LAST MEN STANDING
INTRODUCTION
Solo Card Game.
This game is a tribute to the genre of Squad Level, Suicide Mission, Ensemble Cast,
Survival, War Movies such as: Sahara, Saving Private Ryan, The Big Red One,
The Dirty Dozen, The Desert Rats, The Guns of Navarone, Inglorious Bastards.
THE FORMULA
Most of these type Movies included several common themes:
1. A very Dangerous (Commando) Mission.
2. Lots of casualties. Usually only 2 or 3 Members of the Squad survive.
3. Characters with different national and racial backgrounds working together.
DISCLAIMER
The game does not try to perfectly simulate any one Movie but instead, you
Create your own band of Misfits and lead them to their Glorious ends.
THEMES NOT USED
Some of these movies have a period where the recruits are trained together,
Where they learn to work together. This piece is left out.
Some of these Movies have a very detailed step by step mission plan. This is
Not simulated, rather the game works as a series of encounters.
VICTORY
Play 30 Turns, complete the last Mission, and have at least 1 Soldier survive.
THE DECKS
There are 4 Decks:
1. Soldier Deck
2. Mission Deck
3. Encounter Deck
4. Aid Deck
SOLDIER DECK
These are the Soldiers you start with and some you acquire along the way.
MISSION DECK
This is the one main objective you are trying to achieve in the last game turn.
ENCOUNTER DECK
These are the Foes and Difficulties you encounter along the way.
AID DECK
These are Help and Friends you acquire during the game.
SKILLS
Encounters and Missions require certain skills to overcome them.
Soldiers and Aid cards provide those skills.
Most Soldiers provide 1 to 3 Skills.
Most Aid cards provide 1 to 2 Skills.
Most Encounters require 1 to 3 Skills.
Most Missions require 4 Skills to complete.
There are 18 Skills.
SKILL LIST
1. Courage
2. Leader
3. Martyr
4. Tactics
5. Stealth
6. Disguise
7. Mechanic
8. Medic
9. Sniper
10. Firepower
11. Anti-Tank
12. Demolitions
13. Cover
14. Grenades
15. Speed
16. Intelligence
17. Interrogation
18. Diplomacy
SETUP
Shuffle the decks
Draw 12 Soldiers.
You may discard up to 4 Soldiers and draw replacements.
Note: You can have a max of 2 Leaders in your squad.
Soldier cards are kept face up in front of you.
Draw 4 Aid Cards and put them in your hand.
Draw 1 Mission Card and place it face up.
Draw 14 Encounter cards. Place these face down in a row leading
Up to the Mission card. This is called the Encounter Row.
TURN SEQUENCE
Each turn has 3 Phases:
1. Aid Phase
2. Encounter Phase
3. End Phase
AID PHASE
Draw 1 Aid card and put it in your hand.
If the Aid deck ever runs out, shuffle the discard and draw from it.
ENCOUNTER PHASE
Flip over the next card in the Encounter row.
See what skills it requires.
Check your Soldiers and Aid cards to see if you have those skills.
If you are missing one or more skills, a random Soldier is killed.
Martyrs are killed first. Leaders are killed last.
If you needed to use one or more Aid cards discard them.
If you completed the encounter successfully roll 1D6: on a roll of
5 or 6 a Random Soldier is killed anyway (these are dangerous missions).
This is called the Danger Roll.
If all the encounters are finished, the squad faces the final Mission.
When facing the final mission you may draw an extra 2 Aid cards.
You only win the game if the final Mission is completed successfully.
END PHASE
Max hand size is 5 Aid cards.
Discard excess cards.
SPECIAL RULES
1. If you used the Interrogation Skill during an encounter, you may
Look at the next 2 Encounters.
