DANCE SCHOOL COMPETITION
INTRODUCTION
Drafting Card game for 2-4 players.
The game proceeds in 2 parts:
In the first part the players build up their dance schools.
In the second part the schools participate in competitions.
VICTORY
The School that wins the most competitions is the overall winner.
GAME LENGTH
The game can be played to 3 lengths:
# Game Length: Build Rounds: Competition Rounds:
1. Studio 3 1
2. Academy 4 3
3. Conservatory 5 5
THE DECKS
There are 3 Decks:
1. Build Deck
2. Judging Deck
3. Competition Deck
THE BUILD DECK
The Build Deck is only used in the first part of the game.
Card types include: Students, Teachers, Classes, Numbers, and Modifier cards.
BUILD CARDS AND TRAIT SCORES
All Build cards will have a score in 1 or more traits or will give other cards a
Bonus to their score in one or more traits.
TRAIT LIST
Traits include:
Base, Beginning, Intermediate, Advanced, Jazz, Tap, Ballet, Contemporary,
Modern, Lyrical, Musical Theatre, Hip Hop, Solo, Duet, Form, and Heart.
All traits will be assigned a score.
SETUP
Shuffle the decks.
The player with the most dance experience goes first. Play proceeds clockwise.
The first player to pick begins the game with a Base score of +5.
The second player to pick begins the game with Base +10 and so on until
All players have received a single beginning scoring bonus.
SCHOOL BUILD OUT ROUND SEQUENCE
Lay the top 12 cards of the Build deck face up.
Players take turns picking 1 card at a time.
This continues until all 12 cards are picked.
This constitutes a round.
A Studio game will have 3 rounds, an Academy 4, and a Conservatory game 5 rounds.
After the first round, the first player to pick goes to the player who was the last to
Pick in the previous round.
Picked Build cards are placed face up in front of their owner in a grid format and
remain in play for the rest of the game.
SCHOOL BUILD GRID FORMAT
Build cards are placed next to each other in a grid like matrix.
Side by side (orthogonal) cards are considered to be adjacent.
Cards whose corners are touching (diagonal) are also considered to be adjacent.
Many cards will give point bonuses to adjacent cards.
Teachers give bonuses to all adjacent students.
The relationship of students to numbers is more limited:
Students give bonuses to adjacent numbers if their style matches, so for
Example: If it is a Jazz number, the number will get Jazz bonuses equal to the
Jazz bonuses of any adjacent students.
Some cards give bonuses to all cards of a particular type even if not adjacent.
COMPETITION RULES
Before a competition, each player may switch the places of 2 cards within his grid.
First shuffle the Judging deck and draw 5 cards.
These are placed face up in the middle of the table.
Each judging card lists a Trait.
These represent Traits the judges are emphasizing.
All scores in these traits are doubled for all players in this competition.
Next, shuffle the Competition Deck.
Each player draws 4 cards and places them face up in front of them.
Competition cards will modify a player’s base score.
Each player adds up the total value of all of his cards including
Build cards, current Competition cards and current Judging cards.
The player with the highest total score wins the competition.
At the end of the competition discard all judging and competition cards.
If any deck should run out, shuffle its discard and draw from it.
