Graphic
Modpack
: New menu Buttons |
- Added January, 24th
- Publisher/Creator: zbear/Civfanatics
- Size: n/a
- Format: zip
Klick disk to download |
Modpack
: Thin Grey Roads |
- Added January, 21th
- Publisher/Creator: cassembler/Apolyton
- Size: n/a
- Format: zip
Content: : KLICK
here
klick
disk for download |
Modpack
: The Simple Modpack |
- Added January, 21th
- Publisher/Creator: mengo67/Apolyton
- Size: n/a
- Format: zip
Content: : KLICK
here
klick
disk for download |
Graphic
Modpack: Thin Stone Roads, created by cassembler
Tutorial:
How to create unit animation |
- Added January, 16th
- Publisher/Creator: Dark Sheer/Civfanatics
- Size: n/a
- Format: zip
Content: : KLICK
here
klick
disk for download |
Modpack:
Less Brown Mountains |
- Added January, 16th
- Publisher/Creator: m_m_x/Civfanatics
- Size: n/a
- Format: zip
Content: : "i
really like the original brown mountains that firaxis did,IMHO
they add more color and life to the map, but a friend asked me to
do less brown mountains gfx for him. so i did,
and i share it here with you guys, so that you can also enjoy
it."
klick
disk for download |
Stone
Interface Background |
- Added January, 7th
- Publisher/Creator: Sirotnikov/Apolyton
- Size: n/a
- Format: zip
klick
disk for download |
|
- Added January, 1st
- Publisher/Creator: LookaNinja/Apolyton
- Size: n/a
- Format: zip
klick
disk for download |
|
- Added January, 1st
- Publisher/Creator: Exsanguination/Civfanatics
- Size: n/a
- About: I'm
really surprised no one has posted a Mongol mod yet (unless I
missed it and then I appologize), so here's something I cooked
up. Since I edited not the original files, but the civ3mod I
always use, it has Spain instead of Persia and the Eiffel
Tower wonder insted of Longevity. The Mongol special unit is
the Raider, which is a cheaper Knight which doesn't need iron.
Mongols start with The Wheel and Warrior Code, so that they
get horses on the map ASAP and so that you can research
Horseback Riding ASAP as well.
- Format: zip
klick
disk for download |
|
- Added January, 1st
- Publisher/Creator: Exsanguination/Civfanatics
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added January, 1st
- Publisher/Creator: Risbinroch/Civfanatics
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added December, 30th
- Publisher/Creator: Animepornstar/Civfanatics
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added December, 30th
- Publisher/Creator: The Splang/Civfanatics
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added December, 30th
- Publisher/Creator: Shaitan/Civfanatics
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: Smiley/Apolyton
- Size: n/a
- About: Take a look at
the Asian city graphics for modern day and you know, hey it
don't look like that.
So here's Smiley's City Set #1- Shinjuku
This one is designed to look like a Japanese city in real
life.
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: ancient/Apolyton
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: Sevorak/Apolyton
- Size: n/a
- About: Klick
for more infos
- Format: zip
klick
disk for download |
|
Canadians:
Trudeau Leaderhead |
- Added December, 23th
- Publisher/Creator: Puritan/Apolyton
- Size: n/a
- About: Attached are
all the Trudeau heads necessary for a Canadian civ mod.
Instructions are included but if you're using mods and have
played the game, it's pretty easy.
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: Luca Brasi/Civfanatics
- Size: n/a
- About: Klick
for more Infos
- Format: zip
klick
disk for download |
|
Resources
large and small |
- Added December, 23th
- Publisher/Creator: DarkEvent/Civfanatics
- Size: n/a
- About: I had created some Large
and small pics to the Civilopedia from any recources in the
mods that here published.
so y must only write down into the pediaicons.txt under
#start resources
#ICON_GOOD_Obsidian
art\civilopedia\icons\resources\obsidianlarge.pcx
art\civilopedia\icons\resources\obsidiansmall.pcx
#ICON_GOOD_Tin
art\civilopedia\icons\resources\tinlarge.pcx
art\civilopedia\icons\resources\tinsmall.pcx
#ICON_GOOD_Tobacco
art\civilopedia\icons\resources\tobaccolarge.pcx
art\civilopedia\icons\resources\tobaccomall.pcx
#ICON_GOOD_Marijuana
art\civilopedia\icons\resources\marijuanalarge.pcx
art\civilopedia\icons\resources\marijuanasmall.pcx
#ICON_GOOD_Marble
art\civilopedia\icons\resources\marblelarge.pcx
art\civilopedia\icons\resources\marblesmall.pcx
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: Gromit/Civfanatics
- Size: n/a
- About: Altered
resorce pics. Also, two new images of Buffalo/Bison and Sheep.
