SPACE SCOUTS: NON-CARD VERSION
INTRODUCTION
Dice and Bookkeeping game.
Explore the mysteries of outer space with your trusty
ship and intrepid crew.
SETUP
Six and 10 sided dice are required.
Randomly determine and record the 6 systems on your ship.
Randomly determine and record the skills of your 6 crew members.
Your captain has 3 skills. You have two officers with 2 skills each, and
3 specialists with 1 skill each.
When determining crew skills, you may roll on any of the 3 Skill determination Tables.
TURN SEQUENCE
Players take turns.
Each turn has 2 phases:
1. Mission Phase
2. Action Phase
OBJECT
Be the first to complete 10 missions.
MISSION PHASE
Roll once on the Mission Table.
ACTION PHASE
You may decide whether to go on the mission or return to Starbase.
If you return to Starbase you may replace any killed Crewmembers and repair any Ship damage
If you decide to go on the mission, you must first encounter 1D6-3 threats.
Roll on the threat table for each threat.
The threats are resolved one at a time.
The mission may be resolved after all threats are successfully overcome.
For each threat/mission roll twice on the Aid table and twice on the Mishap table.
Aid results increase your skills. Mishaps decrease your skills.
If your crew and ship have skills and systems that match those of the threat/mission, you automatically
overcome/complete it successfully.
If you do not have the required skills you fail the threat/mission.
If you fail, roll on the Encounter Failure Result Table.
If you fail, your turn ends immediately.
Keep tract of all successfully completed missions.
CREW MEMBER COMMAND SKILL DETERMINATION TABLE 1
1D6 Skill
1 Integrity
2 Diplomacy
3 Cunning
4 Security
5 Combat
6 Pick
CREW MEMBER SCIENTIFIC SKILL DETERMINATION TABLE 2
1D6 Skill
1 Physical Science
2 Medical
3 Biological Science
4 Communications
5 Psychology
6 Pick
CREW MEMBER TECHNICAL SKILL DETERMINATION TABLE 3
1D6 Skill
1 Engineering
2 Computers
3 Astrogation
4-5 Roll on Ship systems table
6 Pick
SHIP SYSTEMS DETERMINATION TABLE
1D6 System
1 Ship Shields
2 Ship Weapons
3 Ship Speed
4 Computers
5 Astrogation
6 Pick
ENCOUNTER FAILURE RESULT TABLE
1D6 Result Effect
1-2 Ship Damaged The Ship loses 2 random systems
3-4 Mission Delayed Miss next Turn
5-6 Crewmember Killed 1 Random Crewmember killed
MISSION TABLE
1D100 Name Skills Required
01-03 Deliver Vaccine Medical
04-06 Evacuate Colony Speed X2
07-09 Chart Star Cluster Astrogation X2
10-12 Nebula Gas Samples Physical Science
13-15 Strange New World Biology & Physical Science
16-18 Diplomatic Mission Diplomacy X2
19-21 Prisoner Transfer Security X2
22-24 Mediate Dispute Diplomacy & Communications
25-27 Peace Talks Diplomacy & Integrity
28-30 Trade Negotiations Diplomacy & Cunning
31-33 Repair Satellite Engineering
34-36 First Contact Communication X2
37-39 Rescue Mission Medical, Security, & Engineering
40-42 Border Patrol Ship Shields & Weapons
43-45 Intercept Smugglers Security & Communications
46-48 Monitor Primitives Communication & Psychology
49-51 Distress Signal Communication & Speed
52-54 Salvage Space Hulk Engineering
55-57 Reconnaissance Mission Astrogation & Security
58-60 Escort Mission Ship Speed & Weapons
61-63 Assist Refugees Medical & Psychology
64-66 Quarantine Plague Ship Medical & Weapons
67-69 Bug Hunt Combat & Biology
70-72 Apprehend Criminal Security & Cunning
73-75 Espionage Mission Cunning X2
76-78 Survey Mission Astrogation & Physical Science
79-81 Explore Dyson Sphere Ship Speed & Astrogation
82-84 Investigate Alien Ruins Communication & Engineering
85-87 Pursue Military Raiders Ship Speed & Weapons
88-90 Forbidden Planet Physical Science & Diplomacy
91-93 Investigate Lost Ship Astrogation & Security
94-96 Reestablish Contact Communication
97-00 Reroll
THREAT TABLE
Threat Name Skill Test
1D100 Gravitic Anomaly Physical Science & Astrogation or Speed X2
01 Supernova Shields & Speed
02 Blackhole Speed X2 or Astrogation X2
03 Meteor Shower Shields & Weapons or Astrogation & Speed
04 Solar Flare Shields X2 or Astrogation & Speed
05 Worm Hole Speed X2 or Astrogation X2
06 Space Pirates Weapons & Shields or Security & Combat
07 Ancient Defense System Computers & Communications or Shields X2
08 Radiation Leak Engineering or Physical Sciences & Computers
09 Dimensional Rift Cunning & Astrogation or Cunning & Physical Science
10 Paradox Cunning & 1 random skill
11 Enigma Cunning & Integrity
