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J

James Buster Douglas Knockout Boxing


1       PPGA-AEDL       Rounds last 30 seconds 
instead of 1:30
2       2PGA-AJDL       Rounds last 1 minute
3       RPGA-AWDL       Rounds last 2 minutes
4       EPGA-A6DL       Rounds last 3 minutes
5       TPGA-BRDL       Rounds last 5 minutes
6       6PGA-AAML       Rounds last 7 minutes
7       57GA-A6ML       Rounds last 9 minues, 
59 seconds
8       APDA-AADJ + APHT-AAEN + APHT-AAC6       Knockout count is 3 instead 
of 10
9       AZDA-AADJ + AZHT-AAEN + AZHT-AAC6       Knockout count is 5
10      A7DA-AADJ + A7HT-AAEN + A7HT-AAC6       Knockout count is 7
11      BFDA-AADJ + BFHT-AAEN + BFHT-AAC6       Knockout count is 9
12      P3WT-BFXR + 0BWT-B25T +         Player 1's damage meter  
        AEAT-AACE + AJAT-AAGE   recovers more slowly
13      P3WT-BFXR + 0BWT-B25T +         Player 1's damage meter 
        CAAT-AACE + AJAT-AAGE   recovers faster
14      P3WT-BFXR + 0BWT-B25T +         Player 1's damage meter 
        JAAT-AACE + AJAT-AAGE   recovers much faster
15      P3WT-BFXR + 0BWT-B25T + Player 2's damage meter 
         AJAT-AACE + AEAT-AAGE  recovers more slowly
16      P3WT-BFXR + 0BWT-B25T +         Player 2's damage meter 
        AJAT-AACE + CAAT-AAGE   recovers faster
17      P3WT-BFXR + 0BWT-B25T +         Player 2's damage meter 
        AJAT-AACE + JAAT-AAGE   recovers much faster
18      734T-ABYG + YB4T-B26J +         Player 1 scores fewer points
        ATAT-AABY + BJAT-AAFY
19      734T-ABYG + YB4T-B26J +         Player 1 scores more points
        EAAT-AABY + BJAT-AAFY
20      734T-ABYG + YB4T-B26J + Player 2 scores fewer points
        BJAT-AABY + ATAT-AAFY
21      734T-ABYG + YB4T-B26J +         Player 2 scores more points
        BJAT-AABY + EAAT-AAFY
22      CTLT-AAC0 + CNLT-AAFE   Choose 1 to 19 rounds instead 
        of 1 to 12 on options screen


James Pond, Underwater Agent

1       RZZT-R61C       MASTER CODE-MUST BE ENTERED
2       AV9A-AA84       Infinite lives
3       SB8T-BJ08 + EWKT-A43Y   Each thing saved or collected 
is worth 2
4       SB8T-BN08 + EWKT-A43Y   Each thing saved or collected 
is worth 3
5       SB8T-BT08 + EWKT-A43Y   Each thing saved or collected 
is worth 4
6       B4FA-AA20       Infinite time
7       SCFA-BLT0       Time goes by 2x as fast
8       979A-AAHL       Sea nymph stays with you 
longer after you lose a life
9       AK1T-AA9T       Almost invincible
10      AGGA-AAHW       Start with 1 life
11      A0GA-AAHW       Start with 5 lives
12      A8GA-AAHW       Start with 7 lives
13      BGGA-AAHW       Start with 9 lives
14      CWGA-AAHW       Start with 20 lives
15      GLGA-AAHW       Start with 50 lives
16      NRGA-AAHW       Start with 99 lives
17      9WGT-BCKY + AGGT-AAB0 + 5WGT-AVB2       Start on mission 2
18      9WGT-BCKY + ALGT-AAB0 + 5WGT-AVB2       Start on mission 3
19      9WGT-BCKY + ARGT-AAB0 + 5WGT-AVB2       Start on mission 4
20      9WGT-BCKY + AWGT-AAB0 + 5WGT-AVB2       Start on mission 5
21      9WGT-BCKY + A0GT-AAB0 + 5WGT-AVB2       Start on mission 6
22      9WGT-BCKY + A4GT-AAB0 + 5WGT-AVB2       Start on mission 7
23      9WGT-BCKY + A8GT-AAB0 + 5WGT-AVB2       Start on mission 8
24      9WGT-BCKY + BCGT-AAB0 + 5WGT-AVB2       Start on mission 9
25      9WGT-BCKY + BGGT-AAB0 + 5WGT-AVB2       Start on mission 10
26      9WGT-BCKY + BLGT-AAB0 + 5WGT-AVB2       Start on mission 11
27      9WGT-BCKY + BRGT-AAB0 + 5WGT-AVB2       Start on mission 12


