ARTIFACT: DEPTHS OF THE EARTH SCENARIO
INTRODUCTION
Module 1 represents the tunnels in the Earth's crust.
Module 2 represents a lost underground prehistoric realm.
The Artifact is a clutch of Dinosaur eggs.
MODULE 1 SPELUNKING CARD LIST
Card Name: Notes:
Collapsing Stone Bridge Agility & (Strength or Mechanics)
Cave In (Agility & Strength) or (Science & Mechanics)
Deadly Gasses Science & Survival
Scrawled Message Linguistics: NPIFS move forward 1D6 spaces
Endless Caverns Science or Survival
Rolling Boulder Agility or Mechanics
Falling Stalagmite Agility DM +2
Lava Flow (Agility or Science) & Survival
Earthquake Agility & (Survival or Science)
Tunnel Fireball Science & (Agility or Survival)
Underground Sea Sailing x2
Underground River Sailing: If successful move extra 1D6 spaces
Volcanic Eruption Agility & Survival
Hot Geyser Science & Agility
Volcanic Ash Science & Survival
Mud Slide Strength & Survival
Primordial Ooze Science
Panic Personality DM +2
Mutant Albinos Combat or Personality
Map of the Underworld Linguistics: NIPFS move forward 1D6 spaces
Found Recover one random lost (Killed) party member
Climbing Gear Aid: Survival +2 or Agility +2
Geology Texts Aid: Science +3
Spelunking Equipment Aid: Survival +2 or Agility +2
Digging Tools Aid: Survival +3
NPIFS = No Penalty if Failed, If Successful...
MODULE 2 LOST WORLD CARD LIST
Card Name: Notes:
Lost Explorer Personality & Linguistics: NIPFS Gain one companion
Cro Magnon Men Personality or Linguistics: If successful Gain one servant
Lizard Men Attack Combat
Treachery Personality or Combat
Simian War Party Combat DM +2
Pterodactyl Attack Agility x2
Neanderthal Ambush (Combat & Agility) or (Personality & Linguistics)
Raptor Pursuit Agility DM +2 & Combat
Sea Monster Sailing & Combat
Whirlpool Sailing & Agility
Waterfall Sailing & Strength
Treacherous Cliffs Survival or Agility or Mechanics
Prehistoric Mounts Survival: If successful move extra 1D6
Tracks Survival: NIPFS move extra 1D6
Homo Erectus Tribe Combat or (Personality & Linguistics)
Mad Man (Combat & Strength) or Personality
River Rapids Sailing & Survival
Tyrannosaurus Rex Agility & Combat DM +4
Dinosaur Stampede Agility x2
Giant Snake Agility & Combat
Pit Trap Agility x2 or Mechanics x2
Tar Pits Strength x2
Wholly Mammoths Agility x2
Giant Venus Fly Trap Strength x2
Giant Spider Web Combat & Strength
Net Trap Agility & Strength
Mutiny Personality & Combat
Climb Tree Aid: Agility +3
Canoe Aid: Sailing +2 or Move extra 1D6
Bow & Arrows Aid: Combat +2 or Survival +2
Friendly Natives Aid: Linguistics +2 or Survival +2