12 Time Loop Cunning
13 World Eater Engineering & Physical Science
14 Hostile Natives Diplomacy & Communications or Combat & Security
15 Brain Parasites Security & Medical
16 Alien Mind Control Psychology & Communications
17 Terrorist Psychology & Diplomacy or Security & Combat
18 Drak Battlecruiser Ship Shields X2 & Weapons X2 or Speed X2
19 Psychological Experiment Integrity and Psychology
20 Dream Manifestations Psychology X2
21 Alien Shapeshifter Biology & Cunning
22 Alien Predator Security X2 or Combat X2 or Biology X2
23 Penalcolony Descendants Cunning & Security
24 Xeno Infestation Biology & Security or Medical & Security
25 Alien Induced Madness Psychology & Security
26 Alien Paradise Integrity & Psychology
27 Alien Mind Trap Integrity & Psychology
28 Alien Collector Cunning & Psychology
29 Planetary Volcanism Physical Science
30 Alien Slave Traders Weapons X2 or Cunning & Combat
31 Exotic Narcotic Medical & Security
32 Computer Society Computers & Psychology
33 Love Interest Integrity
34 Court Martial Trial Integrity X2
35 Neutral Zone Trespass Communications & Diplomacy or Speed X2
36 Traitor Integrity & Psychology
37 Tech Scavengers Combat & Communications
38 Duel to the Death Combat X2 or Cunning X2
39 Cookbook for Man Communications & Cunning
40 Terraforming Disaster Physical Science & Biology
41 Alien Possession Psychology & Medical
42 Mad Scientist Cunning & Engineering
43 The Edge of the Universe Speed X2
44 Bored Gods Integrity X2 or Cunning X2 or Psychology X2
45 Hostage situation Security X2
46 Hedonist Society Integrity & Security
47 Rogue Android Computer & Engineering
48 Deadly Computer Virus Computer X2
49 Murder Trial Integrity & Cunning or Diplomacy X2
50 Stowaway Security
51 Space Gypsies Cunning & Diplomacy
52 Rebel Saboteur Security & Engineering
53 Assassin Security & Combat
54 Criminal Mastermind Security & Cunning
55 Disturb Cosmic Entity Diplomacy X2
56 Accelerated Aging Medical X2
57 Power Core Meltdown Engineering X2
58 Cyborg Menace Computers & Cunning
59 Fungal Spores Medical & Biology
60 Nanotech Swarm Computers & Engineering
61 Naked Singularity Physical Science & Astrogation
62 Event Horizon Cunning & Astrogation
63 Evil Duplicate Combat & Psychology
64 Brainwashing Machine Psychology & Engineering
65 Religious Fanatics Diplomacy & Combat
66 Nemesis Cunning & Psychology
67 Transhuman Veteran Cunning & Combat
68 Shipwreck Survivors Security & Medical
69 Hostage Situation Security & Psychology or Security & Diplomacy
70 Abduction Communication & Security
71 De-evolution Biology X2 or Medical & Biology
72 Hologram Computers
73 Teleportation Accident Engineering & Medical
74 Exponential Growth Biology & Engineering
75 Asteroid Field Astrogation & Ship Shields
76 Test of Honor Integrity & Combat
77-00 Reroll
AID TABLE
1D100 Card Name Skill or Ability
01-03 Medikit Medical
04-06 Antidote Medical
07-09 Anti-Matter Torpedo Ship Weapons
10-12 Navigation Beacon Astrogation
13-15 Star Charts Astrogation
16-18 The Slingshot Effect Ship Speed
19-21 Special Maneuver Ship Speed
22-24 Frequency Modulation Ship Shields
25-27 Reboot Computer
28-30 The Right Tool Engineering
31-33 Convincing Bluff Diplomacy
34-36 Brilliant Oration Diplomacy
37-39 Outwit Cunning
40-42 Logic Cunning
43-45 Inspiration Cunning
46-48 Linguistics Communications
49-51 Alien Warning Buoy Communications
52-54 Labkit Biology
55-57 Psychometrics Analysis Psychology
58-60 Psych Profiles Psychology
61-63 Poignant Revelation Psychology
64-66 Continuous Wave Laser Combat
67-69 Surprise Attack Combat
70-72 Instincts Combat
73-75 Life Form Scan Security
76-78 Codebreaker Security
79-81 Red Alert Security
82-84 Experimental Data Physical Science
85-87 Rules of Engagement Integrity
88-90 Humanity Integrity
91-93 Passive Scan Security
94-96 Active Scan Physical Science
97-99 Time Travel Cunning & Security
00 Reroll
MISHAP TABLE
1D100 Card Name Skill Lost
01-07 Gullibility Cunning
08-14 Weapons are Useless Ship Weapons
15-21 Hesitate Combat
22-28 Computer Bug Computers
29-35 Give in to Temptation Integrity
36-42 Lax Security Security
43-48 Arrogance Diplomacy
49-54 Malfunction Engineering
55-63 Mathematical Error Astrogation
64-70 Unknown to Science Physical Science
71-77 Medical Error Medical
78-84 Xenophobia Communication
85-91 Alien Power Drain Ship Shields
92-00 Reroll
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