggers. Each level up will raise damage and % chance to hit levels.
Axe Mastery: Level 1
Requirements= None
Passive. "Improve axe fighting skill". Improved proficiency in the use of all kinds of axes. At ECTS, at level five this did +65% damage and +65% chance to hit and at level six +72% damage and +72% to hit.
Mace Mastery: Level 1
Requirements= None
Passive. "Improve mace fighting skill". Improved proficiency in the use of all kinds of maces [hammers, mauls etc]. Each level up will raise damage and chance to hit levels.
Polearm Mastery: Level 6
Requirements= None
Passive. "Improve pole-arm skill". Improved proficiency in the use of all kinds of pole-arms. Each level up will raise damage and chance to hit levels.
Throwing Mastery: Level 6
Requirements= None
Passive. "Improve thrown weapon skill". Improved proficiency in the use of all types of throwing implements, knives, axes, exploding potions. Each level up will raise damage and chance to hit levels.
Spear Mastery: Level 6
Requirements= None
Passive. "Improve spear fighting skill". Improved proficiency in the use of all kinds of spears in melee attack. Each level up will raise damage and chance to hit levels.
Increased Stamina: Level 12
Requirements= None
Increases the Barbarian's stamina level.
Iron Skin: Level 18
Requirements= None
Passive. "Improved defense rating". Armour increasing skill similar in effect to an armour shrine whose message reads "Your skin hardens" .
Increased Speed: Level 24
Requirements= Increased Stamina {12}
Passive. "Boosts walk and run velocity". We've not seen this skill discussed but it will no doubt afford some level of boost to the Barbarian's speed either in attack rate, running or perhaps both.
Natural Resistance: Level 30
Requirements= Iron Skin {18}
Passive. "Increase natural resistances". This affords the Barbarian a natural resistance against fire, cold, lightning and poison. At Slvl one +9% is added to all resistances and that will raise as more points are added. However the icon really doesn't depict a physical resistance, more appropriate would be a human figure rather than an Axe. The icon would suggest an attack/weapon enhancing skill and possibly an all-encompassing one at that.
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