Sagaia
1 AVNT-AADA Upgrade starting level of Silver Hawk blue bombs 2 AVNT-AAC4 Upgrade starting level of Silver Hawk blue missiles 3 AVNT-AADG Upgrade starting level of Silver Hawk blue lasers For both warriors: 4 A3SA-AA4L Infinite lives 5 GANA-AA58 Makes the force field invincible 6 FRCA-BJW8 Laser power-ups worth more 7 FRCA-BTW8 Laser power-ups worth much more 8 FRCA-BJVE Bomb power-ups worth more 9 FRCA-BTVE Bomb power-ups worth much more 10 FFXT-BJZJ Missile power-ups worth more 11 FFXT-BTZJ Missile power-ups worth much more 12 FCAA-B2ZW Start with increased defense capability 13 FCAA-BN08 Defense capability power-ups worth more
1 A2BT-AA42 MASTER CODE--MUST BE ENTERED 2 BH1T-AACE Select up to 9 players on options screen 3 REKA-E6W2 Infinite number of transfiguration items once you get one 4 AVZA-AA7R Almost infinite life energy 5 AVZA-AA36 Protection against stronger boss hits 6 SFZT-BJYY Each Centaur item is worth 2 7 SFZT-BTYY Each Centaur item is worth 4 8 SFZT-BJY8 Each Birdman item is worth 2 9 SFZT-BTY8 Each Birdman item is worth 4 10 SFZT-BJZJ Each Fishman item is worth 2 11 SFZT-BTZJ Each Fishman item is worth 4 12 REHA-E6TJ Infinite time to complete stage 13 JAHA-FLTJ Time goes by 2x as fast 14 JAHA-FWTJ Time goes by 4x as fast 15 REHA-E6Y0 Stop transfiguration timer 16 JAHA-FLY0 Transfiguration timer is 2x as fast 17 JAHA-FWY0 Transfiguration timer is 4x as fast 18 NNHA-EAHN Start transfiguration timer at 99 instead of 60--doesn't work when using time necklace 19 ITVT-EEG4 Start chapter 1 timer at 700 instead of 350 20 9TGT-FGJR + EAGT-EGAT Start all chapters with timer at 800 21 SFZT-BA00 Small magic ball worth 80 22 SFZT-BA0N Medium magic ball worth 100 23 GKZT-AAGC Large magic ball worth 500 24 RF0T-A6XN Infinite lives
1 ATBT-AA4G MASTER CODE--MUST BE ENTERED 2 A25T-AA2R Protection against most enemy hits 3 ATCT-EAE8 Marco starts with 4 units of life instead of 9 4 AECT-EAE8 Marco starts with 1 unit of life 5 ATCT-EAE4 Marco starts with 4 units of power instead of none 6 BECT-EAE4 Marco starts with 9 units of power 7 BECT-EAFA Marco starts with 9 special weapons instead of 1 8 GJCT-EAFA Marco starts with 50 special weapons 9 ANCT-EAE0 Marco starts with speed of 4 instead of 1 10 ANCT-EAEW Marco starts with jumping ability of 4 instead of 1 11 ATCT-EADJ Horatio starts with 4 units of life 12 AECT-EADJ Horatio starts with 1 unit of life 13 ATCT-EADE Horatio starts with 4 units of power 14 BECT-EADE Horatio starts with 9 units of power 15 BECT-EADL Horatio starts with 9 special weapons 16 GJCT-EADL Horatio starts with 50 special weapons 17 ANCT-EADA Horatio starts with speed of 4 18 ANCT-EAC6 Horatio starts with jumping ability of 4 19 ATCT-EAD4 Tiffany starts with 4 units of life 20 AECT-EAD4 Tiffany starts with 1 unit of life 21 ATCT-EAD0 Tiffany starts with 4 units of power 22 BECT-EAD0 Tiffany starts with 9 units of power 23 BECT-EAD6 Tiffany starts with 9 special weapons 24 GJCT-EAD6 Tiffany starts with 50 special weapons 25 ANCT-EADW Tiffany starts with speed of 4 26 ANCT-EADR Tiffany starts with jumping ability of 4 27 ATCT-EAEN Leo starts with 4 units of