BATTLE OF THE THREE EMPERORS
INTRODUCTION
Card game for 2 Players.
Simulation of the Battle of Austerlitz.
One player is Napoleon.
The other player is the Third Coalition as represented by Austria & Russia.
VICTORY
Control all 3 Fronts (Flanks) and reduce your opponents Morale to zero.
THE FIELD
There are 3 Strategic Fronts (Flanks):
Stanton Hill (North)
Pratzen Heights (Center)
Telnitz (South)
THE DECK
Players share a common deck.
SETUP
Napoleon starts in possession of Stanton Hill and Telnitz.
The Coalition starts in control of the Pratzen Heights.
Each player starts with 20 Morale points.
TURN SEQUENCE
Players take turns.
Each turn has 4 Phases.
Strategy Phase
Orders Phase
Attack Phase
End Phase
STRATEGY PHASE
Draw 5 cards from the Deck.
If the deck runs out, the battle is a draw.
ORDERS PHASE
Put Leader and Unit cards into play.
Leader & Units cards must be assigned to a specific Front.
Some cards designate a Front, others allow you to choose.
ACTION PHASE
You may launch one attack on one target Front.
You may attack from a Front even if you already control the Front.
The Defender may play Defense cards at specific Fronts.
Players add up the Force of all their
Units, Leaders, Attack, Defense, and Event cards played at the Front.
If the Defender controls the Front he gets +4 Force.
The higher total Force wins the Action.
The Winner gains control of the Front.
The Winner gains 2 Morale Points.
The loser loses 3 Morale Points.
END PHASE
Max hand size is 7 cards. Discard excess cards.
VICTORY CARDS
You can only play a Victory card if you have just won an Action.
Draw 1 card when you play a Victory card.
ATTACK CARDS
You may Play an attack card to launch an extra attack on another Front.
This is effectively an additional Action Phase.
(Max one attack per Front per turn)
RESERVE CARDS
Discard a Reserve card to Search the Deck for one of your
Leader or Unit cards and put it in your hand.
MARCH CARDS
Discard a March card to Draw 2 cards.
MANEUVER CARDS
Discard a Maneuver card to Move one of your Leaders or Units to an Adjacent Front.
Draw 1 card when you play a Maneuver card.
STANDSTILL CARDS
Discard a Standstill card to cause opponent to discard 2 random cards from his hand.
STRATEGY CARDS
Discard a Strategy card to move 1 opposing Leader or Unit to an adjacent Flank.
Draw 1 card when you play a Strategy card.
DECK NOTATION
L = Leader
U = Unit
A = Attack
D = Defense
E = Event
V = Victory
R = Reserve
S = Strategy
M = March
X = Maneuver
Y = Standstill
N = Napoleon
C = Coalition
B = Both Napoleon & the Coalition
Casualties = Discard opposing Leader or Unit
Assault = You can only use this at a Front you do not control
DECK CARD LIST
Card Name Type Force Use Notes
Decisive Defeat V - B Casualties
Carefully Timed Blow A 7 N Assault
Hold Ground D 5 B
Marshall Oudinot L 4 N
Marshall Davout L 4 N
Marshall Soult L 4 N
Marshall Lannes L 4 N
Marshall Bernadotte L 4 N
Marshall Murat L 4 N
Reinforcements E 4 B
Reserve R - B
Check Advance D 5 B
French Imperial Guard U 7 N
Hour of Glory V - B Gain 2 Morale
French Corps U 5 N
Sweeping Maneuver X - N
Confound Opponents Y - N
Confusion Y - B
Bavarian Allies U 4 N
Mamelukes U 6 N
Good Progress M - B
Lines of Advance M - B
Abandon the Field V - B Casualties
Converge M - B
Cross River M - B
Enveloping Force A 7 B
Careful Deployment R - N
All-Out Attack A 6 B
Concentrate Troops X - B
Center of Operations M - B
Defensive Flank D 6 B
Ensnare S - N
Trap Snaps Shut V - N Opponent loses 2 Morale
Hard Pursuit V - N Casualties
Feign Weakness S - B
Lure Opponents S - B
Duplicity S - B
Mist & Fog S - B
Storm Heights A 5 B Assault
Unleashed R - B
Repel D 5 B
Imperial Guard U 7 N
Shatter Center V - B Center Only: Gain 2 Morale
Wheel Forces X - B
Flee in Disorder V - B Casualties
Hard Fought Action E 3 B
Hold at all Costs D 7 B
Full Retreat V - B Opponent discards 2 cards
Exhaustion Y - B
Over-Extension Y - B
Forced March R - B
Link-Up X - B
Demoralized V - B Opponent loses 2 Morale
Tsar Alexander L 5 C
Emperor of Austria L 4 C
Marshall Kutusov L 6 C
Surrender V - B Casualties
Cut-Off V - B Opponent loses 2 Morale
General Buxhowden L 4 C
Encirclement A 7 B
Collapse V - B Casualties
General Bagration L 4 C
Desperate Battle E 3 B
Lichtenstein L 4 C
Recall Men E - B Gain 2 Morale
Russian Imperial Guard U 7 C
Repulse D 7 B
Chosen Ground S - N
Fortifications D 7 B North & South Flanks only
Regain Initiative V - B Draw an extra Card
Mass Attack A 6 B Assault
Hold the Line D 5 B
Congestion Y - B
General Langeron L 3 C
Split in Half V - B Opponent loses 2 Morale
Complete Surprise A 7 N
Full Scale Attack A 5 B Assault
Stolid Defense D 6 B
Bombardment V - B Casualties
Cavalry Charge A 5 B
Resist Bravely D 5 B
Charismatic Leadership E 5 N
Artillery Fire E 3 B
One Sharp Blow A 7 N Assault
Light Infantry U 3 B
Light Cavalry U 3 B
Heavy Cavalry U 4 B
Contested Village E 6 B
Skirmishing E 3 B
Bayonet Charge E 5 B
Support Flank R - B
Allied Column U 4 C
Diversionary Attack A 3 C
Commit Reserve R - B
Furious Onslaught A 7 B Assault
Counter-Attack A 5 B
LINKS
Bicentennial
Wikkipedia
BGG
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