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DEATH WORLD
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Creatures:
124 Armored Guardian
125 Armored Warrior
126 Armored Slayer
127 Hell Hunter
128 Karasu
129 Tree Ogre
130 King Edward
131 Claw Head
132 Demons Eye
133 Pulsating Heart
134 Panak
135 Stack Eyes
136 Nyet
137 Amon
138 Apocrypha
139 Descrypha
140 Wizcrypha
141 Bugler
142 Old Face
143 Doriwi
144 Hell Warrior
145 Bone Wolf
146 Blood Bone
147 Hallow Mage (BOSS FIGHT)
Death World is obviously the realm where 'undead' and their minions dwell. Everything considered, with the walking arsenal you currently have, you should have little trouble dealing with most of the creatures you encounter. Usually, if you just keep moving, dancing around, doing hit and back-off attacks combined with a magic spell, the same old combo, then really nothing can escape you.
By now, you will have developed your own style of battle and tactics that work for you. I will now streamline the commentary on battles and make minor commentary where it will be helpful to know in advance.
All of these levels have a constant 'darkness' field in place, so torches, lamps, and bottles of light are ineffective here. You will also keep running into people who 'seal' your magic. This can be easily overcome by the use of the Spirit Books you have been collecting.
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DW - Dark Castle Layer
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You enter from the WARP stone facing N.
There is a Cune in the SW corner and a Save point here.
Exit the door in the N Wall, and equip yourself to inflict slashing damage and Holy, Fire or Ice damage.
You enter into the SW corner of the Arena.
>Arena contains:
>3 Armored Warriors-Mace (Drop Hpotion, Crushing Great Sword)
>4 Armored Slayers-Axe (Drop Keenest Great Sword)
>Find: nothing
In the N Alcove, is another opponent.
>Arena Alcove contains:
>Armored Guardian (Drops Sealed Sword Stone)
From here head to the W into the next room.
>Hell Hunters Room contains:
>2 Hell Hunters (Drop nothing)
>2 Karasu (Drop Spirit Book)
>Find: nothing
Hell Hunters are the archers that teleport. Keep the pressure on them and they will not be able to get a bead on you. Similar for the Karasu. There is secret door in the W wall, but you have to teleport into it to open it. Save that for later and let's go upstairs.
Head back into the corridor between this room and the Arena and take the small corridor going N and up to the door. Open it.
>Junction Room contains:
>1 Armored Warrior (Drop nothing)
>2 Armored Slayers (Drop Hpotion)
>Find: Nothing
Take the N door first and then all the way N into the Tree Ogres Room. Take a Poison Vaccine before entering.
>Tree Ogres Room contains:
>4 Tree Ogres (Drop Hpotion, Cune, Spirit Book, Metal Gloves)
>Find: Harden Bracelet-3 rings style
Use Fire and Criticals for fast results.
Return to the corridor and take the W branch of the corridor around to the walkway over the Hell Hunters Room and into the Guard Room overlooking the same room.
>Guard Room contains:
>1 Hell Hunter (Drop Cune)
>Slayer Room contains:
>3 Armored Slayers (Drop nothing)
>Find: nothing
Finish them and head E towards the door to The Undead Layer.