Target Earth
1 ALAT-AA4J MASTER CODE-MUST BE ENTERED 2 358A-A396 Go to stage 3 after stage 1 3 SD8A-A596 Go to stage 4 after stage 1 4 KM8A-A996 Go to stage 5 after stage 1 5 7M8A-A996 Go to stage 6 after stage 1 6 JD8A-BD96 Go to stage 7 after stage 1 7 DX8A-BF96 Go to stage 8 after stage 1 8 AKGT-AA8R Rex is impervious to most enemy fire 9 2VGT-AA8J Rex is invisible to most enemy fire 10 AL8A-AA8T + AL8A-AA9R Rex cannot burn up re-entering atmosphere 11 AKXA-AA4A Rex cannot be electrocuted 12 AJ7T-AA20 Chron cyborg cannot harm Rex 13 AL4T-AA92 + AK0A-AA78 + AL5T-AA60 Rance's death ray cannot harm Rex 14 CB8A-AACW HG gun carries 10 rounds instead of 20 15 XF8A-AACW HG gun carries 99 rounds 16 THTT-AEWN HG gun carries infinite ammo 17 GB8A-AACY 25-SC weapon carries 30 rounds instead of 60 18 XF8A-AACY 25-SC weapon carries 99 rounds 19 THTT-AEZ2 25-SC weapon carries infinite ammo 20 EZ8A-AAC0 40-SC weapon carries 25 rounds 21 XF8A-AAC0 40-SC weapon carries 99 rounds 22 THVA-AEXE 40-SC weapon carries infinite ammo 23 EZ8A-AAC2 GL weapon carries 25 grenades instead of 50 24 XF8A-AAC2 GL weapon carries 99 grenades 25 THVT-AEVC GL weapon carries infinite grenades 26 EB8A-AAC4 MGL weapon carries 20 grenades instead of 45 27 XF8A-AAC4 MGL weapon carries 99 grenades 28 THVT-AEZC MGL weapon carries infinite grenades 29 AZ8A-AADL Burst Attacker carries 5 rounds instead of 10 30 XF8A-AADL Burst Attacker carries 99 rounds 31 THXT-AEVY Burst Attacker carries infinite ammo 32 CZ8A-AADJ DD weapon carries 15 rounds instead of 30 33 XF8A-AADJ DD weapon carries 99 rounds 34 THXA-AEZE DD weapon carries infinite ammo 35 EZ8A-AAC6 150 BZ weapon carries 25 rounds instead of 50 36 XF8A-AAC6 150 BZ weapon carries 99 rounds 37 THWA-AETE 150 BZ weapon carries infinite ammo 38 EB8A-AAC8 203 BZ weapon carries 20 rounds instead of 40 39 XF8A-AAC8 203 BZ weapon carries 99 rounds 40 THWA-AEYE 203 BZ weapon carries infinite ammo 41 EZ8A-AADA MISSILE weapon carries 25 rounds instead of 50 42 XF8A-AADA MISSILE weapon carries 99 rounds 43 THWA-AE00 MISSILE weapon carries infinite ammo 44 EZ8A-AADC M-POD weapon carries 25 rounds instead of 50 45 XF8A-AADC M-POD weapon carries 99 rounds 46 THWT-AEX2 M-POD weapon carries infinite ammo 47 GZ8A-AADE E-AS weapon carries 35 rounds instead of 70 48 XF8A-AADE E-AS weapon carries 99 rounds 49 THWT-AE02 E-AS weapon carries infinite ammo 50 GB8A-AADG E-CN weapon carries 30 rounds instead of 55 51 XF8A-AADG E-CN weapon carries 99 rounds 52 THXA-AEW0 E-CN weapon carries infinite ammo 53 ADZT-AAGA 0 continues instead of 2 54 AXZT-AAGA 4 continues 55 BHZT-AAGA 9 continues 56 AMZT-AA4L Infinite continues