James Pond II Codename: Robocod

1       R1RT-R6X0       MASTER CODE--MUST BE ENTERED
2       A2DA-AAAW       Start with 6 lives
3       AJ8T-AA9G       Infinite lives
4       AY8T-AAHN       Restart with 5 chances
5       AYDA-AAA2       Start with 5 chances
6       AJ8A-AA8C       Spikes don't hurt
7       AJ8T-AA26       Bad guys don't hurt when you have 2 
or more energy units on the "fish-o-meter"
8       968T-B93C       Invincibility--bad guys explode when 
you touch them!
9       AVAA-AA90       Most bad guys die after 1 hit
10      ALZA-AA5A       Infinite continues
11      BADA-AAAE       8 continues
12      AJYT-AA20       Keep wings from round to round


Joe Montana Football

1       ATBT-AA2A       MASTER CODE--MUST BE ENTERED
2       AEBT-AAHJ       1 timeout per half--team 1
3       AYBT-AAHJ       5 timeouts per half--team 1
4       A6BT-AAHJ       7 timeouts per half--team 1
5       BEBT-AAHJ       9 timeouts per half--team 1
6       AEBT-AAHR       1 timeout per half--team 2
7       AYBT-AAHR       5 timeouts per half--team 2
8       A6BT-AAHR       7 timeouts per half--team 2
9       BEBT-AAHR       9 timeouts per half--team 2
10      REGT-A60T       Infinite timeouts for both teams
11      ANSA-AAHW       Only have 2 plays to get a first down
12      ATSA-AAHW       Only have 3 plays to get a first down
13      A2SA-AAHW       Have 5 plays to get a first down
14      A6SA-AAHW       Have 6 plays to get a first down
15      BASA-AAHW       Have 7 plays to get a first down
16      B6VT-AABL       15 seconds per play instead of 45
17      D2VT-AABL       30 seconds per play
18      HTVT-AABL       60 seconds per play