life 28 AECT-EAEN Leo starts with 1 unit of life 29 ATCT-EAEJ Leo starts with 4 units of power 30 BECT-EAEJ Leo starts with 9 units of power 31 BECT-EAER Leo starts with 9 special weapons 32 GJCT-EAER Leo starts with 50 special weapons 33 ANCT-EAEE Leo starts with speed of 4 34 ANCT-EAEA Leo starts with jumping ability of 4 35 AKAT-AA7T Infinite special weapons for all warriors 36 PA6A-BT16 Power gauge fills faster when Button A is held down 37 PA6A-BA16 Power gauge fills much faster when Button A is held down
1 AEBA-AAHW Start with 2 lives--1st credit only 2 BEBA-AAHW Start with 10 lives--1st credit only 3 B6BA-AAHW Start with 16 lives--1st credit only 4 JABA-AAHW Start with 41 lives--1st credit only 5 NNBA-AAHW Start with 64 lives--1st credit only 6 RYBA-C6ZA Gain a life instead of losing a life when you get hit 7 AD7A-ACEY Start timer at 1:00 instead of 3:00 8 AD7A-ALEY Start timer at 5:00 9 AD7A-AREY Start timer at 7:00 10 AD7A-AWEY Start timer at 9:00 11 RYHA-C61W Infinite time 12 AM8T-BA8A Enemy aides are easier to kill-- difficulty level 1 only 13 BH8T-BA8A Enemy aides are harder to kill-- difficulty level 1 only 14 RZFT-A61J Infinite ninjitsu magic
1 ATBT-AA32 MASTER CODE--MUST BE ENTERED SOME CODES DON'T WORK WHEN YOU START ON SPECIAL STAGES USING CODE 13 2 AE3T-AACL Start with 1 life 3 AY3T-AACL Start with 5 lives 4 AE0T-CABE Once invincible, stay invincible for the rest of stage or until you die 5 SCRA-BJX0 Each ring counts as 2 6 SCRA-BNX0 Each ring counts as 3 7 SCRA-BTX0 Each ring counts as 4 8 SCRA-BYX0 Each ring counts as 5 9 SCRA-B2X0 Each ring counts as 6 10 SCRA-B6X0 Each ring counts as 7 11 SCRA-BAX0 Each ring counts as 8 12 GJ6A-CA7A Infinite lives 13 AJ3A-AA4G Level select menu 14 AY3T-BA4R Start with 5 chaos emeralds 15 DDLT-AAGL Super jump 16 BDLT-AAGL Skywalking 17 KDLT-AAGL Low jump 18 AEOT-CABY Once you have shoes, keep shoes for the rest of stage or until you die
1 AE3A-AAEW Start with 1 shield on 1st credit 2 AN3A-AAEW Start with 3 shields on 1st credit 3 A63A-AAEW Start with 7 shields on 1st credit 4 BE3A-AAEW Start with 9 shields on 1st credit 5 AE6T-AAF8 Start with 1 shield instead of 5 after continue 6 AN6T-AAF8 Start with 3 shields after continue 7 A66T-AAF8 Start with 7 shields after continue 8 BE6T-AAF8 Start with 9 shields after continue 9 AJ9T-AA60+BBAT-AA86 Almost infinite shields 10 9T3A-BGMY + 963A-AAD2 + AE3A-AAD0 Start at Round 2: Milky Way 11 9T3A-BGMY + 963A-AAD2 + AJ3A-AAD0 Start at Round 3: Merutas 12 9T3A-BGMY + 963A-AAD2 + AN3A-AAD0 Start at Round 4: Planet Dufa 13 9T3A-BGMY + 963A-AAD2 + AT3A-AAD0 Start at Round 5: Moon 14 9T3A-BGMY + 963A-AAD2 + AY3A-AAD0 Start at Round 6: Planet Venus 15 9T3A-BGMY + 963A-AAD2 + A23A-AAD0 Start at Round 7: Planet Solaia 16 9T3A-BGMY + 963A-AAD2 + A63A-AAD0 Start at Round 8: Planet Lisubi 17 9T3A-BGMY + 963A-AAD2 + BA3A-AAD0 Start at Round 9: Planet Guraivas 18 9T3A-BGMY + 963A-AAD2 + BE3A-AAD0 Start at Round 10: Planet Mars 19 9T3A-BGMY + 963A-AAD2 + BJ3A-AAD0 Start at Round 11: Planet Mercury 20 9T3A-BGMY + 963A-AAD2 + BN3A-AAD0 Start at Round 12: Planet Aluga 21 9T3A-BGMY + 963A-AAD2 + BT3A-AAD0 Start