Nintendo
Zone
Nintendo's
official E3 press release, below:
NINTENDO:
THE POWER, PROMISE AND PASSION OF E3
LOS ANGELES--May 21, 2002-- Incomparable 'Game Giants' Will Drive Retail
Sales; Unique
Connectivity Will Expand Players' Dreams
The names are among the most familiar and honored in video game history:
Mario(TM),
Zelda(TM), Metroid(R), Fox(R) McCloud.
In 2002 these 'Game Giants' collectively will form the most impressive
company game lineup
in the history of the Electronic Entertainment Expo (E3). Each is destined
to generate retail
mania -- and million-unit worldwide sales -- upon arriving exclusively
for NINTENDO
GAMECUBE(TM) in the coming months.
In addition, a brand new game -- Animal Crossing(TM) -- demonstrates the
promise of
revolutionary new forms of game play not previously possible. Animal Crossing
exemplifies
Nintendo's groundbreaking proprietary 'connectivity' -- the expansion of
game play not only
between the NINTENDO GAMECUBE console and the portable Game Boy(R) Advance
system,
but also into the realm of collectable trading cards.
"Nintendo's belief that constant innovation and the highest quality games
are essential in
truly serving our players has fueled our prosperity in video gaming for
two decades," says
Peter MacDougall, executive vice president, sales and marketing, Nintendo
of America Inc.
"This year, as we combine new adventures starring our key franchise characters,
and
witness the dawning of the connectivity generation, we're delivering on
that philosophy like
never before. In a year driven by software, we'll introduce the 'software
of the year'."
Four of Nintendo's headliners arrive in brand-new adventures on NINTENDO
GAMECUBE:
-- In Super Mario Sunshine(TM), the world's most beloved plumber arrives
for a tropical
vacation only to discover that his good name has been soiled by adversaries
and it's his job
to clean up the mess. Mario's vacation unfolds in August.
-- In Star Fox(R) Adventures, Rare Ltd. in cooperation with Nintendo has
created one of the
most technologically advanced video games in history, with a compelling
and whimsical
storyline that parallels a feature film. This new adventure launches in
September.
-- Fans around the world finally get the chance to find out what it looks
like to meet space
pirates face-to-face as the Metroid franchise gains first-person perspective
with Metroid
Prime(R) launching in November.
-- This February, the elfin hero Link sports a brand-new look that perfectly
reflects his
emotions throughout The Legend of Zelda(R), as he embarks on an epic quest
across land
and sea to rescue his kidnapped sister.
Younger gamers will cheer the first NINTENDO GAMECUBE incarnation of the
Mario Party(R)
series as well as Disney's Magical Mirror Starring Mickey Mouse. In addition,
1080(Degrees):
White Storm(TM) amps up mountainside mayhem, and Wario World(TM) gives
Mario's alter
ego his first lead role on any console.
In total, Nintendo and third-party partners will exhibit titles that expand
Game Boy
Advance's game portfolio to more than 300 titles, and NINTENDO GAMECUBE's
library to
more than 150 titles by year end. While affirming its unrivaled appeal
to players of all ages,
Nintendo is aggressively moving forward with games designed for older audiences,
including
NINTENDO GAMECUBE exclusives Metroid Prime, Eternal Darkness: Sanity's
Requiem(TM),
and Resident Evil 0 from Capcom.
Game Boy Advance, America's best-selling video game system, also features
new games
starring Mario, Yoshi(TM), Link, Samus, Donkey Kong(R), Kirby(TM), and
Pokemon(R).
Coupled with the new e-Reader accessory, Game Boy Advance can transport
passwords,
game play items and even music from specially embedded trading cards.
Nintendo's innovation extends to other important technology fronts this
year:
-- The WaveBird(TM) wireless controller for NINTENDO GAMECUBE promises
to perform the
seemingly impossible -- banish game cables from the family room floor.
-- Roll-o-Rama(TM) demonstrates built-in motion sensor technology for Game
Boy Advance,
not only enabling the Game Boy Advance unit to act as a controller for
the console, but also
allowing shared game play between NINTENDO GAMECUBE and Game Boy Advance.
-- Phantasy Star Online(TM): Episode I & II from SEGA is the first
game to use NINTENDO
GAMECUBE's capabilities for online play as Nintendo prepares to launch
its modem and
broadband adapter this fall.
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