Subject: All-Out Offensive Optional Rules #3
By Barry Kendall
The "All-out Offensive" is such a powerful card that
it can dominate the game, therefore this third option may be fun
to play.
Successful coordination of units across
the battlefield required extraordinary staff work as well as good
fortune. Such a command effort would require extra attention,
staff and courier time, and a delay in carrying on the tempo of
battle.
After all, no plan of battle survives first contact with the enemy.
Besides, "If your attack is going too well, you have walked
into an ambush!"--from Murphy's Laws of Battle.
Option 3: When an All-Out Offensive
card is played, the OPPONENT chooses whether the penalty of Option 1
or Option 2 is applied, keeping in mind that a player can
not be reduced to less than three orders cards.
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