PALACES OF MINOS
INTRODUCTION
Card game for 2-4+ players.
Minoan Civilization Theme.
Each player is a King on the island of Crete circa 2000 BC.
VICTORY
The first player to accumulate 100 Luxury Points is the winner.
THE PALACES
Each player picks as his Identity one Palace:
The 4 Main Palaces are:
1. Knossos
2. Phaistos
3. Malia
4. Kato Zakros
If more people are playing add the following minor Palaces:
5. Galatas
6. Chania
LUXURY POINTS
Use Coins to keep track of Luxury Points.
THE TRADE DECK
Players share a common Trade deck.
The deck has 8 Culture Suites and 1 Disaster Suite.
Each Suite has 8 Cards numbered 1 through 8.
The 8 Culture Suites:
P = People
R = Religion
W = Wares
T = Trade
S = Symbols
G = Goddesses
I = Imports
A = Art
BUILD DECK
Players share a common Build Deck.
There are 2 card types
Resources and Events.
TURN SEQUENCE
The turn is divided into 6 Phases:
1. Disaster Phase
2. Production Phase
3. Trade Phase
4. Luxury Phase
5. Build Phase
6. End Phase
DISASTER PHASE
One player flips over the Top card of the Trade Deck.
If it is a Disaster card, all Counters in play are discarded and
Players discard all cards in their hands.
Luxury Points are not lost.
PRODUCTION PHASE
Each player draws 7 cards from the Trade Deck.
If the deck runs out, shuffle the discard and draw from it.
TRADE PHASE
Players may trade cards with each other.
Trades do not have to be equal or fair.
LUXURY PHASE
Players may make one or more Melds (combos) with their cards.
Melds are like Poker hands.
Different types of Melds will earn varying amounts of Luxury Points:
Meld: Luxury Points
4 Card Flush (Same Suite) 1
5 Card Flush (Same Suite) 2
6 Card Flush (Same Suite) 4
7 Card Flush (Same Suite) 8
8 Card Flush (Same Suite) 16
4 of a Kind (Same Number) 1
5 of a Kind (Same Number) 2
6 of a Kind (Same Number) 4
7 of a Kind (Same Number) 8
8 of a Kind (Same Number) 16
5 Card Straight 1
6 Card Straight 2
7 Card Straight 4
8 Card Straight 8
Reverse Flush (8 cards All Suites Different) 8
Minoan (Numbers 1-8 All Suites Different) 16
After making the Melds, discard the cards and record the Luxury Points gained.
BUILD PHASE
For each Meld you made this turn, you gain one Card from the Build deck.
Place Resource cards face-up in front of you.
Resources provide ongoing benefits until they are lost to a Disaster.
If you draw an Event card, follow its rules and then discard it.
If the Build deck runs out, shuffle the discard and draw from it.
END PHASE
Max hand size is 7 cards.
Discard excess cards.
TRADE DECK CARD LIST NOTATION
P = People
W = Wares
T = Trade
I = Imports
S = Symbols
R = Religion
G = Goddesses
A = Art
D = Disaster
TRADE DECK CARD LIST
Name: Type Rank
King P 1
Priestesses P 2
Scribes P 3
Merchants P 4
Sailors P 5
Craftsmen P 6
Boxers P 7
Soldiers P 8
Cults R 1
Shrines R 2
Bull Leaping R 3
Idols R 4
Altars R 5
Sacred Caves R 6
Rituals R 7
Sacrifices R 8
Grain W 1
Oil W 2
Ceramics W 3
Wine W 4
Bronze W 5
Saffron W 6
Pomegranates W 7
Honey W 8
Spain T 1
Cyprus T 2
Egypt T 3
Syria T 4
Anatolia T 5
Mycenae T 6
Italy T 7
Mesopotamia T 8
Dolphins S 1
Bull S 2
Double Ax S 3
Sailing Ship S 4
Serpent S 5
Fish S 6
Sun Disk S 7
Tree S 8
Mother Goddess G 1
Mistress of the Animals G 2
City Protector G 3
Household Goddess G 4
Harvest Goddess G 5
Underworld Goddess G 6
Serpent Goddess G 7
The Earthshaker G 8
Textiles A 1
Pottery A 2
Frescos A 3
Carvings A 4
Seal Stones A 5
Architecture A 6
Facades A 7
Columns A 8
Gold I 1
Silver I 2
Ivory I 3
Ebony I 4
Blue Glass I 5
Incense I 6
Perfume I 7
Lapis Lazuli I 8
Thera Eruption D -
Tidal Wave D -
Rebellion D -
Anatolian Invasion D -
Mycenaean Invasion D -
BUILD DECK CARD LIST
R = Resource
E = Event
# = Copies of that card in the deck
TO = Target Opponent
AP = All Players
XM = These Melds earn Luxury points as if they were 1 card larger
BUILD DECK CARD LIST
Name: # Type Notes:
Throne Room 4 R Worth 10 Luxury Points
Sailing Ships 4 R Draw +1 Card in Production Phase
Storerooms 4 R Hand Size +1
Shrine 4 R Flush Melds XM
Workshops 4 R Straight Melds XM
Courtyards 4 R X of a Kind Melds XM
Administration 4 R In End Phase Draw 1 Card and Discard 1 Card
Earthquake 2 E TO must discard all Resource Cards
Piracy 2 E TO must discard Trade Hand
Famine 2 E TO draws no Trade cards next turn
Plague 2 E AP must discard Trade Hands
PALACE SPECIAL ABILITIES
1. Knossos Draw +1 Card in Production Phase
2. Phaistos Hand Size +1
3. Malia In End Phase Draw 1 Card and Discard 1 Card
4. Kato Zakros Straight Melds XM
5. Galatas Flush Melds XM
6. Chania X of a Kind Melds XM
LINKS
Minoan Civilization