Now added Lumber, Cotton, Tobacco and that funny green stuff
cypress hill are always on about...
- Format: zip
klick
disk for download |
|
- Added December, 23th
- Publisher/Creator: IceBlaZe/Civfanatics
- Size: n/a
- About: -Israel Civ (Scientific, Industrious)
-'Reduces Corruption' in more religious and scientific
buildings
-Bonuses to industrial and modern units to make the game
realistic
-Movement bonuses to late industrial and modern naval units
- Format: zip
klick
disk for download |
|
- Added December, 12th
- Publisher/Creator:
player1/Apolyton
- Size: n/a
- Content: At first, in adds
more skycrapers in modern era. Normally, there are only
skycrapers in one corner of the city view. This MOD adds more
of them by replacing several houses with skycrapers. In
original settings main street wasn't connected with one of
nearby streets. This MOD fixes that. At the end, this MOD
repleces two biggest skycrapers from Indusrial era with lower
ones.
- Format: zip
klick
disk for download |
Smileys
Faces Graphic Mod |
- Added December, 12th
- Publisher/Creator:
Smirk/Civfanatics
- Size: n/a
- Content: Used the same smileys
that come shipped with the game to maintain a sense of
conformity, which is good for a UI. Modified the shading and
smile direction for the unhappy people. I ignored the
resisting since they shouldn't be there very long.
Considering doing some traffic light metaphor based thing, but
green is being used for a shady purpose by Firaxis so its more
difficult to get any good colors. However, it doesn't make
much sense anyway, yellow is good, red is bad, mmmK. See the
screenshot.
- Format: zip
klick
disk for download |
|
- Added December, 12th
- Publisher/Creator: Souffie77/Civfanatics
- Size: n/a
- Content: Klick
here!
- Format: zip
klick
disk for download |
|
- Added December, 12th
- Publisher/Creator: Zeb Fisher/Civfanatics
- Size: n/a
- Content: Here is my remake of Civ III's
terrain graphics. So far I only have grassland irrigation
done, but I'll keep posting future versions as I complete
other terrains.
- Format: zip
klick
disk for download |
|
Hitler
animated Leaderhead |
- Added December, 12th
- Publisher/Creator: ccm01/Civfanatics
- Size: n/a
- Format: zip
Content: : This modification replaces Otto Von
Bismarck with Adolf Hitler as the leader of Germany. Only the PCX
and FLC files have been changed. If you desire to use this
modification, you will have to edit the civ3mod.bic yourself to
change the German leader's name to Adolf Hitler. The inspiration
for this came from Depression's fine Napoleon modification. Like
his, the facial expression changes are very subtle, although
noticable. I also opted to not make modifications to the images to
represent the four different time periods in the game (this will
come later as I become more motivated).
Please back up your files before using this. If you blow up your
machine after installing this, don't blame me (as you were advised
to back up your files)
To use, simply unzip and copy the contents of the unzipped folders
into the corresponding folders in the Civilization III\Art
directory (i.e Hitler\Advisors\BS_all.pcx to ...\Civilization
III\Art\Advisors) and say "Yes" to overwrite the
existing files.
klick
disk for download |
|
Canada
Civ + Name Changes |
- Added December, 12th
- Publisher/Creator: Wyz_sub10/Civfanatics
- Size: n/a
- Format: zip
Content: : Klick
here!
klick
disk for download |
|
- Added December, 12th
- Publisher/Creator: Gramphos/Civfanatics
- Size: n/a
- Format: zip
Content: :
klick
disk for download |
|
- Added December, 12th
- Publisher/Creator: Nero Would/Civfanatics
- Size: n/a
- Format: zip
Content: :
The current version is 1.16 and matches the 1.16 patch. It
contains:
- Tech Tree
- Unit Tree (unit stats in tech tree format)
- Unit stats in table format
- Improvements and Wonders table
- Terrain, Resources and Worker Jobs table
- Civ and Gevernment table
- Notes on how the game calculates various things
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: Depression/Apolyton
- Size: n/a
- Format: zip
Content: : "Hi everybody, I'm
new here. I made this mod mostly for my own benefit, but I decided
that some people might be interested. It changes Jean d'Arcs
portrait to Napoleon's. Only the graphics are changed; you'll need
to edit civ3mod.bic on your own (everyone is using a modified
version anyway, so it would be pointless for me to include one).