1 AEBT-AADE Start at stage 2 2 AJBT-AADE Start at stage 3 3 ANBT-AADE Start at stage 4 4 ATBT-AADE Start at stage 5 5 AYBT-AADE Start at stage 6 6 A2BT-AADE Start at stage 7 7 A6BT-AADE Start at stage 8 8 BABT-AADE Start at stage 9 9 BEBT-AADE Start at stage 10 10 BJBT-AADE Start at stage 11 11 BNBT-AADE Start at stage 12 12 DGWA-AADE + DGWA-AADW Choose up to 25 players on option screen 13 A2WA-AA90 Infinite players 14 BJVT-AABW + A2VT-AA34 Start with 10 super bombs 15 B6VT-AABW + A2VT-AA34 Start with 15 super bombs 16 DEVT-AABW + A2VT-AA34 Start with 25 super bombs 17 NNVT-AABW + A2VT-AA34 Start with 99 super bombs 18 AJTT-AA7W Infinite super bombs 19 A2WT-AA2G No decrease in rocket firepower after loss of fighter 20 A2WT-AA2R No decrease in bomb firepower after loss of fighter 21 A2WT-AA20 No decrease in escort firepower after loss of fighter 22 BJBT-AAFL + BJBT-AAFT Start with 10 credits 23 DEBT-AAFL + DEBT-AAFT Start with 25 credits 24 AJWT-AA6C Infinite credits
1 AJKT-JA24 Infinite lives 2 AEJT-JABY + AEKT-JAB2 Start with 1 life 3 AJJT-JABY + AJKT-JAB2 Start with 2 lives 4 ATJT-JABY + ATKT-JAB2 Start with 4 lives 5 AYJT-JABY + AYKT-JAB2 Start with 5 lives 6 CAJT-JABY + CAKT-JAB2 Start with 10 lives 7 CYJT-JABY + CYKT-JAB2 Start with 15 lives 8 EAJT-JABY + EAKT-JAB2 Start with 20 lives 9 LAJT-JABY + LAKT-JAB2 Start with 50 lives 10 AAJT-JCBY + AAKT-JCB2 Start with 100 lives 11 AKCT-GA7W Infinite continues 12 A1GT-GADE 5 seconds to continue game 13 NDGT-GADE 60 seconds to continue game 14 AMGA-GA3R Infinite time to continue game 15 AJXA-GA22 Never lose health YOU MAY NOT BE ABLE TO COMPLETE THE GAME USING CODES 16 THRU 19. USE THEM TO EXPLORE THE GAME 16 PYKT-KJW2 Play every 2nd level 17 PYKT-KNW2 Play every 3rd level 18 PYKT-KTW2 Play every 4th level 19 PYKT-KYW2 Play every 5th level 20 AB4T-EAAN 0 seconds of invincibility when star is eaten 21 W34T-EAAN 5 seconds of invincibility when star is eaten 22 FV4T-ECAN 10 seconds of invincibility when star is eaten 23 TV4T-EGAN 30 seconds of invincibility when star is eaten 24 BB4T-ERAN 60 seconds of invincibility when star is eaten 25 CB4T-E6AN 120 seconds of invincibility when star is eaten 26 G2LT-JAF0 2 seconds of invincibility after injury 27 4JLT-JAF0 7 seconds of invincibility after injury 28 FTLT-JCF0 10 seconds of invincibility after injury 29 2JLT-JCF0 15 seconds of invincibility after injury 30 MALT-JEF0 20 seconds of invincibility after injury 31 AKAA-GA7G Infinite invincibility after star or injury 32 AB4A-FA8A Each photo 1 worth 0 extra lives 33 AK4A-FA8A Each photo 1 worth 2 extra lives 34 AP4A-FA8A Each photo 1 worth 3 extra lives 35 AZ4A-FA8A Each photo 1 worth 5 extra lives 36 CB4A-FA8A Each photo 1 worth 10 extra lives 37 AK4A-EA9R Each photo 3 worth 0 continues 38 PZ4A-FJ1R Each photo 3 worth 2 continues 39 PZ4A-FN1R Each photo 3 worth 3 continues 40 PZ4A-FT1R Each photo 3 worth 4 continues 41 PZ4A-FY1R Each photo 3 worth 5 continues 42 PZ4A-F21R Each photo 3 worth 6 continues 43 PZ4A-F61R Each photo 3 worth 7 continues 44 PZ4A-FA1R Each photo 3 worth 8 continues 45 MA4A-FF1T Each photo 3 worth 1 extra life 46 AK4A-EA6J Each food worth 0% health 47 FZ4A-FEYJ Each food worth 8% health 48 FZ4A-FJYJ Each food worth 16% health 49 FZ4A-FTYJ Each food worth 33% health 50 FZ4A-FYYJ Each food worth 42% health 51 FZ4A-F2YJ Each food worth 50% health 52 FZ4A-F6YJ Each food worth 58% health 53 FZ4A-FAYJ Each food worth 67% health 54 RF4A-E6YW Each food worth 100% health