Joe Montana II Sports Talk Football

NOTE: THERE ARE TWO VERSIONS OF THIS GAME. IF THE "A" CODES DO 
NOT WORK ON YOUR GAME, THEN TRY THE "B" CODES

1A      AKFT-RAGA       Only have 1 play to make a first down
1B      ALTT-CAEG
2A      APFT-RAGA       Only have 2 plays to make a first down
2B      ARTT-CAEG
3A      AVFT-RAGA       Only have 3 plays to make a first down
3B      AWTT-CAEG
4A      AKFT-RA74       Have infinite plays to make a first down
4B      ALTT-CA6A
5A      AFGA-RACC       Every drive starts as 1st and goal, no matter 
where the ball is!
5B      ALVA-CA2J
6A      C1TA-CAHY       Play clock is 15 seconds long
6B      CYDA-CAEL
7A      GDTA-CAHY       Play clock is 30 seconds long
7B      GADA-CAEL
8A      NDTA-CAHY       Play clock is 60 seconds long
8B      NADA-CAEL
9A      WDTA-CAHY       Play clock is 90 seconds long
9B      WADA-CAEL
10A     AAMA-AAD4       Play clock is infinite
10B     AAMT-AAA0
11A     ADVA-NCDR       1-minute quarters (4-minute game)
11B     AB9A-CCC6
12A     ADVA-NEDR       2-minute quarters (8-minute game)
12B     AB9A-CEC6
13A     ADVA-NAMR       20-minute quarters (80-minute game)
13B     AB9A-CAL6
14A     ADVA-NLMR       25-minute quarters (100-minute game)
14B     AB9A-CLL6
15A     ADVA-PAMR       30-minute quarters (120-minute game)
15B     AB9A-DAL6
16A     ADVA-NLXR       45-minute quarters (180-minute game)
16B     AB9A-CLW6
17A     ADVA-NA5R       60-minute quarters (240-minute game)
17B     AB9A-CA46
18A     ADVA-PL5R       75-minute quarters (300-minute game)
18B     AB9A-DL46
19A     ADVA-CAAW       0 timeouts per half--home team
19B     AADT-CAFJ
20A     AHVA-CAAW       1 timeout per half--home team
20B     AEDT-CAFJ
21A     AMVA-CAAW       2 timeouts per half--home team
21B     AJDT-CAFJ
22A     ADVA-CAAN       0 timeouts per half--visiting team
22B     AADT-CAFC
23A     AHVA-CAAN       1 timeout per half--visiting team
23B     AEDT-CAFC
24A     AMVA-CAAN       2 timeouts per half--visiting team
24B     AJDT-CAFC
25A     AVDT-CA68       Infinite timeouts--visiting team
25B     AWBT-AA6E
26A     ABGA-RADN       Touchdowns worth 0 points
26B     ACVA-CAEW
27A     AFGA-RADN       Touchdowns worth 1 point
27B     AGVA-CAEW
28A     AKGA-RADN       Touchdowns worth 2 points
28B     ALVA-CAEW
29A     APGA-RADN       Touchdowns worth 3 points
29B     ARVA-CAEW
30A     AVGA-RADN       Touchdowns worth 4 points
30B     AWVA-CAEW
31A     AZGA-RADN       Touchdowns worth 5 points
31B     A0VA-CAEW
32A     A7GA-RADN       Touchdowns worth 7 points
32B     A8VA-CAEW
33A     BBGA-RADN       Touchdowns worth 8 points
33B     BCVA-CAEW
34A     BFGA-RADN       Touchdowns worth 9 points
34B     BGVA-CAEW
35A     ABGA-RAC2       Extra points worth 0 points
35B     ACVA-CAD8
36A     AKGA-RAC2       Extra points worth 2 points
36B     ALVA-CAD8
37A     APGA-RAC2       Extra points worth 3 points
37B     ARVA-CAD8
38A     AVGA-RAC2       Extra points worth 4 points
38B     AWVA-CAD8
39A     AZGA-RAC2       Extra points worth 5 points
39B     A0VA-CAD8
40A     A3GA-RAC2       Extra points worth 6 points
40B     A4VA-CAD8
41A     A7GA-RAC2       Extra points worth 7 points
41B     A8VA-CAD8
42A     BBGA-RAC2       Extra points worth 8 points
42B     BCVA-CAD8
43A     BFGA-RAC2       Extra points worth 9 points
43B     BGVA-CAD8
44A     ABGA-RADC       Field goals worth 0 points
44B     ACVA-CAEJ
45A     AFGA-RADC       Field goals worth 1 points
45B     AGVA-CAEJ
46A     AKGA-RADC       Field goals worth 2 points
46B     ALVA-CAEJ
47A     AVGA-RADC       Field goals worth 4 points
47B     AWVA-CAEJ
48A     AZGA-RADC       Field goals worth 5 points
48B     A0VA-CAEJ
49A     A3GA-RADC       Field goals worth 6 points
49B     A4VA-CAEJ
50A     A7GA-RADC       Field goals worth 7 points
50B     A8VA-CAEJ
51A     BBGA-RADC       Field goals worth 8 points
51B     BCVA-CAEJ
52A     BFGA-RADC       Field goals worth 9 points
52B     BGVA-CAEJ
53A     ABGA-RAEC       Safeties worth 0 points
53B     ACVA-CAFJ
54A     AFGA-RAEC       Safeties worth 1 points
54B     AGVA-CAFJ
55A     APGA-RAEC       Safeties worth 3 points
55B     ARVA-CAFJ
56A     AVGA-RAEC       Safeties worth 4 points
56B     AWVA-CAFJ
57A     AZGA-RAEC       Safeties worth 5 points
57B     A0VA-CAFJ
58A     A3GA-RAEC       Safeties worth 6 points
58B     A4VA-CAFJ
59A     A7GA-RAEC       Safeties worth 7 points
59B     A8VA-CAFJ
60A     BBGA-RAEC       Safeties worth 8 points
60B     BCVA-CAFJ
61A     BFGA-RAEC       Safeties worth 9 points
61B     BGVA-CAFJ


