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   RESOURCES IN CIV III

 

In Civilization III we count three different types of goods: Startegic Resources, Luxury Resources and Bonus Resources. Luxury Goods for example are needed to iprove the happiness of your cities. To build certain units you need Strategic Resources like iron or rubber. Bonus Resources produces extra shileds, commerce or food. We have a total of 22 goods.

 

 

Strategic Resources (8)

Pic

Name F/S/C Advance Needed for
Aluminium 0/2/0 Rocketry Modern Armor, Radar Artillery, Cruise Missile, Aegis Cruiser, Jet Fighter, F-15, Stealth Fighter, Stealth Bomber, Tactical Nuke, ICBM
Coal 0/2/1 Steam power Ironclad
Horses 0/0/1 The Wheel Chariot, War Chariot, Horseman, Mounted Warrior, Knight, Rider, Cavalry, Cossack
Iron 0/1/0 Iron Working Pikeman, Swordsman, Legionary, Immortal, Knight, Samurai, Rider, Cannon, Privateer, Frigate, Man-O-War, Ironclad
Oil 0/1/2 Refining Paratrooper, Mech Infantry, all tanks, Transport, Carrier, Submarine, Destroyer, Battleship, and all air units
Rubber 0/0/2 Replaceable Parts Infantry, Paratrooper, Marines, Mech Infantry, all tanks, Helicopter
Uranium 0/2/3 Fission  Nuclear Sub, Aegis Cruiser, Tactical Nuke, ICBM
Saltpeter 0/0/1 Gunpowder Musketman, Musketeer, Cavalry, Cossack, Cannon, Privateer, Frigate, Man-O-War

Luxury Resources (8)

Pic

Name Food Shields Commerce
Dyes 0 0 +1
Furs 0 +1 +1
Gems 0 0 +4
Incence 0 0 +1
Ivory 0 0 +2
Silks 0 0 +3
Spices 0 0 +2
Wine +1 0 +1

Bonus Resources (6)

Pic

Name Food Shields Commerce

 

Gold 0 0 +4
Wheat +2 0 0
Fish +2 0 +1
Cattle +2 +1 0
Whale +1 +1 +2
Game +1 0 0