BUILD DECK CARD LIST
Card Name: Notes:
Ballet Teacher Ballet +2; Adj Students get Ballet +2
Tap Teacher Tap +2; Adj Students get Tap +2
Jazz Teacher Jazz +2; Adj Students get Jazz +2
Lyrical Teacher Lyrical +2; Adj Students get Lyrical +2
Hip Hop Teacher Hip Hop +2; Adj Students get Hip Hop +2
Musical Theater Class MT +2; Adj Students get MT +2
Classical Ballet Class Ballet +2; Adj Students get Ballet +2
Modern Class Modern +2; Adj Students get Modern +2
Acrobatics Class Form +2; Adj Students get Form +2
Extra Classroom Base +4; Adj Students get Base +1
Dance Intensive Base +2; Adj Students get Contemporary +2
Point Class Ballet +4; All Advanced Girls get Ballet +5
Male Teacher Base +3; All Boys get Form +3
Good Tap Shoes Tap +4; All Students get Tap +1
Prop Pops Base +2; Adj Numbers get Base +2
Choreographer Form +4; Adj Numbers get Form +5
Team Spirit Heart +2; Adj Students get Heart +2
Sportsmanship Heart +2; Adj Students get Heart +2
Showmanship Heart +2; Adj Students get Heart +2
Practice Lifts Form +3; Duet +5
Good Technique Form +3 and Solo +5; One Orthog adj Student
Good Flexibility Form +6; One Orthogonally adj Student
Good Control Form +7; One Orthogonally adj Student
Natural Talent Form +8; One Orthogonally adj Student
Dedication Heart +8; One Orthogonally adj Student
Private Lessons Solo +2; Adj Students get Solo +2
Jazz Number Jazz +5
Contemporary Number Contemporary +5
Ballet Number Ballet +5
Tap Number Tap +5
Lyrical Number Lyrical +5
Modern Number Modern +5
Musical Theatre Musical Theatre +5
Hip Hop Number Hip Hop +5
Solo Number Solo +5
Duet Number Duet +5
Production Number Heart +5
Acrobatics Number Form +5
Cute Kids Number Beginners +5
Intermediate Number Intermediate +5
Advanced Number Advanced +5
Beg Boy Toby Beginner +2 Heart +2
Beg Boy Rick Beginner +2 Hip Hop +2
Inter Boy Freddie Intermediate +4 Lyrical +2
Inter Boy Caleb Intermediate +4 Duet +2
Adv Boy Andrew Advanced +6 Tap +2
Adv Boy Nathan Advanced +6 Hip Hop +2
Beg Girl Carlee Beginner +2 Ballet +2
Beg Girl Kendall Beginner +2 Heart +2
Beg Girl Gabby Beginner +2 Contemporary +2
Beg Girl Sydney Beginner +2 Lyrical +2
Inter Girl Mackenzie Intermediate +4 Form +2
Inter Girl Sierra Intermediate +4 Modern +2
Inter Girl Taylor Intermediate +4 Tap +2
Inter Girl Alyssa Intermediate +4 Solo +2
Adv Girl Katie Advanced +6 MT +2
Adv Girl Madison Advanced +6 Ballet +2
Adv Girl Olivia Advanced +6 Jazz +2
Adv Girl Grace Advanced +6 Contemporary +2
Injury Base -5; Must be placed orthogonal to a student
Laziness Base -2; Must be placed orthogonal to a student
Drop Out Discard this and one Student in your Grid
Dance Mom Base +3; Must be placed orthogonal to a student
Bad Diet Base -2; Must be placed orthogonal to a student
Good Diet Base +3; Must be placed orthogonal to a student
Homework Base -2; Must be placed orthogonal to a student
Distractions Base -2; Must be placed orthogonal to a student
JUDGING DECK CARD LIST
Emphasis:
Tap
Ballet
Contemporary
Modern
Lyrical
Musical Theater
Hip Hop
Solo
Duet
Beginner
Intermediate
Advanced
Form
Heart
Boys (All Boy Students get Base +2)
COMPETITION DECK CARD LIST
Card: Base Score:
Best in Show +10
Wardrobe Malfunction -5
Hot Mess -5
Out Sick -10
On Fire +10
Not in Sync -5
Point your Feet -5
Everyone gets Gold +5
Platinum Performance +5
Diamond Performance +10
Warm Up +5
Last Minute Changes -5
Biased Judge -5
Backstage Drama -5
Scholarship +10
Special Award +5
Stage Not Right -5
Need to Re-block -5
Large Competition -5
Cheering Section +5
Enthusiasm +5
Judges Favorite +10
LINKS
Duo Performance Click here