John Madden Football

1       RH9A-R6V2       MASTER CODE--MUST BE ENTERED
CODES 2 THRU 5 MAY CAUSE DELAYS IN PLAYS AND KICK-OFFS
2       B8KA-AADG       Random time on play clock
3       D4KA-AADG       Random time on play clock
WITH CODES 4 AND 5, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK-- 
BEST TO USE IN 2-PLAYER MODE
4       HWKA-AADG       Play clock starts at 60 seconds
5       MLKA-AADG       Play clock starts at 90 seconds
6       D2XT-CADL       Each quarter lasts 30 seconds
7       HTXT-CADL       Each quarter lasts 1 minute
8       SAXT-CADL       Each quarter lasts 2 minutes
9       MAXT-CEDL       Each quarter lasts 10 minutes
10      NAXT-CJDL       Each quarter lasts 18:20 
11      BAXT-CRDL       Each quarter lasts 30 minutes
12      AB4A-AAGE       Home team starts with 0 timeouts
13      AF4A-AAGE       Home team starts with 1 timeout
14      AK4A-AAGE       Home team starts with 2 timeouts
15      AZ4A-AAGE       Home team starts with 5 timeouts
16      BF4A-AAGE       Home team starts with 9 timeouts
17      AB4A-AAGL       Visiting team starts with 0 timeouts
18      AF4A-AAGL       Visiting team starts with 1 timeout
19      AK4A-AAGL       Visiting team starts with 2 timeouts
20      AZ4A-AAGL       Visiting team starts with 5 timeouts
21      BF4A-AAGL       Visiting team starts with 9 timeouts
22      RF5A-A618       Infinite timeouts for both teams
23      ALHA-AAB2       Only get 1 play to get a first down
24      ARHA-AAB2       Only get 2 plays to get a first down
25      AWHA-AAB2       Only get 3 plays to get a first down
26      A4HA-AAB2       Have 5 plays to get a first down
27      A8HA-AAB2       Have 6 plays to get a first down
28      ALHA-AA3W       Always first down
29      FCJA-AAFJ       Only need 5 yards for a first down
30      SCJA-AAFJ       Must get 15 yards for a first down
31      YCJA-AAFJ       Must get 20 yards for a first down
32      8CJA-AAFJ       Must get 30 yards for a first down
33      ALJA-AA7R       Always goal-to-go--must get touchdown
34      ALHT-AA9E       Touchdown worth 0 points
35      GCHT-BE1E       Touchdown worth 1 point
36      GCHT-BJ1E       Touchdown worth 2 points
37      GCHT-BN1E       Touchdown worth 3 points
38      GCHT-BT1E       Touchdown worth 4 points
39      GCHT-BY1E       Touchdown worth 5 points
40      GCHT-B61E       Touchdown worth 7 points
41      GCHT-BA1E       Touchdown worth 8 points
42      ACHT-BE5J       Extra point worth 0 points
43      ALHT-BE5J       Extra point worth 2 points
44      ARHT-BE5J       Extra point worth 3 points
45      AWHT-BE5J       Extra point worth 4 points
46      A0HT-BE5J       Extra point worth 5 points
47      A4HT-BE5J       Extra point worth 6 points
48      A8HT-BE5J       Extra point worth 7 points
49      BCHT-BE5J       Extra point worth 8 points
50      ACHT-BE46       Field goal worth 0 points
51      AGHT-BE46       Field goal worth 1 point
52      ALHT-BE46       Field goal worth 2 points
53      AWHT-BE46       Field goal worth 4 points
54      A0HT-BE46       Field goal worth 5 points
55      A4HT-BE46       Field goal worth 6 points
56      A8HT-BE46       Field goal worth 7 points
57      BCHT-BE46       Field goal worth 8 points
58      BLJA-AA4E       Safety worth 0 points
59      GCJA-BEWE       Safety worth 1 point
60      GCJA-BNWE       Safety worth 3 points
61      GCJA-BTWE       Safety worth 4 points
62      GCJA-BYWE       Safety worth 5 points
63      GCJA-B2WE       Safety worth 6 points
64      GCJA-B6WE       Safety worth 7 points
65      GCJA-BAWE       Safety worth 8 points


