FIX BAYONETS







INTRODUCTION
Board & card game for 2 players.
WWI Theme.  Abstract skirmish level combat.
Man to Man fighting in the Argonne Forest 1918.
One player is the defending American Lost Battalion.
The other player is the attacking German Stormtroopers. 

VICTORY
You win if you kill both of your opponents Officers.

THE MAP
Use a 8X8 chessboard.

THE MEN
Use chits or miniatures to represent men (Soldiers)
There are 5 types of soldiers:
Officers, Riflemen, Snipers, Runners and Heavy Weapon Specialists.
Each player starts with:
2 Officers
10 Riflemen
2  Heavy Weapon Specialists
1 Runner
1 Sniper

SETUP
Each player places 2 men on each square of his back row.
Soldiers may stack. There is no stacking limit.

THE CARDS
Players share a common deck. 
The deck contains 3 copies of each card in the Card list.

TURN SEQUENCE
Players take turns. 
Each turn has 3 phases:
Orders Phase
Move Phase
Fight Phase

ORDERS PHASE
Draw 3 cards. 
If the deck runs out, shuffle the discard and draw from it.
Max hand size = 5 cards.
Discard excess cards.

MOVE PHASE
Play (discard) a Move card to move one of your men.
The move card has a number. 
This is the number of spaces the man moves.
Moves can be diagonal or orthogonal. 
The Zigag card allows a man to move like a knight in chess.
Instead of moving just one man in any direction, you have the 
option of moving one or more men forward the indicated number of 
spaces using a single move card. 
A single man can move only once per turn. 
A runner can move twice per turn.
You cannot move men into or through enemy soldiers.
Your opponent may play a rough ground card to negate your move.

FIGHT PHASE
Play (discard) an Attack card to have a Man attack.
The attack card has a number. 
This is the range of the attack.
Moves can be diagonal or orthogonal. 
The Grenade card is an attack with a range like a knight in chess.
The enemy soldier that is the target of the attack is automatically 
Killed and removed from the map. 
The American Heavy Weapons Specialist can only use the Machine Gun card.
No other soldier may use the Machine Gun card.
The German Heavy Weapons Specialist can only use the Flame Thrower card.
No other soldier may use the Flame Thrower card.
Officers can only use Pistol cards.
Only Snipers can use Sniper Cards. 
If a stack of soldiers is hit, then one man, of the defenders choice, will be 
Killed unless the attack was made by a Grenade, Machine Gun or a 
Flame Thrower in which case all the men in the stack will be killed.
Your opponent may play a trees card to negate your attack.


CARD LIST NOTATION
A = Attack
M = Move
T = Terrain 
K = as a Knight would move in Chess
‘Germans Only’ cards can only be used by the German player. 
‘Americans Only’ cards can only be used by the American player.

CARD LIST
Card Name:		Type	Range	Notes
Bayonet			A	1	
Pistol			A	1-2	
Flame Thrower		A	2-3	Germans Only
Grenade			A	K	
Rifle			A	3
Rifle			A	4	
Machine Gun		A	4-5	Americans Only
Sniper			A	5-6	
Crawl			M	1	
March 			M	2	
Double Time		M	3	
Zigzag			M	K	
Run			M	4	
Charge			M	5	
Advance			M	2	Germans only
Counter Attack		M	3	Americans Only
Trees			T	-	Negate an Attack Card
Fox Holes		T	-	Negate an Attack Card. Americans Only
Rough Ground		T	-	Negate a Move Card		
Hold Ground		T	-	Negate a Move Card. Germans only


STRATEGIC VERSION
Play with hands face up.













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