Subject: Bombard Card
Q: BOMBARD: The "Bombard"
special order card allows all your artillery units to move twice
or bombard twice. Does "move twice" include the possibility
of moving into and out of a woods/waterway/building hex?
A: -- The "Bombard" card allows artillery to battle
twice or make two moves. Normal artillery movement is one hex.
When artillery enters a terrain hex which halts movement, its
normal movement is expended (one hex move). What the "Bombard"
card lets you do, is to make a second move on the same turn. It
may move into a terrain hex which stops movement and its first
move ends. But the card gives it a second movement on the turn.
So it may move another hex. The artillery may not battle and move
when playing a "Bombard" card. Same rules apply with
the "Forced March" card.
Richard Borg
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