1 AEET-AAAA Start with 2 lives 2 A2ET-AAAA Start with 7 lives 3 BEET-AAAA Start with 10 lives 4 CTET-AAAA Start with 21 lives 5 GJET-AAAA Start with 51 lives 6 MJET-AAAA Start with 91 lives 7 ATSA-AA2T Infinite lives--top-view missions only 8 ATKT-AA4Y Infinite lives--side-view missions only 9 AEET-AAFJ Start with 1 credit 10 ATET-AAFJ Start with 4 credits 11 BEET-AAFJ Start with 9 credits 12 DEET-AAFJ Start with 25 credits 13 GJET-AAFJ Start with 50 credits 14 MJET-AAFJ Start with 90 credits 15 ATEA-AA20 Infinite credits
1 RYBT-A6XY MASTER CODE--MUST BE ENTERED 2 AECA-AAH8 Start with 2 fighters 3 A2CA-AAH8 Start with 7 fighters 4 BECA-AAH8 Start with 10 fighters 5 A3AT-AA7R Infinite fighters 6 AECA-AAF8 Start with 2 credits instead of 7 7 ATCA-AAF8 Start with 5 credits 8 BTCA-AAF8 Start with 13 credits 9 A2FT-AA8C Infinite credits 10 AKAT-AA8R Keep special weapon power when you lose a fighter 11 9TCA-BGSR + Start with all special D6CA-AAHT + 96CA-AAHW weapons available 12 AKAA-AA6W Never get special weapons ability
1 AATA-ACBE Normal-game clock starts at 100 2 AATA-AEBE Normal-game clock starts at 200 3 LATA-AEBE Normal-game clock starts at 250 4 AATA-AJB2 Long-game clock starts at 400 5 AATA-ALB2 Long-game clock starts at 500 6 LATA-ARB2 Long-game clock starts at 750 7 XETA-AWB2 Long-game clock starts at 999 8 AJTA-AA6A Infinite time--most of game 9 AANT-AADW Start with 1 life 10 AENT-AADW Start with 2 lives 11 ANNT-AADW Start with 4 lives 12 AJNT-AABT Start at stage 2 13 ANNT-AABT Start at stage 3 14 ATNT-AABT Start at stage 4 15 AYNT-AABT Start at stage 5 16 A2NT-AABT Start in stage 5 against giant robot 17 JZWA-AAGC Flame throwers have less fuel 18 AKWA-AAGG Each bazooka holds 2 rounds 19 AZWA-AAGG + AZXA-AAAG + AZXA-AAAR Each bazooka holds 5 rounds 20 BFWA-AAGG + BFXA-AAAG + BFXA-AAAR Each bazooka holds 9 rounds 21 CBWA-AAF8 Each machine gun holds 10 rounds 22 EZWA-AAF8 Each machine gun holds 25 rounds 23 LBWA-AAF8 + LBXA-AAAC + LBXA-AAAL Each machine gun holds 50 rounds 24 XFWA-AAF8 + XFXA-AAAC + XFXA-AAAL Each machine gun holds 99 rounds 25 BBFA-AA46 No loss of life if sucked into space 26 AAZT-AADN + ABCT-AAD0 All weapons have unlimited capacity 27 A2VT-AA3R Invincibility 28 AENT-AAB0 + AENT-AACG Start with 2 credits 29 ANNT-AAB0 + ANNT-AACG Start with 4 credits 30 A6NT-AAB0 + A6NT-AACG Start with 8 credits 31 BENT-AAB0 + BENT-AACG Start with 10 credits 32 AC6T-AAEW Infinite credits
