SPICE RAID






INTRODUCTION
Board & card game for 2 players.
Man to man combat on the surface of Arrakis.
Takes place in the Dune Universe.
Pick your force: Atreides, Harkonnen, Fremen, Sardaukar
Each figure represents one warrior. 

DISCLAIMER
‘Dune’ is a copyrighted/trademarked property.
This is just a fan site.

VICTORY
Kill your opponents Leader. 

THE MAP
Use an 8X8 chessboard.

THE MEN
Use chits or miniatures to represent men.

ATREIDES UNIT LIST
#	Unit Name			Hits	Notes
1	Captain of the Guard		3	Leader
2	Sword Master			2
5	Atreides House Troops		1	

HARKONNEN UNIT LIST
#	Unit Name			Hits	Notes
1	House Assassin			3	Leader
2	Sleeper Troops			2
5	Harkonnen House Troops		1	

FREMEN UNIT LIST
#	Unit Name			Hits	Notes
1	Naib				3	Leader
2	Fedaykin Death Commandos	2
5	Sietch Fremen Warriors		1	

SARDAUKAR UNIT LIST
#	Unit Name			Hits	Notes
1	Imperial Agent			3	Leader
2	Bashar				2	
5	Sardaukar Soldier Fanatics	1	

SETUP
Each player places 1 man on each square of his back row.
Men may not stack.

THE CARDS
Players share a common deck.

TURN SEQUENCE
Players take turns. 
Each turn has 3 phases:
Orders Phase
Move Phase
Fight Phase

ORDERS PHASE
Draw 3 cards from your deck.
If your deck runs out, shuffle the discard and draw from it.
Max hand size = 5 cards.
Discard excess cards.

MOVE PHASE
Play (discard) a Move card to move one of your men.
The move card has a number. 
This is the number of spaces the man moves.
Moves can be diagonal or orthogonal. 
Instead of moving just one unit in any direction, you have the 
option of moving one or more units forward the indicated number of 
spaces using a single move card.

FIGHT PHASE
Play (discard) an Attack card to have a Man attack.
The attack card has a number. 
This is the range of the attack.
Attacks can be diagonal or orthogonal. 
The enemy man that is the target of the attack takes one point of damage.
Use chits to keep track of damage.
A man reduced to zero hits is killed. 
Your opponent may play a defense card to negate your attack.
If you use a Shield defense against a Lasgun, both target & attacker are killed.  
The Fremen player treats the Lasgun card as: Crysknife (Attack range = 1)


CARD LIST NOTATION
A = Attack
M = Move
D = Defense
X = Special
# = Number of that card in the deck.

CARD LIST
Card Name:		#	Type	Range	Notes
Slip-Tip		2	A	1	Poison Tipped Left Handed Knife
Kindjal			2	A	1	Double bladed Short Sword
Rapier			2	A	1	
Maula Pistol		2	A	2	Spring Loaded Poison Dart Gun
Stunner			2	A	3	Slow Pellet Projectile Weapon
Lasgun			2	A	4	Continuous Wave Laser Projector
Pyrocket		2	A	5	
Personal Shield		2	D	-	Holtzman Generator
Shield Fighting		2	D	-	
Behind Cover		2	D	-	Negate attack of Range = 2-5
Thrust & Parry		2	D	-	Negate attack of Range = 1
Advance			5	M	1
Run			4	M	2	
Charge			4	M	3
Feint & Counter		2	X	-	Opponent must discard 1 card
Tactics			2	X	-	Look at opponents Hand
Battle Language		2	X	-	Draw 2 Cards		








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