Attacks: 2 Amount Dealt: 1-6, or Move Distort, which will confuse the player for 1-6 turns. The see if the person has been cured, flip a coin. If after 6 tries, it is not heads, the person is still free, if the person get's heads between turns 1-6, he/she is cured. Distortion will cause the person to attack with a +2 attack to players who get within a 2 ft. radius.HP: 11Weakness: NoneStrength: NoneAbsorbs: Hand weapons (Whips, knives, but not guns.)Speed: 27 feet per turn.