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Gate of Beginning


  • Follow the old man and minister to the king. Talk to him and head up to the Monster Ranch.
  • Talk to Pulio and get Slib. Go back and talk to the king.
  • The king will have Pulio thrown in the dungeon. Offer to find Hale. Head left and get the two herbs and head to the Gate of Beginning.
  • You will hold your first battles in this gate. When Slib get hurt pretty badly, heal him with an herb.

  • Find the black hole on each floor and drop down into it. Check what floor you are on with Select. When you are on 4/4, train until your monsters are about level 3-4, then drop down.
  • You will find Hale in a cave. Talk to him and fight.
  • Make sure the stance for all your monsters are Charge. This will work best against Hale. Be patient, because Hale will heal himself, making it longer to beat him.
  • After Hale is beaten, accept his offer to join you. Watabou then comes and takes you back to the castle. Congrats! You've beaten the Gate of Beginning!

    TIP: If you have a monster that heals your party, keep him on cautious. This will make it defend and, when in times of need, heal itself and allies.

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