The pictures are nowhere near Firaxis' Quality; this mod was
primarily made for my own benefit, so don't expect anything great.
In the diplomacy screen, the picture is pretty much a static
image, with very slight changes in Napoleon's facial features
depending on his mood. These files have not been extensively
tested, so use them at your own risk. Feel free to e-mail me if
you encounter any problems, however.
So, there you have it. Now, you can play against Napoleon
Bonaparte; more importantly, you can now use Jean d'Arc's portrait
for another civ (Boadicea, anyone?)."
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: m_m_x/Apolyton
- Size: n/a
- Format: zip
Content: : The Author changed the color of the
modern fortress to gray
insted of the greenish color he had..
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: m_m_x/Apolyton
- Size: n/a
- Format: zip
Content: : Some nice huts graphics
klick
disk for download
mmx_gh2.zip
|
|
- Added December, 11th
- Publisher/Creator: Skanky Burns/Apolyton
- Size: n/a
- Format: zip
Content: : This mod is for all those people who think the
railways dont look pretty enough. While theres not too much i can
do about the railways snaking everywhere and generally looking
messy, ive attempted to make them at least not as ugly...
Blue
Railroads
Red
Railroads
Green
Railroads
Lime
Railroads
|
|
- Added December, 11th
- Publisher/Creator: Gromit/Apolyton
- Size: n/a
- Format: zip
Content: :
After much thought and stuff, I decided to
make this mod more of a 'Mod' and less of a government add-on
pack.
Details are in the readme below.
Found a bug: Don't select 'give them entertainment' until
ceremonial burial. Alternatively, you could edit it yourself so
that entertainers requirement is 'None'
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: TheRascalKing/Apolyton
- Size: n/a
- Format: zip
Content: : OK, I steeled myself and did some
serious editing to Civ3. I think I covered most of the game's
major malfunctions, but I also took out some stuff that some
people might like. Have a look at everything I did and then decide
if this mod is for you:
-Great Wall provides city walls in every city once again!
-Police Stations reduce corruption and make the city more
resistant to propoganda.
-Civilization-Specific units removed to add new units named below.
-Multipliers applied to ALL units to better emphasize the
importance of the development of certain weapons as follows:
-Ancient melee units retain their old ADM.
-Units with firearms have attack and defense multiplied by 2, as
do other rennaisance units..
-Units with semi-automatic or automatic firearms have attack and
defence multiplied by 3, as do other modern units.
-Ship movement increased by approximately 50%.
-Units added at expense of civilization-specific units (keep in
mind that the attack and defense of units has been significantly
increased):
Fanatic; 10/10/2, bombards as cruise missile, hidden nationality,
available with Motorized Transportation.
Native Archers; 3/1/1, hidden nationality, available with
gunpowder.
Phalanx; 1/2/2, available with bronze working.
Native Spearmen; 1/2/1, available with gunpowder.
Legionary; 3/3/1, builds roads, forts, and clears jungle,
available with The Republic.
Nomads; 5/4/1, hidden nationality, available with metallurgy.
Native Scouts; 0/2/3, hidden nationality, available with
education.
Grenadier; 8/4/1, available with gunpowder.
War Elephant; 4/1/2, available with polytheism (oldschool!).
Modern Nomads; 18/9/3, hidden nationality, available with
Replacable Parts.
Mercenary Tank; 32/16/2, hidden nationality, available with
synthetic fibers.
Man-O-War; 5(5)/5/6, available with magnetism.
Modified Units:
Multipliers applied to all units.
Privateer; is now 4/2/4.
Paratrooper; no longer requires oil.
Tank, Mech Infantry, Artillery, Carrier, Submarine, Destroyer,
Battleship, Nuclear Submarine, Fighter, Bomber, Helicopter; now
require iron.
Other Modifications:
-Corruption reduced significantly.
-Tiny world size removed, "Cramped" world size added;
Cramped worlds are 120x120 with 16 civs present.
-Advanced Barbarian changed to Native Archer.
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: Skywalker/Apolyton
- Size: n/a
- Format: zip
Content: : This is my Airbase Mod. The Airbase
is actually an immobile ground unit with the carrier and radar
abilities that paradrops eight tiles. It has a defense of zero, so
it can be captured. It carries six air units.