at Round 13: Planet Laia 22 9T3A-BGMY + 963A-AAD2 + BY3A-AAD0 Start at Round 14: Planet Bailam 23 9T3A-BGMY + 963A-AAD2 + B23A-AAD0 Start at Round 15: Planet Daruta 24 9T3A-BGMY + 963A-AAD2 + B63A-AAD0 Start at Round 16: Planet Lamusa 25 9T3A-BGMY + 963A-AAD2 + CA3A-AAD0 Start at Round 17: Planet Ikuru 26 9T3A-BGMY + 963A-AAD2 + CE3A-AAD0 Start at Final Round: Doriasta 27 GBRA-AABR Super crusher lasts 30 seconds 28 BFRA-AABC Use hyper laser 9 times 29 ABRA-ATBG Buster laser has 800 energy 30 JBRA-AABE Use homing bombs 40 times
1. AA6T-RAD2 Start with no blue web 2. NA6T-RAD2 Start with more blue web 3. AA6T-RAD6 Start with no red web 4. NA6T-RAD6 Start with more red web 5. AA6T-RAEC Start with no red grenades 6. AA6T-RAEC Start with more red grenades 7. AA6T-RAEJ Start with no blue grenades 8. NA6T-RAEJ Start with more blue grenades 9. AA7A-RADA Start with 1 life 10. BE7A-RADA Start with 10 lives 11. NA7A-RADA Start with Mega lives 12. ADWT-NAAY Webs worth 0 13. AHWT-NAAY Webs worth 1 14. D9WT-NAAY Webs worth 15 15. DHWT-NAAY Webs worth 25
1 BTPT-AN8A Make start button a true pause button 2 JB2A-BYWE More base income per turn 3 P30T-BYIN Mines make more money Ship-specific codes: Androsynth: 4 JB4A-CACT Superior bubbles 5 AWPB-RECE Faster energy regeneration Ariloulaleelay: 6 ARPB-RGD0 Faster energy regeneration 7 CCPB-SADN Increase crew to 16 Chenjesu: 8 BB9A-CAEA More doggies allowed 9 ALPB-R8FG Faster energy regeneration Human: 10 AWPB-REG4 Faster energy regeneration 11 AGFA-CAAJ Missiles track better Ilwrath: 12 CCJT-JAGJ Indestructible flames 13 BLJT-CAG0 Flame cone is twice as long Mmrnmhrm: 14 FLPV-RYK0 Maximum energy supply 15 ALLA-CABC More maneuverable Y-wing form Mycon: 16 BLPV-RCDR Plasma torpedoes cost 1/2 normal 17 7WSA-D938 Crew regrowth cost 1/2 normal Shofixti: 18 ARPV-RAFC Continuous fire 19 BWPV-R2E2 Increase crew to 12 Spathi: 20 AR0T-CAB8 Forward shots do 3 points damage 21 ML0T-CAFL BUTT missiles last 3x longer Syreen: 22 ECPV-RAS8 Double energy 23 AWR-BRCAL Fire and scram faster Umgah: 24 GLRB-RCB2 Energy regeneration is 1/3 time 25 AGRB-RAB4 Superior maneuverability Urquan: 26 AXET-CAGC Fighters shoot more often 27 GDDT-CADL Fighters move faster VUX 28 JCRB-RAE0 Faster turning 29 ACRB-RCE8 Move faster Yehat: 30 HCRB-RAGJ Move 1.5x faster 31 FCRB-RTRE Doubles crew Battle codes: Asteroids: 32 CKYA-CA3R No asteroids, faster play 33 CVYA-CAB8 Lots of asteroids, slower play 34 H8NT-AAE6 Superfast asteroids Planets: 35 DKYA-CA52 No planets 36 AZYA-CAER Five planets 37 ACMA-AAHN Planets have no gravity 38 RGVT-A6VW Collision with planet is deadly 39 ACVT-AA3N Collision with planet is harmless Strategic codes: 40 C3TA-CA24 Find precursor relics at most stars
1 A4DA-LA6L Infinite lives 2 BFXA-LAAE Start with 9 lives, normal level 3 BBXA-LAAE Start with 8 lives, normal level 4 A7XA-LAAE Start with 7 lives, normal level 5 A3XA-LAAE Start with 6 lives, normal level 6 PZ8A-M504 Bonus lives worth 2 7 PZ8A-MN04 Bonus lives worth 3 8 PZ8A-MT04 Bonus lives worth 4 9 AK8A-LA30 Infinite time to complete round 10 CB8A-LAB6 1/2x normal time to complete round 11 JB8A-LAB6 2x normal time to complete round 12 BB8A-LAB6 Less than 1/2x normal time to complete round 13 ALAT-LAA4 Increase Stormlord's speed after first ride with Thortos 14 98EA-M932 Invincibility
