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Subject: All-Out Offensive Optional Rules #3

By Barry Kendall

The "All-out Offensive" is such a powerful card that it can dominate the game, therefore this third option may be fun to play.

Successful coordination of units across the battlefield required extraordinary staff work as well as good fortune. Such a command effort would require extra attention, staff and courier time, and a delay in carrying on the tempo of battle.

After all, no plan of battle survives first contact with the enemy. Besides, "If your attack is going too well, you have walked into an ambush!"--from Murphy's Laws of Battle.

Option 3: When an All-Out Offensive card is played, the OPPONENT chooses whether the penalty of Option 1 or Option 2 is applied, keeping in mind that a player can not be reduced to less than three orders cards.

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