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Thief Equipment

Thief Equipment Cost Weight Legality
Acid, Metal-eating, 1 Vial ** 50 gp 0.2 L
Aniseed, vial 2 sp * L
Arm Sling 2 cp * L
Armor, Silenced 750 gp + 50 S
Arrow, Major grapple 10 gp 1 L/S
Arrow, Minor grapple 6 gp 0.6 L/S
Arrow, Stone biter 1 gp * L
Arrow, Stone biter, Adamantite 7 gp * L
Arrow, Wood biter 8 sp * L
Blinding Powder Var * L/S/I
Boots, Blade 15 gp 3 I
Boots, Footpad's 8 gp 3 I
Boots, Hollow 15 gp 3 I
Bow, Folding 45 gp 2 L/S
Caltrops (10) 3 gp 1 L/S
Cards, Marked, Deck ** 5 gp 0.2 I
Catstink, (vial) ** 40 gp * S/I
Charcoal, Bundle 2 cp * L
Chisels, lock, set of 3 2 gp 1 L
Crowbar 6 sp 4 L
Dagger, Climbing 5 gp 1 L
Darksuit 30 gp 5 S
Dice, Biased, Bone (box of 4) 5 gp * I
Dice, Biased, Ivory (box of 4) 20 gp * I
Dog Pepper, Packet 1 sp * L/S
Funnel, Small 3 cp 0.1 L
Glass Cutter, Handled 120 gp 1 L/I
Gloves, Clawed ** 20 gp 1 I
Grappling Iron 3 gp 2 L
Hacksaw 3 gp 1 L
Hacksaw Blade 6 sp * L
Housebreaker's Harness ** 25 gp 2 I
Keymaking Set 60 gp 6 I
Knife, Death ** 12 gp 1 S/I
Lamp, Hand (with silvered mirror) 10 gp 1 L/S
Lamp, Hand Warming 2 sp 0.3 L
Leather Straps (pair) 3 sp 1 L
Limewood Strips (10) 3 cp * L
Listening Cone (Brass) 2 gp 0.3 L
Marbles, bag (30) 2 cp * L
Metal File 5 sp 0.2 L
Mini Blade 5 cp * L
Overshoes, Clawed 15 gp 1 I
Ring, Pin, Iron 2 gp * S/I
Ring, Pin, Silver 10 gp * S/I
Ring, Razor, Iron 2 gp * S/I
Ring, Razor, Silver 10 gp * S/I
Scabbard, False ** 12 gp (1-2) L/S
Sharkskin 12gp/sf 1/sf L/S
Sheath, Wrist 3 sp * S
Shoes, Water, Pair 5 gp 1 S/I
Skeleton Key Var. * I
Spikes, Climbing, Iron (10) 5 sp 4 L
Sword Stick ** 25 gp 4 L/S
Theives Picks 30 gp 1 I
Wax (block) 3 cp * L
Weaponblack (vial) 2 gp 0.2 S
Wire Cutters 1 gp 0.2 L/S
Woodland Suit 35 gp 5 L/S

L = Legal

S = Shady

I = Illegal

** Indicates hard to find item