EVIL NPC CLASSES
NOTE ON LEVELS
The level for each example was Arbitrarily chosen.
For each level you that add or take away, add or subtract a Skill or Spell.
Black Knight 4th Level:
Skills: Sword+2, Joust+1, Heavy Armor, Ride+4, Intimidate+1, Taunt+4, Muscle+1,
Shield Bash+1, Dirty Fighting+1
Items: Shield+1, Heavy Armor, Sword+1, Lance, Dagger, Cloak
Chaos Lord 9th Level:
Spells: Mutate, Chaos Storm, Hopelessness
Skills: Heavy Armor, Axe+2, Constitution+4, Battle Cry+1, Rage, Intimidate+1, Muscles+2
Items: Heavy Armor+2, Battle Axe+2, 3 Beneficial Chaos Mutations
Chaos Mage 5th Level:
Spells: Mutate, Melt, Confusion, Chaos Storm, Tentacles, Spores,
Spines, Sicken, Poison Cloud; Skills: Willpower+1 Constitution+1
Items: Robes, Chaos Symbol, Dagger+1, Ring of Spell Storing
Cultist 9th Level: (Diabolist/Demonologist/Evil High Priest)
Spells: Summon Demon, Weakness, Lock, Tentacles, Hellfire, Ritual,
Gate, Truth, Comprehension, Chains, Corruption
Skills: Religion+4 Dagger+1 Theology+4 Planar Lore+4
Items: Dagger+2, Robes, Unholy Symbol, Tome of Demon Summoning
Dark Lord 10th Level: (Evil Wizard)
Spells: Dark Tidings, Death Ray, Pain, Command, Scry, Hex, Enslave,
Wrath, Weakness, Feeblemind, Familiar, Immortality, Ethereal
Skills: Willpower+3, Intelligence+1
Items: Dagger+2, Staff of Power, Robes, Cloak, Giant Snake Familiar
Death Lord 15th Level: (Death Knight)
Spells: Animate Dead, Death Aura, Talk to Dead, Summon Spirit,
Resurrect, Fear, Magical Steed, Lightning Bolt, Dark Tidings
Skills: Heavy Armor Sword+4 Ride+4 Leadership+1 Intimidate+2 Interrogate+1 Constitution+2
Items: Heavy Armor +3, Nightmare Steed, Vorpal Blade+4, Dagger+3, Shield+2
Hexer 8th Level: (Hex Mage)
Spells: Jinx, Hex, Curse Breaker, Blind, Silence, Dark Tidings,
Mist Magic, Madness, Insect Swarm, Shapechange
Skills: Intimidate+4, Jest+4, Intelligence +1, Willpower+1
Items: Robes, Staff of Striking, Dagger, Ring of Protection+2
Lich King 20th Level:
Spells: Talk to Dead, Animate Dead, Death Aura, Horror, Control Undead,
Darkness, Decay, Wither, Drain, Hex, Trap Soul, Artifice, Alchemy, True Sight, Scry,
Gate, Astral Project, Animate Objects, Permanence, Mind Shield
Skills: Willpower+1 Constitution+5
Undead Powers: Fear, Regeneration
Items: Dagger+4, Staff of Wizardry, Amulet of Magic Resistance+5
Necromancer 6th Level:
Spells: Talk to Dead, Animate Dead, Death Ray, Fear, Control Undead,
Darkness, Decay, Wither, Drain, Hex; Skills: Willpower+1 Constitution+1
Items: Dagger+1, Staff, Cloak, Sage Skull
Mummy Pharaoh 25th Level:
Spells: Talk to Dead, Animate Dead, Control Undead, Hex, Drain, Awe,
Permanence, Immortality, Invulnerability, Magical Seal, Maze, Enslave, Pocket Dimension,
Possession, Soul Trap, Write Magic, Quicksand, Dust Storm, Fly, Sicken, Summon Monster
Skills: Willpower+2 Constitution+4 History+4 Politics+2 Etiquette+4
Undead Powers: Fear, Regeneration
Items: Dagger+5, Sickle Sword+3, Pendant of Power, 12 Spell Scrolls
Shadow Assassin 7th Level: (Night Stalker)
Spells: Shadow Magic, Locate, Darkness, Mind Shield, Neutralize Poison
Skills: Stealth+4 Backstab+4 Dagger+1 Sword+1 Poison Lore+4 Streetwise+4 Politics+1 Haggle+1
Items: Poison Dagger +2, Cloak, Sword +1
Sorcerer 2nd Level:
Spells: Boil Blood, Enslave, Alchemy, Fireball, Acid Spray, Blur
Skills: Willpower+1 Constitution+1
Items: Robes, Staff, Dagger, Amulet, Cauldron, Potion of Invisibility
White Witch 12th Level: (Ice Queen)
Spells: Blizzard, Freeze, Cone of Cold, Cold Aura, Ice Shards,
Wall of Ice, Summon Ice Elemental, Chill, Cold Burst, Scry, Hex, Resist Cold
Skills: Willpower+1 Resist Cold+4 Intelligence+1 Weather Lore+4, Dagger+2
Items: Ice Dagger +2, Diadem of Power, Staff of Cold
LINKS
Otherworldly Warlocks