1 MWPA-AA5J Don't use up presents in inventory 2 ALKA-AA4Y Always share presents (even on different levels) 3 RF8A-A6T2 See the entire map uncovered on each level 4 REFT-A6YL Don't uncover any map tiles 5 GC8A-AYZT Infinite lives WITH CODE 6, THE GAME MAY FREEZE IF YOU GET YOUCHED NEAR OR IN WATER 6 CJCA-CA6L Getting youched doesn't hurt you 7 AL3T-CA6A Getting squashed doesn't hurt you 8 HC8T-AA32 Don't drown in the water 9 HTTT-EA96 Mole ignores you 10 C5AA-CA4T Tomatoes fly like slingshots 11 ATXA-EA3Y Santa is easier to sneak up on 12 GBLA-DJY8 Each BUCK found is worth 2 bucks 13 GBLA-DYY8 Each BUCK found is worth 5 bucks 14 HTFA-DBSN + DEFA-CAHR UN-FALL present always takes you up one level 15 JC6A-AH6Y Faster progression through the ranks 16 TD2A-AEAJ + 6D2A-ACAN ToeJam and Earl move twice as fast 17 CB8A-DT2Y All monsters are boogymen (extra hard) 18 AZ8A-DT2Y All monsters are wahinis 19 CV8A-DT2Y All monsters are Santas 20 A38A-DT2Y All monsters are bees 21 CK8A-DT2Y All monsters are moles (very nasty) 22 1V9A-DCCJ + AF9A-CACL Kill all monsters with one tomato 23 5V3T-CLGR Super hi-tops last 2x as long 24 4B3T-CRAE All other presents last 2x as long 25 RH6T-C6VN + JH6T-DJV4 + TH6T-DRB6 Short game
IMPORTANT: THERE ARE TWO VERSIONS OF THIS GAME. IF THE "A" CODE DOES NOT WORK ON YOUR GAME, THEN TRY THE "B" CODE 1A AAEA-AAAA + AAEA-AACC + ACPA-AAHY Regulation game lasts 1 inning 1B AADT-AAGA + AAEA-AAAC + ACNA-AACR Regulation game lasts 1 inning 2A AEEA-AAAA + AEEA-AACC + AGPA-AAHY Regulation game lasts 2 innings 2B AEDT-AAGA + AEEA-AAAC + AGNA-AACR Regulation game lasts 2 innings 3A AJEA-AAAA + AJEA-AACC + ALPA-AAHY Regulation game lasts 3 innings 3B AJDT-AAGA + AJEA-AAAC + ALNA-AACR Regulation game lasts 3 innings 4A ATEA-AAAA + ATEA-AACC + AWPA-AAHY Regulation game lasts 5 innings 4B ATDT-AAGA + ATEA-AAAC + AWNA-AACR Regulation game lasts 5 innings 5A A2EA-AAAA + A2EA-AACC + A4PA-AAHY Regulation game lasts 7 innings 5B A2DT-AAGA + A2EA-AAAC + A4NA-AACR Regulation game lasts 7 innings 6A RHVA-A6WJ + AHVA-BE4L Pitches use less energy 6B RHST-A6Y8 + AHST-BE7A Pitches use less energy 7A RHVA-A6WJ + A5VA-BE4L Pitches use more energy 7B RHST-A6Y8 + A5ST-BE7A Pitches use more energy 8A RHVA-A6WJ + CDVA-BE4L Pitches use much more energy 8B RHST-A6Y8 + CDST-BE7A Pitches use much more energy 9A BMVA-AA4W Pitches use no energy 9B BMST-AA7J Pitches use no energy 10A AJ3T-AAD2 Batter walks on 2 balls 10B AJ3T-AAB2 Batter walks on 2 balls 11A AN3T-AAD2 Batter walks on 3 balls 11B AN3T-AAB2 Batter walks on 3 balls 12A AY3T-AAD2 Batter walks on 5 balls 12B AY3T-AAB2 Batter walks on 5 balls 13A A23T-AAD2 Batter walks on 6 balls 13B A23T-AAB2 Batter walks on 6 balls 14A AA3T-AA56 Batter never walks 14B AA3T-AA36 Batter never walks 15A HT3T-AA3N Any pitch taken is a ball 15B HT3A-AA9N Any pitch taken is a ball 16A 4A3T-AA5L Any pitch taken is a strike 16B 4A3T-AA3L Any pitch taken is a strike 17A CJ3T-AN3L + FA3T-AA36 + FE3T-BA38 Taken strikes do not count 17B CJ3A-AN9L + FA3A-AA96 + FE3A-BA98 Taken strikes do not count 18A 9DTT-ACC4 Foul ball after 2 strikes is an out 18B 9DSA-ACFT Foul ball after 2 strikes is an out 19A AXPA-AA4Y Foul bunt after 2 strikes is not an out 19B AXMT-AA7L Foul bunt after 2 strikes is not an out Open