AVENGERS ASSEMBLE
INTRODUCTION
Card game for 2+ players.
Theme: Marvel Universe Avengers Super Heroes.
DISCLAIMER
Avengers is a copyrighted, licensed property.
This is merely a fan site.
WINNING
The first player to defeat 5 Foes is the winner.
THE DECKS
Players share 3 common decks:
Foe deck
Plot deck
Hero deck.
SETUP
Shuffle the decks.
Each player is dealt 5 cards from the Hero deck.
Flip over the top card of the Foe deck.
Flip over the top 3 cards of the Plot deck.
The most Super player goes first.
TURN SEQUENCE
Players take turns.
Each turn has 3 Phases:
1. Avenger Phase
2. Battle Phase
3. Foe Phase
AVENGER PHASE
Draw 1 card from the Hero deck and put it in your hand.
If the deck runs out, shuffle the discard and draw from it.
Max hand is 9 cards. Discard excess cards
BATTLE PHASE
Add up the value of the Foe card and the Plot cards: This is the Foe Meld.
To defeat the Foe you must play a Combo from your hand with a
Combined value equal to or greater than the Foe Meld.
A Combo can contain any number of cards but all cards in the
Combo must be of different Types.
For example: A Combo can have an Iron man card and a Hulk card, but
Not 2 Iron man cards or 2 Hulk cards.
Discard all the cards in the Combo.
Discard the Plot cards but keep the Foe card in your Victory Pile.
FOE PHASE
If you captured a Foe this turn, flip over a new Foe and 3 Plot cards.
CARD LIST NOTATION
Join = Flip over another Foe card who joins this one in the Meld
FOE DECK CARD LIST
Card Name: Force Notes:
Loki 5 -
Space Phantom 3 -
Submariner 4 -
Team Up - Flip over 2 more Foes for the Meld
Lava Men 3 -
Dr Zemo 4 -
Melter 1 Join
Black Knight 1 Join
Enchantress 1 Join
Radioactive Man 2 -
Executioner 2 -
Kang the Conqueror 4 -
Wonder Man 4 -
PLOT CARD LIST
Card Name: Force Notes:
Hulk Out of Control 5 Play no Hulk Hero Cards
Hulk on Rampage 5 Play no Hulk Hero Cards
Thought Projection 3
Revenge 5
Supernatural Observation 2
Diabolical Scheme 4
Illusions 2
Mental Powers 2
Wizardry 3
Traps 4
Magic Incantation 1
Icy Shield 1
Supernatural Grip 3
Mental Image 2
Multiple Images 3
Energy Aura 1
Cause Confusion 3
Steal Identity 4
Send to Limbo 4
Sow Distrust 5
Expose Secret Identity 3
Smoke Screen 1
Whirlpool 2
Command Ship 2
Emery Dust Pellet 1 Play no Iron Man Cards
Gamma Rays 2 Play no Hulk Cards
Sonic Blast 1
Crushing Blow 2
Bang Up Fight 3
Petrification Ray 4
Loyal Warriors 1
Lowly Minions 1
Energy Rays 1
Fearless Foe 3
Hostage 3
Invasion 3
Cave-In 1
Powerful Potion 3
Antigravity Ray 2
Sub Space 3
Time Travel 5
HERO CARDS
Card Name: Force Type
Whirling Hammer 3 Thor
Greenskin 3 Hulk
Red, White, & Blue 3 Captain America
Incredible Strength 5 Hulk
Powerful Leaps 3 Hulk
Teen Brigade 1 Ally
God of Thunder 5 Thor
Mighty Hammer 4 Thor
Courage 3 Captain America
Astonishing Powers 3 Ant Man
Flying Ant Relays 1 Ant Man
Flying 2 Wasp
Army of Ants 2 Ant Man
Maddened 4 Hulk
Sense Presence 2 Wasp
Lure 3 Wasp
Leadership 4 Captain America
Brute Force 4 Hulk
Perfect Timing 4 Team
Set Trap 3 Team
Enchanted Mallet 4 Thor
Water Spout 2 Thor
Acrobatics 3 Captain America
Bright Lightning 3 Thor
Hulk Smash! 5 Hulk
Magnetic Pull 3 Thor
Radio Messages 1 Iron Man
Avengers Assemble - Discard to Draw 2 Cards
Pinpoint Accuracy 4 Iron Man
Metal Suit 4 Iron Man
Cosmic Bolt 4 Thor
Ant Swarm 3 Ant Man
Shield Block 2 Captain America
Change Size 3 Ant Man
Bulldozer Punch 3 Iron Man
Missile Launcher 3 Iron Man
Throw Shield 4 Captain America
Radar Scanner 2 Iron Man
Electrical Grasp 3 Iron Man
Giant Man 4 Ant Man
Image Projector 2 Iron Man
Spider Man 3 Ally
X-Men 5 Ally
Fantastic Four 4 Ally
Bruce Banner Scientist 2 Hulk
Anthony Stark Inventor 3 Iron Man
Energy Deflection 3 Thor
Magnetic Repulsor 4 Iron Man
Cunning 3 Ant Man
Headquarters 2 Team
Spinning Disc 4 Captain America
VILLAIN VARIANT
2 Player game.
One Player is the Avengers, the other is the Villain.
Mix the Foe & Plot Decks Together to be used by the Villain.
Turn Sequence:
Players take turns. Each turn has 4 Phases:
1. ---Draw Phase: Draw 2 cards.
2. ---Attack Phase: Discard a card from your hand to cause a target card of
Opponent’s that is in play with same force to be discarded.
3. ---Plot Phase: Play 1 card face up to the table.
The Villain player can only play 1 Foe card. (Foes that Join are the exception)
The Villain can have multiple Plot cards in play, but none of them may
have the same force.
The Avenger player can have multiple cards in play, but none of them may
be of the same type.
Recruit Rule: If you did not attack in Attack Phase, you may put a
second card into play.
4. ---End Phase: Max hand size is 3 cards. Discard excess cards.
You may discard any of your own cards in play.
If you ever have 5 or more cards in play and your total Force is
Greater than your opponent’s, you win one Victory Point (VP).
When a VP is won, discard all cards in play.
The first person to win 3 VP wins the game.
CARD SET AVAILABLE
Another Cool set by Ron:
Click Here