2. If you have the Medic Skill roll 6 on 1D6 to prevent a casualty.
3. If you used the Intelligence Skill during an encounter, draw 2 Aid cards.
SOLDIER DECK CARD LIST
Soldier: Skills:
Yank Sergeant Leadership, Diplomacy, Interrogation
British Doctor Leadership, Medic
Commonwealth Soldier Firepower, Martyr
Lovesick Doughboy Martyr
Free French Corporal Courage, Martyr
British Soldier Grenades, Firepower
British Commando Stealth, Tactics
Sudanese Sergeant Major Courage, Speed
Brit Intelligence Officer Intelligence, Leadership, Diplomacy
Rescued POW Stealth, Martyr
French Commando Demolitions, Stealth
British Explosives Expert Demolitions, Intelligence
Black Yank Anti-Tank, Stealth
Kentucky Marksman Sniper, Martyr
Happy Go Lucky Firepower, Speed
Fearless Lieutenant Courage, Leadership, Speed
Coward Martyr, Grenades
Sneaky Bastard Speed, Stealth
Aussie Desert Rat Tactics, Speed
Yank Medic Martyr, Medic
Convict Soldier Stealth, Interrogation
Jewish GI Martyr, Tactics
Scottish Grenadier Grenades, Tactics
Irish Bastard Stealth, Courage
Reluctant Sergeant Leadership, Tactics
Tank Driver Mechanic, Anti-Tank
Sniper Commando Sniper, Tactics
Secret Agent Disguise, Intelligence
Combat Engineer Demolitions, Mechanic
Foreign Contact Intelligence, Stealth
Heavy Weapons Expert Firepower, Anti-Tank
MISSION DECK CARD LIST
Mission: Skills Required:
Defend Well Cover, Firepower, Tactics, Leadership
Defend Town Tactics, Firepower, Sniper, Grenades
Find Soldier Intelligence, Leadership, Tactics, Courage
Kill German Officers Stealth, Grenades, Disguise, Mechanic
Blow Up Bridge Demolitions, Sniper, Courage, Stealth
Blow Up Dam Demolitions, Disguise, Stealth, Mechanic
Destroy Shore Battery Demolitions, Intelligence, Speed, Cover
Blow Up Ammo Dump Demolitions, Firepower, Grenades, Stealth
AID DECK CARD LIST
Aid: Skills:
M3 Tank Cover, Firepower, Anti-Tank
Radio Report Intelligence
Offer Water Interrogation
Impersonation Disguise
Speak German Fluently Disguise, Intelligence, Interrogation
Set Up Ambush Tactics
Rush Position Speed
Vickers Machine Gun Firepower
Italian Prisoner Courage
Pick up Straggler Discard to Draw 1 Soldier
Bazooka Anti-Tank
Demolition Charges Demolitions
Morphine Medic
Scoped Rifle Sniper
Anti-Tank Gun Firepower, Anti-Tank
Camouflage Cover
Slit Trenches Cover
Ropes & Hooks Stealth
Friendly Civilians Cover
Italian Trucks Disguise, Speed
Night Operation Stealth
Fem Fatale Contact Intelligence
Urban Combat Cover, Tactics
Offer Surrender Terms Diplomacy
Enemy Vehicle Disguise
Officer Uniforms Disguise
Sub-Machine Guns Firepower
Infiltration Stealth
Friendly Squad Firepower, Tactics
ENCOUNTER DECK CARD LIST
Encounter: Skills Required:
Captured Scouts Interrogation
Luftwaffe Pilot Prisoner Interrogation, Courage, Speed
Half-Track Anti-Tank
German Scouts Tactics
Mechanized Battalion Firepower, Cover
German Sniper Cover
Mortar Team Tactics, Speed
Machinegun Nest Speed, Grenades
Pill Box Grenades, Tactics
Uncover Traitor Interrogation, Leadership
Low Morale Leadership, Courage
White Flag Parlay Diplomacy, Cover, Speed
Take Out the Guards Stealth
German Assault Firepower, Cover, Sniper
Minefield Demolitions
Operate Lift Mechanic
Create Diversion Grenades
Germans Playing Dead Tactics, Stealth
Shot in the Back Speed, Cover
Strafed by Fighter Cover, Firepower
Parachute Accident Medic
Enemy Territory Intelligence
Information Gathering Disguise
Overwhelming Odds Courage
Sudden Standoff Firepower, Tactics
Panzer Tank Anti-Tank, Tactics
Overrun Sniper, Cover
Kill Escaped Prisoner Sniper
Open Ground Speed
Evade Patrols Cover, Stealth
German Headquarters Disguise, Intelligence
Repair Getaway Vehicle Mechanic
TWO PLAYER VARIANT
There are enough cards for 2 players to play simultaneously.
CARD VARIANTS
Feel free to tinker: Add, remove, alter cards and rules.
AWESOME CARDSET
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Click Here Spanish
LINKS
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