Game Codes 20A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + Game starts with computer GKJT-AD8G + 9KJT-BCRE leading 1-0 20B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with computer GKJT-AD2R + 1KJT-BCJN leading 1-0 21A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + Game starts with computer GKJT-AD8G + 3KJT-BCRE leading 2-0 21B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with computer GKJT-AD2R + VKJT-BCJN leading 2-0 22A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + E Game starts with computer GKJT-AD8G + 73JT-BCR leading 3-0 22B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with computer GKJT-AD2R + Z3JT-BCJN leading 3-0 23A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + Game starts with player 1 GKJT-AD8G + GVJT-AGGE leading 4-0 23B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with player 1 GKJT-AD2R + 6VJT-AGAN leading 4-0 24A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + Game starts with player 1 GKJT-AD8G + 6BJT-BCRE leading 5-0 24B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with player 1 GKJT-AD2R + YBJT-BCJN leading 5-0 25A AFJT-BA76 + 2BJT-ACP8 + 9BJT-ACRC + Game starts with player 1 GKJT-AD8G + 3BJT-BCRE leading 6-0 25B AFJT-BA2E + 2BJT-ACJG + 9BJT-ACJL + Game starts with player 1 GKJT-AD2R + VBJT-BCJN leading 6-0 Exhibition Game Codes 26A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 2 GKJT-AD9A + 9KJT-BCR8 leading 1-0 26B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + Game starts with player 2 GKJT-AD3J + 1KJT-BCKG leading 1-0 27A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 2 GKJT-AD9A + 3KJT-BCR8 leading 2-0 27B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + Game starts with player 2 GKJT-AD3J + VKJT-BCKG leading 2-0 28A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 2 GKJT-AD9A + 73JT-BCR8 leading 3-0 28B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + Game starts with player 2 GKJT-AD3J + Z3JT-BCKG leading 3-0 29A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 1 GKJT-AD9A + 6VJT-AGG8 leading 4-0 29B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + G Game starts with player 1 GKJT-AD3J + 6VJT-AGB leading 4-0 30A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 1 GKJT-AD9A + 6BJT-BCR8 leading 5-0 30B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + Game starts with player 1 GKJT-AD3J + YBJT-BCKG leading 5-0 31A AFJT-BA80 + 2BJT-ACR2 + 9BJT-ACR6 + Game starts with player 1 GKJT-AD9A + 3BJT-BCR8 leading 6-0 31B AFJT-BA28 + 2BJT-ACKA + 9BJT-ACKE + Game starts with player 1 GKJT-AD3J + VBJT-BCKG leading 6-0