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: HugoHillbilly/Apolyton
- Size: n/a
- Format: zip
Content: : Personally I cant stand
the way cruise missiles are implemented right now, so using the
editor ive changed them to How I think a Cruise Missile should
act.
Ok here are the stats:
I changed them to air units with Re-base and Bombing missions.
They will load onto and fire from carriers and cities.
Prereq: Same as cruise missile
Cost: 120 sheilds
Operational Range: 6
Bombard: 12 ROF: 3
Designer Notes :
I balanced it as best I could think of, though I havent playtested
it in the Modern Age. Ive only tested that they do work as planned
(in the medieval age). As I have no saves in the modern age ill
have to wait until I get there. If anyone else wishes to test and
change then post here, great.
The premise now is a powerful one-time use air raid unit, (mainly
a city buster). They have 50% more strength then the
bomber/stealth bomber. I doubled the cost, which is now 20 more
than the bomber but only half the cost of the stealth bomber. Due
their power this price is justified.
Given it is "realistically" hard to shoot down a cruise
missile I was tempted to give it stealth, but I felt this would
overbalance it. So it has a 50% chance to be shot down like the
bomber. I was also tempted to give it precision bombing as well,
but for the same reason I decided not to. This could lead to some
better (IMO) strategies such as Prec. bombing SAM sites then
launching cruise missiles at a city.
The AI will use the adapt to the changed missile no problem (in
playtesting I had to use them in the medieval age just to make
sure they worked, and I got a crapload of them down my throat by
the AI )
Well im getting long winded so enjoy and post some constructive
(or not) criticism here so we can balance this into a proper unit.
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: Jelly1970/Apolyton
- Size: n/a
- Format: zip
Content: : I made this utility program, run it
against any saved file will make the entire world map and all
bonus huts and enemy visible.
For example:
makevisible "c:\civilization iii\saves\test.sav"
Note that the file name has to be in double quotes and the
backslashes are not escaped.
klick
disk for download |
|
- Added December, 11th
- Publisher/Creator: Trentano/Apolyton
- Size: n/a
- Format: zip
Content: : bicstats is a statistical tool to
give information about a .bic file.
It can be useful for players and map creators both to compare
statistics.
klick
disk for download |
|
- Added December, 3rd
- Publisher/Creator: Wondian
- Size: n/a
- Format: zip
Content: : NEW CIVILIZATIONS
(Wondiana, Italy, Turkey, Spain and Iran)
ADDITIONAL GOVERNMENTS
(Fundamentalism, Fascism, Socialist Democracy)
ADDITIONAL CITY IMPROVEMENT
(Newspaper)
ADDITIONAL STRATEGIC & LUXURY RESOURCES
(Copper and Cotton)
ADDITIONAL BONUS RESOURCES
(Oyster, Rice, Fruits, Sheep, Paper, Quartz, Silver)
NEW UNITS
(Conquistador, Janissary, Ranger)
Customized Colors, customized rules and settings.
With complete civilopedia support.
klick
disk for download |
|
- Added December, 3rd
- Publisher/Creator: Qelebex
- Size: n/a
- Format: zip
Content: : Ivory is replaced by
coffee (+2 commerce) and Furs is replaced by Cotton (+1 commerce).
We don't kill animals for luxury purposes do we? Coffee
grows on grasslands and jungles, cotton does on plains and food
plains. Replacement of furs will result in less interest through
the arctic circle. Wines does no more have food bonus. No more
feeding up with grapes!
klick
disk for download |
|
- Added December, 3rd
- Publisher/Creator: goodyhut
- Size: n/a
- Format: zip
Content: This bic file has added
expansionist capabilities to all civs that don't have them and
added either religious, scientific, or industrious to the civs
that already have expansionist. Have fun!
klick
disk for download |
|
- Added November, 14th
- Publisher/Creator: Monkspider
- Size: n/a
- Format: zip
Content: changes some are trivial some are far reaching
klick
disk for download |
|
Long
Winded Changes Beta 0.1 |
- Added November, 14th
- Publisher/Creator: Plutark
- Size: n/a
- Format: zip
Content: About 50 rules changes
klick
disk for download |
|
- Added October, 3rd
- Publisher/Creator: Firaxis
- Size: 5.74 Mb
- Format: zip
Content: much stuff to create fansites.
klick
disk for download |
|
Hacked
Civ III - Edit.exe |
- Added November, 3rd
- Publisher: Donarumo
- Size: unknown
- Format: exe
Content: Add and Delete buttons are now visible in the editor.
