STAR WARS- A NEW HOPE

BY

SIR GERARD LUFT, KDM

 

            Luke, Han and Leia need to get back to the Millennium Falcon in the Death Star’s Docking Bay.  But Vader and his minions are in hot pursuit.

 

Introduction

 

            This game is played with two players.  Each player begins with three characters cards and there own deck, as detailed below.

 

Set Up

 

Light Side

Character Cards

Character

Power

Toughness

Force

Luke Skywalker

3

3

4

Leia Organa

3

3

3

Han Solo

3

3

3

 

Dark Side

Character Cards

Character

Power

Toughness

Force

Darth Vader

4

4

6

Boba Fett

3

3

2

Stormtrooper

1

1

1

 

Deck

Area

Power

# in Deck

Death Star Command Center

1

8

Death Star Detention Block

0

8

Death Star Docking Bay Control Room

0

8

Death Star Core Shaft Corridor

0

8

 

Miniatures and Map

 

            If you have any problem keeping track of who is in what area each turn, draw up a map of the Death Star (or use the boards from the Escape from the Death Star Miniature Game) and pull out your Star Wars actions figures or miniatures! (As a matter of fact, these game rules were modified from the D20 Star Wars Fast Play Rules. 

 

The Turn

  1. Each player lays his character cards (and miniatures) out face up before him.  Then they draw a card from their deck for each of their characters, going right to left.  The cards drawn indicate which area of the Death Star each individual character is that turn (If random location seems unrealistic, one merely needs to watch a few episodes of Doctor Who, Star Wars Episode IV, or any early seasons of Star Trek: the Next Generation, to see the heroes running “like chickens with their heads off” trying to save their derrières; it’s just the fun of true space operas!).
  2. If any character is in the same area with an opponent character, they may attack that opponent. (e.g., Luke, Leia, Boba Fett and the Storm Trooper are in the Command Center).
  3. Before a conflict occurs, players must decide if they wish to Tap (rotate 90 degrees/ AKA siding) a character to use the Force to Support another character in the    same area (e.g., Leia taps to support Luke, and Darth Vader taps to support Boba Fett. Characters tapped due to damage taken in previous turns can not be tapped to support.
  4. The attacking characters must choose their targets.  A character that is tapped to support can not be targeted.  If there is a character that is tapped due to damage, then that character can be targeted.  Only characters tapping to support are exempted from being targeted.       
  5. Players should take turns attacking.  However all attacks are considered to be simultaneous.
  6. A player draws one card from their deck for each character attacking.  The character can draw more than one card if any other characters are tapped to support him or her (e.g., Tapping Leia when in the same area as Luke allows Luke to draw three additional Attack Draws when he enters into a Conflict). A character can only receive as many points of Force as he has as his Force Level (i.e., If Leia- Force 3 and Han- Force 3, both tap to support Luke, Luke- Force 4 can only receive 4 of the 6 points of force supporting him).  Each card in the deck has a Power score (either 0 or 1).  Take the character’s Power score and add that number of +1’s that he or she received from their attack draw(s).  If the modified Power of the character attacking is greater than the Toughness score of their target, then that character has been injured.  The first time a character is injured, that character card is tapped.  For the remainder of the game, that injured character can not tap to support another card in the same area.  Also, if that tapped character is successfully hit again, then it is removed from the game.
  7. After all conflicts have been resolved, characters that were tapped to support are untapped.  The cards drawn for character location and Attack Draws are discarded.  One does not need to reshuffle the discard pile each turn.  But if one does, the probability balance will be much more accurate (this we found after doing some serious play testing with this game).
  8. The turn sequence repeats until all characters on one side are defeated.  The player with the last man standing is the winner.

 

SW:NH Thoth files:

http://www.angelifire.com/games4/doctorwhoeyespy/swnh.zip

(If you have problems with this link, just copy and paste it to your browser.)