1 AEEA-AAG4 Start with 1 life 2 AJEA-AAG4 Start with 2 lives 3 A2EA-AAG4 Start with 6 lives 4 BAEA-AAG4 Start with 8 lives 5 CTEA-AAG4 Start with 20 lives 6 GJEA-AAG4 Start with 50 lives 7 MJEA-AAG4 Start with 90 lives 8 AVEA-AA3N Infinite lives 9 AEEA-AAHC Start with 2 credits 10 ANEA-AAHC Start with 4 credits 11 BAEA-AAHC Start with 9 credits 12 CTEA-AAHC Start with 21 credits 13 GJEA-AAHC Start with 51 credits 14 MJEA-AAHC Start with 91 credits 15 AWMT-AA80 Infinite credits 16 HFZA-BJVJ Each P Ball worth 2 17 HFZA-BTVJ Each P Ball worth 4 18 HFZA-B2VJ Each P Ball worth 6 19 HFZA-BAVJ Each P Ball worth 8 20 RE0T-A6WA + 9T0T-BGLC + AE0T-ACCE Start on stage 2 21 RE0T-A6WA + 9T0T-BGLC + AJ0T-AECE Start on stage 3 22 RE0T-A6WA + 9T0T-BGLC + AN0T-AGCE Start on stage 4 23 RE0T-A6WA + 9T0T-BGLC + AT0T-AJCE Start on stage 5 24 RE0T-A6WA + 9T0T-BGLC + AY0T-ALCE Start on stage 6 25 RE0T-A6WA + 9T0T-BGLC + A20T-ANCE Start on stage 7 26 RE0T-A6WA + 9T0T-BGLC + A60T-ARCE Start on stage 8 27 RE0T-A6WA + 9T0T-BGLC + BA0T-ATCE Start on stage 9 28 RE0T-A6WA + 9T0T-BGLC + BE0T-AWCE Start on stage 10 29 RE0T-A6WA + 9T0T-BGLC + BJ0T-AYCE Start on stage 11 30 RE0T-A6WA + 9T0T-BGLC + BN0T-A0CE Start on stage 12 31 RE0T-A6WA + 9T0T-BGLC + BT0T-A2CE Start on stage 13 32 RE0T-A6WA + 9T0T-BGLC + BY0T-A4CE Start on stage 14 33 RE0T-A6WA + 9T0T-BGLC + B20T-A6CE Start on stage 15 34 RE0T-A6WA + 9T0T-BGLC + B60T-A8CE Start on stage 16 35 RE0T-A6WA + 9T0T-BGLC + CA0T-BACE Start on stage 17 36 RE0T-A6WA + 9T0T-BGLC + CE0T-BCCE Start on stage 18 37 RE0T-A6WA + 9T0T-BGLC + CJ0T-BECE Start on stage 19 38 RE0T-A6WA + 9T0T-BGLC + CN0T-BGCE Start on stage 20 39 RE0T-A6WA + 9T0T-BGLC + CT0T-BJCE Start on stage 21 40 RE0T-A6WA + 9T0T-BGLC + CY0T-BLCE Start on stage 22 41 RE0T-A6WA + 9T0T-BGLC + C20T-BNCE Start on stage 23 42 RE0T-A6WA + 9T0T-BGLC + C60T-BRCE Start on stage 24 43 RE0T-A6WA + 9T0T-BGLC + DA0T-BTCE Start on stage 25 44 RE0T-A6WA + 9T0T-BGLC + DE0T-BWCE Start on stage 26 45 RE0T-A6WA + 9T0T-BGLC + DJ0T-BYCE Start on stage 27 46 RE0T-A6WA + 9T0T-BGLC + DN0T-B0CE Start on stage 28 47 RE0T-A6WA + 9T0T-BGLC + DT0T-B2CE Start on stage 29 48 RE0T-A6WA + 9T0T-BGLC + DY0T-B4CE Start on stage 30 49 RE0T-A6WA + 9T0T-BGLC + D20T-B6CE Start on stage 31 50 RE0T-A6WA + 9T0T-BGLC + D60T-B8CE Start on stage 32 51 RE0T-A6WA + 9T0T-BGLC + EA0T-AALE Start on stage 33
1 ATBT-AA4J MASTER CODE--MUST BE ENTERED WITH CODES 2 THRU 9, LIFE UNIT NUMBERS CHANGE WHEN YOU ALSO USE CODE 28 TO START ON LAST STAGE 2 AFDT-AAGW Start with 1 life unit 3 AKDT-AAGW Start with 2 life units 4 APDT-AAGW Start with 3 life units 5 AZDT-AAGW Start with 5 life units 6 A3DT-AAGW Start with 6 life units 7 DFDT-AAGW Start with 25 life units 8 GKDT-AAGW Start with 50 life units 9 NPDT-AAGW Start with 99 life units 10 AL1T-CA7N Infinite life on the life meter 11 SCMT-DJ1Y Special weapon recharges itself 2x as fast 12 SCMT-DT1Y Special weapon recharges itself 4x as fast 13 SCMT-DA1Y Special weapon recharges itself 8x as fast 14 ABDT-AAFE Start with 1 credit 15 AVDT-AAFE Start with 5 credits 16 A3DT-AAFE Start with 7 credits 17 BBDT-AAFE Start with 9 credits 18 AMZA-CA7J Infinite credits 19 APDT-AAGA Start with more firepower 20 A7DT-AAGA Start with maximum firepower (less than max on continues) 21 HC1T-DT16 Firepower items are worth more 22 APDT-AAF4 Start with more speed 23 A3DT-AAF4 Start with much more speed! 24 ABDT-ACE8 Start on stage 2 25 ABDT-AEE8 Start on stage 3 26 ABDT-AGE8 Start on stage 4 27 ABDT-AJE8 Start on stage 5 28 ABDT-ALE8 Start on last stage