klick
disk for download |
|
- Added November, 5th
- Publisher: Anunikoba
- Size: Unknown
- Format: zip
Content: Anunikoba has
changed some unit stats to make them more balanced, as well as
some rules modifications
klick
disk for download |
|
Advisor
Elvis Modpack and Version 2.0 |
- Added November, 5th, 7th
- Publisher: Alessandro
- Size: Unknown
- Format: zip
Content: The modpack makes the King of Rock`n Roll your
domestic advisor!
klick
disk for download
klick
disk for download v 2.0 |
|
Colored
Population Heads Modpack |
- Added November, 5th
- Publisher: Tenaku
- Size: Unknown
- Format: zip
Content:
Tenaku Modpack adds a colored outline to the citizens
icons to make it easier to see a citizen's mood. He created the
modpack because much players couldn`t clearly destinguish if the
citizens are happy or unhappy.
COLOR CODE:
Green = happy
Blue = content
Yellow = unhappy
Red = rebelling
klick
disk for download |
|
- Added November, 3th
- Publisher: CyberMan / GameGuru
- Size: Unknown
- Format: zip
Content: Add 10000 gold for player
klick
disk for download |
|
Utility:
Civ III - Copy Tool |
- Added November, 3th
- Publisher: Gramphos / Apolyton
- Size: Unknown
- Format: zip
Content: Gramphos managed to have 21 civs to choose from in a
game
klick
disk for download |
|
- Added November, 3th
- Publisher: GameGuru
- Size: Unknown
- Format: zip
Content: Max Shields on town view
Max Bread on town view
Add 255 Culture on town view
Rush Research on switch project
klick
disk for download |
|
- Added November, 3th
- Publisher: Donarumo / Apolyton
- Size: Unknown
- Format: zip
Content:
Donarumo hacked the Civ3 Editor to reveal the DELETE and
RENAME buttons for many of the Editor windows.
klick
disk for download |
|
- Added November, 7th
- Publisher: Valant2 / Civfanatics
- Size: Unknown
- Format: htm
Content:
Exact binomial probability calculator.htm
klick
disk for download |
|
- Added November, 7th
- Publisher: Armor / Civfanatics
- Size: Unknown
- Format: zip
Content:
Modpack against Corruption
klick
disk for download |
|
- Added November, 7th
- Publisher: TheDuckOfFlanders
/ Civfanatics
- Size: Unknown
- Format: zip
Content:
TheDuck:I have changed the
rule's so that every civ can create every special unit ,at a bit
larger cost than normally
klick
disk for download |
|
- Added November, 7th
- Publisher: Il Mafioso
/ Civfanatics
- Size: Unknown
- Format: zip
Content:
klick
disk for download |
|
- Added November, 7th
- Publisher: Thunderfall
/ Civfanatics
- Size: 2.87mb
- Format: zip
Content:
This modpack makes the game brighter and more pleasant to the
eyes by reducing the amount of yellow color in the game's terrain
graphics. There is also greater contrast between terrain and
terrain objects such as goodyhuts.
klick
disk for download |
|
- Added November, 5th
- Publisher: Gramphos
/ Civfanatics
- Size: n/a
- Format: zip
Content:
This modpack makes the game brighter and more pleasant to the
eyes by reducing the amount of yellow color in the game's terrain
graphics. There is also greater contrast between terrain and
terrain objects such as goodyhuts.
klick
disk for download |
|
- Added November, 12th
- Publisher: Icedan(Sn00py)'s
/ Civfanatics
- Size: 3.46 MB
- Format: zip
Content:
1. New graphics for irrigation
2. Rocky Mountain & Hills
3. Rivers
4. Distinct looking trees and forests
5. Blue water, greener grassland, and raised land
klick
disk for download |
|
- Added November, 18th
- Publisher: Thecrazyroach
/ Civfanatics
- Size: n/a
- Format: zip
Content:
New Leader Heads Images: Bill Clinton, Tony Blair, George Bush
klick
disk for download |
|
- Added November, 18th
- Publisher: Plutark
/ Civfanatics
- Size: n/a
- Format: zip
Content:
Plutark written a really great tutorial on how to add new
units, imporovemnts, wonders, technologies and resources to Civ
III. Its great because the author gives examples and step by step
introductions how to do it !
klick
disk for download |
|
- Added November, 18th
- Publisher: dgerards
/ Civfanatics
- Size: n/a
- Format: zip
Content:
New Civ: The Dutch
klick
disk for download |
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