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MEGA MAN 7

Story

Mega Man has foiled Dr. Wily for the 6th time and has finally taken him to Jail where he will sit and rot for his crimes. But back at Wily's Castle, 4 Robot master awake and search for Dr. Wily. Doing so the 4 robots destroy the downtown city looking for him. Mega Man was rush into the job once again!

Review

The Mega Man series has finally gone from 8-Bit to 16-Bit. Mega Man 7 was excellent, had a good storyline way better than Mega Man 6. Plus it debut Bass and Treble, which are becoming popular in the Mega Man world. Also Auto appeared to help Mega Man by trading bolts (which are like money) for special power-ups to help Mega Man on his quest. Also you can get Proto Man's shield and there's a Secret Versus Mode too. Mega Man 7 was top-notch all the way, but it's hard to find now a days, it's worth about $40-$50 bucks.

  • (SCORE 4 1/2 OUT OF 5)

    Robot Masters in Mega Man 7

    FREEZEMAN

    Freezeman is a cocky Robot Master in Wily's Army and was one of the 4 that helped Dr. Wily escaped. Freezeman taunts his oppenent first then shoots out balls of solid ice from his blaster. and Freeze his victims to the ground to recieve the final blow!

    JUNKMAN

    Junkman is entirely made outta part from other Robot Masters that fail to defeat Mega Man. He also was one of the 4 that got Wily outta prison. Junkman uses his Junk Shield to protect himself and toss it out, plus he uses a Magnet from the remains of Magnetman to create large chunks of Junk to toss out at his enemy!

    BURSTMAN

    Burstman was the 3 member that save Wily from Prison. Burstman only can fight well underwater and create Bubble Bombs to shoot out and trap it's victim inside so that they explode and have nowhere to go!

    CLOUDMAN

    Cloudman was the 4 robot to get Wily outta Jail. Cloudman cannot walk because he has no legs, intest he can hover in the air, and is a magnet to electricity, so he can absorb it and shoot it at his foes!

    TURBOMAN

    After Wily escape he created 4 more Robot Masters, Turboman was one of them. Turboman is like a Indy Race Car can can drive at fast speed and torch his enemies with his exhast pipes, he is rumor to be friends with Quick Man.

    SHADEMAN

    Shademan was also one of the 4 created after Wily escaped. Shademan is a vampire robot, that can fly and swoop down to bite his victim and suck the energy out of him.

    SPRINGMAN

    Springman yet another one of the 4 created after Wily's escape. Springman lacks I.Q. and plays around too much which makes him weak! He uses his Twin Coil attack to bounce the mess out of his victims!

    SLASHMAN

    Slashman is the last of the 4 created by Dr. Wily after he escaped jail. Slashman is a quick robot that uses his Claws on both arms to slice and dice the crap otta someone!

    Tips, Tricks, and Cheats

  • Final Stage
  • To skip to the final stage of Dr. Wily's castle, enter the password:

  • 1415
  • 5585
  • 7823
  • 6251
  • and press Start.

  • Ghouls & Ghosts Music
  • To get the music of Super Ghouls and Ghosts on the Shade Man stage, simply hold B while selecting Shade Man.

  • How to Beat the Bosses
  • Cloud Man- use powered up M.Buster shots, slide when he tries to blow you off the edge, and slide under him when he charges.
  • Junk Man- just wait till he jumps over you then zap him with Thunder Strike.
  • Freeze Man- When he comes near you, use Junk shield.
  • Turbo Man- shoot him with ice at the start, then dodge and blast his bubble with M.Buster, and blast him with ice whenever you have the chance.
  • Clown Robot (at the museum)- shoot his head with M.Buster or shoot your fist at his head if you have R.Adaptor.
  • Slash Man- blast him with ice then dodge the paint he drops.
  • Spring Man- use Slash claw and jump right when he fires his fist at you.
  • Shade Man- use wild coil or Rocket Punch and dodge when he swoops down by sliding.
  • Turbo Man- Use Crush Noise and jump over him when he charges at you.
  • Bass- use Rocket Punch and dodge his shots, you should have an energy tank to be safe.
  • Super Guts Man- use slash claw to swipe the blocks at him, and you should have at least one energy tank.
  • Bass with T. Adaptor- this time, Bass uses his Treble Apadtor. mimic him by using Rush Adaptor, and watch out, he can fire his fist too!
  • Turtle Tank- Fire at his head with M.Buster, and use Junk Shield to kill the little turtles. Large Face Robot: This is an auto scroll stage, so you've got to keep moving. First, this guy will fire missles. Just jump on top of them and leapagain to the crystal above his head and use the Slash Claw on it. Watch out for the laser and bombs!
  • The 8 bosses: Defeat the first 8 bosses again!
  • Dr. Wily #1: Shoot at Dr. Wily's face when you gat a chance and dodge the spikes on the bottom of the skull by sliding!
  • Dr. Wily #2: After the walking skull is about to blow, put on the Super Adapter immediately! Make sure you have the maximum amount of Energy Tanks. You WILL need them. You'll need the seeker arm too. Watch out for the fire and ice bubbles. They take away a lot of energy!

  • Rising Slash Move
  • To execute a Rising Slash with Megaman in the Versus Mode, press DOWN + FORWARD + Y.

  • Versus Mode
  • For Versus mode, enter the password above, but hold L + R while pressing Start.

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