John Madden Football 92

1       RH9A-R6YE       MASTER CODE--MUST BE ENTERED
CODES 2 THRU 4 MAY CAUSE DELAYS IN PLAYS AND KICKOFFS
2       D49T-AAB2       Play clock starts at 30 seconds
WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK-- 
BEST TO USE IN 2-PLAYER MODE
3       HW9T-AAB2       Play clock starts at 60 seconds
4       ML9T-AAB2       Play clock starts at 90 seconds
5       D3EA-CACA       Each quarter lasts 30 seconds
6       HVEA-CACA       Each quarter lasts 1 minute
7       SBEA-CACA       Each quarter lasts 2 minutes
8       0BEA-CJCA       Each quarter lasts 20 minutes
9       BBEA-CRCA       Each quarter lasts 30 minutes
10      CBEA-C6CA       Each quarter lasts 60 minutes
11      ACPA-AAGC       Home team starts with 0 timeouts
12      AGPA-AAGC       Home team starts with 1 timeout
13      ALPA-AAGC       Home team starts with 2 timeouts
14      A0PA-AAGC       Home team starts with 5 timeouts
15      BGPA-AAGC       Home team starts with 9 timeouts
16      ACPA-AAGJ       Visiting team starts with 0 timeouts
17      AGPA-AAGJ       Visiting team starts with 1 timeout
18      ALPA-AAGJ       Visiting team starts with 2 timeouts
19      A0PA-AAGJ       Visiting team starts with 5 timeouts
20      BGPA-AAGJ       Visiting team starts with 9 timeouts
21      AL6T-AAFR       Only have 1 play to get a first down
22      AR6T-AAFR       Only have 2 plays to get a first down
23      AW6T-AAFR       Only have 3 plays to get a first down
24      A46T-AAFR       Have 5 plays to get a first down
25      AL6T-AA6R       Always first down
26      FC8A-AAE2       Only need 5 yards for a first down
27      SC8A-AAE2       Must get 15 yards for a first down
28      YC8A-AAE2       Must get 20 yards for a first down
29      8C8A-AAE2       Must get 30 yards for a first down
30      AL8A-AA68       Always goal-to-go--must get a touchdown
31      AL7T-AA9W       Touchdown worth 0 points
32      GC7T-BE1W       Touchdown worth 1 point
33      GC7T-BJ1W       Touchdown worth 2 points
34      GC7T-BN1W       Touchdown worth 3 points
35      GC7T-BT1W       Touchdown worth 4 points
36      GC7T-BY1W       Touchdown worth 5 points
37      GC7T-B61W       Touchdown worth 7 points
38      GC7T-BA1W       Touchdown worth 8 points
39      AC7T-BE5J       Extra point worth 0 points
40      AL7T-BE5J       Extra point worth 2 points
41      AR7T-BE5J       Extra point worth 3 points
42      AW7T-BE5J       Extra point worth 4 points
43      A07T-BE5J       Extra point worth 5 points
44      A47T-BE5J       Extra point worth 6 points
45      A87T-BE5J       Extra point worth 7 points
46      BC7T-BE5J       Extra point worth 8 points
47      AC7T-BE52       Field goal worth 0 points
48      AG7T-BE52       Field goal worth 1 point
49      AL7T-BE52       Field goal worth 2 points
50      AW7T-BE52       Field goal worth 4 points
51      A07T-BE52       Field goal worth 5 points
52      A47T-BE52       Field goal worth 6 points
53      A87T-BE52       Field goal worth 7 points
54      BC7T-BE52       Field goal worth 8 points
55      AL8A-AA38       Safety worth 0 points
56      GC8A-BEV8       Safety worth 1 point
57      GC8A-BNV8       Safety worth 3 points
58      GC8A-BTV8       Safety worth 4 points
59      GC8A-BYV8       Safety worth 5 points
60      GC8A-B2V8       Safety worth 6 points
61      GC8A-B6V8       Safety worth 7 points
62      GC8A-BAV8       Safety worth 8 points

Email: ridiculousme@aol.com