1 AEFA-AAEG Start with 1 ship--first time 2 AEGT-AAG2 Start with 1 ship--after continue 3 AJFA-AAEG Start with 2 ships--first time 4 AJGT-AAG2 Start with 2 ships--after continue 5 ATFA-AAEG Start with 4 ships--first time 6 ATGT-AAG2 Start with 4 ships--after continue 7 AYFA-AAEG Start with 5 ships--first time 8 AYGT-AAG2 Start with 5 ships--after continue 9 A2FA-AAEG Start with 6 ships--first time 10 A2GT-AAG2 Start with 6 ships--after continue 11 BAFA-AAEG Start with 8 ships--first time 12 BAGT-AAG2 Start with 8 ships--after continue 13 BJFA-AAEG Start with 10 ships--first time 14 BJGT-AAG2 Start with 10 ships--after continue 15 DEFA-AAEG Start with 25 ships--first time 16 DEGT-AAG2 Start with 25 ships--after continue 17 GJFA-AAEG Start with 50 ships--first time 18 GJGT-AAG2 Start with 50 ships--after continue 19 KNFA-AAEG Start with 75 ships--first time 20 KNGT-AAG2 Start with 75 ships--after continue 21 NTFA-AAEG Start with 100 ships--first time 22 NTGT-AAG2 Start with 100 ships--after continue 23 ATLT-AA6T Infinite ships 24 AAFA-AAFY Start with no bombs 25 AEFA-AAFY Start with 1 bomb 26 AJFA-AAFY Start with 2 bombs 27 ATFA-AAFY Start with 4 bombs 28 AYFA-AAFY Start with 5 bombs 29 A2FA-AAFY Start with 6 bombs 30 BAFA-AAFY Start with 8 bombs 31 BJFA-AAFY Start with 10 bombs 32 DEFA-AAFY Start with 25 bombs 33 GJFA-AAFY Start with 50 bombs 34 KNFA-AAFY Start with 75 bombs 35 NTFA-AAFY Start with 100 bombs 36 ATTA-AA8L Infinite bombs 37 LA7T-BJVW 2 power boosters on pick-up 38 LA7T-BNVW 3 power boosters on pick-up 39 LA7T-BTVW 4 power boosters on pick-up 40 LA7T-BYVW 5 power boosters on pick-up 41 B2RA-AA30 Start at power 2 42 B2RA-AA30 + BARA-AA4N Start at power 3 43 BATA-AABW Start with Truxton(tm) beam instead of power shots 44 CATA-AABW Start with thunder laser instead of power shots 45 ATGA-AA9G Infinite continues in all difficulty levels
1 AFAA-AAFY Start with 1 life 2 BFAA-AAFY Start with 9 lives 3 EZAA-AAFY Start with 25 lives 4 LBAA-AAFY Start with 50 lives 5 XFAA-AAFY Start with 99 lives 6 REXT-A6YR Infinite lives 7 AAXA-AAC8 Start with no grenades 8 BEXA-AAC8 Start with 9 grenades 9 XEXA-AAC8 Start with 99 grenades 10 XEXA-AWC8 Start with 999 grenades 11 AAXA-AADE Start with zero mines 12 BEXA-AADE Start with 9 mines 13 XEXA-AADE Start with 99 mines 14 XEXA-AWDE Start with 999 mines 15 AAXA-AADL Start with no power lines 16 BEXA-AADL Start with 9 power lines 17 XEXA-AADL Start with 99 power lines 18 XEXA-AWDL Start with 999 power lines 19 ABBA-AAAJ Start with no buzzsaws 20 AFBA-AAAJ Start with 1 buzzsaws 21 BFBA-AAAJ Start with 9 buzzsaws 22 AJZT-AA6L Infinite buzzsaws 23 ABGT-EWFT Start 1st level timer at 900 24 BAXA-BA4T Time goes by faster 25 AECA-AAHY Start with 1 continue 