1 AY4T-BA2A Start with 6 players 2 A24T-BA2A Start with 7 players 3 A64T-BA2A Start with 8 players 4 ALCA-AA5T Infinite players for both sides 5 AB2A-BE88 Infinite time 6 AK2A-BE88 Time goes by 2x as fast 7 AV2A-BE88 Time goes by 4x as fast 8 ATZA-AAE4 Start with 0 credits 9 ATZA-ALE4 Start with 5 credits 10 ATZA-ARE4 Start with 7 credits 11 ATZA-AWE4 Start with 9 credits 12 ALCA-AA8W Infinite credits 13 P2TA-BE1J Start on Stage 2 14 P2TA-BJ1J Start on Stage 3 15 P2TA-BN1J Start on Stage 4 16 P2TA-BT1J Start on Stage 5 17 P2TA-BY1J Start on Stage 6 18 P2TA-B21J Start on Stage 7 19 P2TA-B61J Start on Stage 8 20 P2TA-BA1J Start on Stage 9
1 AEMT-BA7W Both players start with 1 fighter instead of 3 2 AYMT-BA7W Both players start with 5 fighters 3 A6MT-BA7W Both players start with 7 fighters 4 BEMT-BA7W Both players start with 9 fighters 5 ANMT-BA7T + A2MT-BE7W + 2EMT-BCF2 Player 1 starts with 3 fighters, player 2 starts with 6 fighters 6 ANMT-BA7T + BEMT-BE7W + 2EMT-BCF2 Player 1 starts with 3 fighters, player 2 starts with 9 fighters 7 A2MT-BA7T + ANMT-BE7W + 2EMT-BCF2 Player 1 starts with 6 fighters, player 2 starts with 3 fighters 8 BEMT-BA7T + ANMT-BE7W + 2EMT-BCF2 Player 1 starts with 9 fighters, player 2 starts with 3 fighters 9 AT4A-AA48 Infinite fighters for both players 10 RFAA-A6VR Infinite special attacks for both players 11 AFMA-BA6E Both players continue with 1 fighter instead of 3 12 AZMA-BA6E Both players continue with 5 fighters 13 A7MA-BA6E Both players continue with 7 fighters 14 BFMA-BA6E Both players continue with 9 fighters 15 AJ4T-AA34 Infinite life on life gauge-- both players 16 ABBA-AAP4 Regular attacks are useless 17 RGMA-C6VC + XGMA-DA3E Start timer at 99 18 RGMA-C6VC + E0MA-DA3E Start timer at 25 19 9WHT-BGSR + AGHT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 2 20 9WHT-BGSR + ALHT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 3 21 9WHT-BGSR + ARHT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 4 22 9WHT-BGSR + AWHT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 5 23 9WHT-BGSR + A0HT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 6 24 9WHT-BGSR + A4HT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 7 25 9WHT-BGSR + A8HT-AAHT + 98HT-AAHW + ALHT-B99Y Start on round 8
1 AEJT-AAH2 + AAKA-AAAL + AAKA-AAAE Start with 1 bar in the life gauge instead of 3 2 AJJT-AAH2 + AAKA-AAAL Start with 2 bars in the life gauge 3 ATJT-AAH2 + TEKA-AAAT Start with 4 bars in the life gauge 4 AYJT-AAH2 + TEKA-AAAT + TEKA-AAA0 Start with 5 bars in the life gauge 5 AK8T-AA5R + AKVT-AA94 + AJLT-AA9E Infinite life in the life gauge 6 AJFA-EA26 Infinite players 7 BCDA-ERH2 30 seconds to complete each phase 8 VWDA-EYH2 45 seconds to complete each phase 9 CCDA-E6H2 1 minute to complete each phase 10 ECDA-F2H2 2 minutes to complete each phase 11 GCDA-EYS2 3 minutes to complete each phase 12 JCDA-FTS2 4 minutes to complete each phase 13 LCDA-EN12 5 minutes to complete each phase