SOLAR RACERS
INTRODUCTION
Card game.
Space race game for 2+ players.
WINNING
The first player to travel 100 AU (Astronomical Units)
THE DECK
Players share a common 65 card deck
CARD TYPES
There are 4 major card types:
1. Propulsion
2. Difficulty
3. Breakdown
4. Repairs
SETUP
Each player is dealt a hand of 7 cards.
Youngest player goes first.
TURN SEQUENCE
Players take turns.
Each turn has 4 Phases:
1. Astrogation Phase
2. Propulsion Phase
3. Breakdown Phase
4. Repair Phase
ASTROGATION PHASE
Draw 1 card from the top of the deck and put it in your hand.
If the deck runs out, shuffle the discard pile and draw from it.
PROPULSION PHASE
Every propulsion card has an AU (Astronomical Units) value of distance.
There are 3 types of Propulsion every players ship is capable of:
1. Solar Sail
2. Ramscoop
3. Slingshot Effect
Play one or more cards of a single type.
Your ship travels the combined distance in AU’s.
Your opponent may play a Difficulty card to negate one of your
Propulsion cards of the appropriate type.
Record the distance you traveled this phase.
BREAKDOWN PHASE
You may put a breakdown card from your hand onto one of your opponents.
That opponent cannot play Propulsion cards of the indicated type.
The breakdown stays in play until it is repaired.
REPAIR PHASE
You may play a Repair card to discard a Breakdown card of the indicated type that
Is affecting your own ship.
CARD LIST NOTATION
# = Number of copies of that card in the deck.
P = Propulsion
D = Difficulty
B = Breakdown
S = Repairs
COMMON DECK CARD LIST
# Type Title: Notes:
7 P Solar Sail: Solar Wind Travel 5 AU
5 P Solar Sail: Solar Flare Travel 10 AU
3 P Solar Sail: Orbital Lasers Travel 20 AU
7 P Ramscoop: Space Dust Travel 5 AU
5 P Ramscoop: Ion Cloud Travel 10 AU
3 P Ramscoop: Stellar Gas Travel 20 AU
7 P Slingshot: Planetoid Travel 5 AU
5 P Slingshot: Planet Travel 10 AU
3 P Slingshot: Gas Giant Travel 20 AU
2 D Sunspot Negate Solar Sail Card
2 D Empty Space Negate Ramscoop Card
2 D Navigation Error Negate Slingshot Card
2 B Micro-meteor Damage Cannot use Solar Sail Cards
2 B Reactor Meltdown Cannot use Ramscoop Cards
2 B Superstructure Cracks Cannot use Slingshot Cards
2 R Panel Refit Fix Micro-meteor Damage
2 R Core Stabilization Fix Reactor Meltdown
2 R Robotic Soldering Fix Superstructure Cracks
2 R Space Station Fix any Breakdown
CARDSET AVAILABLE
Cool Set! Thanks ShaunGamer.
Click Here Paper Worlds
Return to Mainpage