26 A2CA-AAHY Start with 6 continues 27 BECA-AAHY Start with 9 continues 28 AJ6T-AA7L Infinite continues 29 BAHT-BA2G Each crystal worth 8 instead of 1 30 C2HT-BA2G Each crystal worth 16 instead of 1 31 C2YA-AA64 Infinite energy 32 AALA-AAEL Always shoot grenades instead of bullets 33 AALA-AAEY Always shoot power lines instead of bullets 34 KJXA-BLZ0 + KEXA-BLZ2 Infinite time, grenades, mines, and power lines 35 SECA-BEXR Start in world 1, level 1.2 36 SECA-BJXR Start in world 1, level 1.3 37 SECA-BNXR Start in world 2, level 2.1 38 SECA-BTXR Start in world 2, level 2.2 39 SECA-BYXR Start in world 3, level 3.1 40 SECA-B2XR Start in world 3, level 3.2 41 SECA-B6XR Start in world 3, level 3.3 42 SECA-BAXR Start in world 4, level 4.1 43 AJCA-AA5J + 9TCA-BGMN + BECA-AADR Start in world 4, level 4.2 44 AJCA-AA5J + 9TCA-BGMN + BJCA-AADR Start in world 4, level 4.3 45 AJCA-AA5J + 9TCA-BGMN + BNCA-AADR Start in world 5, level 5.1 46 AJCA-AA5J + 9TCA-BGMN + BTCA-AADR Start in world 5, level 5.2 47 ANMT-BT6Y + REMT-A6Y0 Shoot multiple shots instead of single 48 BAHA-BA88 Each grenade token worth 8 49 EAHA-BA88 Each grenade token worth 20 50 BAHA-BA9G Each mine token worth 8 51 EAHA-BA9G Each mine token worth 20 52 BAHA-BA9R Each power line token worth 8 53 EAHA-BA9R Each power line token worth 20 54 RFZT-A604 Makes the Gauntlet easier to defeat 55 RF5A-A6W8 Makes Dead Head easier to defeat 56 RGHA-A60Y Makes Trash Monster easier to defeat 57 RGDA-A6VT Makes Mother Fish easier to defeat 58 BAZA-AA2G Force field lasts until the next level (after you get a force field token)
1 SANA-BJZY Start at stage 2 2 SANA-BNZY Start at stage 3 3 SANA-BTZY Start at stage 4 4 SANA-BYZY Start at stage 5 5 SANA-B2ZY Start at stage 6 6 SANA-B6ZY Start at stage 7 7 SANA-BAZY Start at stage 8 8 AEVA-BA9C Start with 1 life 9 CAVA-BA9C Start with 10 lives 10 EYVA-BA9C Start with 25 lives 11 LAVA-BA9C Start with 50 lives 12 XEVA-BA9C Start with 99 lives 13 TEYT-AEZ4 Infinite lives 14 AEVA-AAFY Start turns with 1 bomb instead of 3 15 AYVA-AAFY Start turns with 5 bombs instead of 3 16 A6VA-AAFY Start turns with 7 bombs instead of 3 17 AJYA-AA5R Infinite bombs 18 9TVA-BCFG + AEVA-AAFJ Start turns with green weaponry 19 9TVA-BCFG + AJVA-AAFJ Start turns with blue weaponry 20 9TVA-BCFG + ANVA-AAFJ Start turns with yellow weaponry 21 9TVA-BCFN + AJVA-AAFR Start turns with double power boost 22 9TVA-BCFN + ATVA-AAFR Start turns with triple power boost 23 AT7T-AA8T S pick-up worth nothing 24 HE7T-BJ0T S pick-up gives 2x power 25 HE7T-BJ1T Bomb pick-up adds 2 bombs 26 HE7T-BN1T Bomb pick-up adds 3 bombs 27 HAVA-AE0L Keep P pick-ups after losing a life 28 9V6T-BGBE + AF6T-AABG Start with 1 credit 29 9V6T-BGBE + AZ6T-AABG Start with 5 credits 30 9V6T-BGBE + CB6T-AABG Start with 10 credits 31 9V6T-BGBE + EZ6T-AABG Start with 25 credits 32 9V6T-BGBE + LB6T-AABG Start with 50 credits 33 9V6T-BGBE + XF6T-AABG Start with 99 credits 34 JF6T-AEY6 Infinite credits