Fields:
Clothes: +4d
Half Plate: +24d/-3s
Leather Jacket: +8d
Long Bow: +22a/+15s
Pike: +28a/+3s
Rusty Dagger: +7a
Staff: +10a/+6s
Throwing Knife: +12a/+12s
Forest:
Battle Axe: +26a/+2s
Dwarf Axe: +23a/+3d/+9s Lucky(+12s)
Elf Bow: +37a/+18s
Mercury Sandals: +40s
Mithril Mail: +26d/-1s
Unicorn Horn: +30a/+14s Bless(+1d)
War Tusk: +16a/+14d/-1s
Mountains:
Giant Maul: +81a/-11s
Rams Horn: +11a/+20d/-5s
Mounds:
Cross Bow: +48a/+48s
Flaming Sword: +24a/+8s Flames(+8a)
Goblin Mithril: +25d/-2s
Goblin Pick: +43a
Goblin Pike: +44a/+10s
Goblin Plate: +27d/-3s Bless(+1d)
Goblin Shield: +32d/-2s
Magic Robes: +27d/+8s Bless(+1d), Lucky
Magic Staff: +34a/+23d/+27s Bless(+1d), Lucky(+12s)
Miners Cap: +26d/-2s Glows(+2s)
Terror Rod: +27a/+12s Glows(+2s), Panic
War Boots: +16a/+18d/+23s
Weird Knife: +25a/+16d/+25s
Dungeons:
Dragon Shield: +57d/+41s
Goblin Shield: +32d/-2s
Great Pike: +129a/+36s
Miners Cap: +26d/-2s Glows(+2s)
Mystic Robes: +47d/+22s Bless(+1d), Lucky
Mystic Staff: +47a/+47d/+47s Bless(+1d), Lucky(+12s)
Rat Tail Whip: +65a/+15d/+65s Disease
Weird Knife: +25a/+16d/+25s
Docks:
Dragon Shield: +57d/+41s
Great Bow: +115a/+80s
Sea Slippers: +23d/+230s
Serpent Scale: +58d/+72s
Hie Brasil:
Gladius: +135a/+54s
Great Targe: +91d/+26s
Snake Scale Suit: +120d/-6s
Shangala:
Asaura: +46d/+27s
Foul Axe: +72a/+36s Disease
Koutetsu: +22a/+132d/-9s
Masamune: +150a/+100s
Matchlock Rifle: +192a/+192s Blast
Shuriken: +72a/+120s
Spirit Katana: +125a/+200s Panic
Silver Weapons:
Silver Elf Bow: +71a/+17s Blast
Silver Giant Maul: +117a/-15s
Silver Gladius: +210a/+42s Blind
Silver Masamune: +192a/+64s Panic
Silver Pike: +39a/+2s
Silver Sea Slippers: +30d/+300s
Silver Staff: +42a/+15d/+28s Bless(+1d), Lucky(+12s)
Silver Tail Whip: +90a/+21d/+90s Disease
Silver Throwing Knife: +15a/+15s Panic
Silver Weird Knife: +42a/+13d/+20s Disease