GM Paul Keres (2675) - GM Mikhail Botvinnik (2715)
[E35]
Moscow vs. Leningrad Match Game.
Moscow, 1941.
[ A.J.G. (+ ChessBase) ]
MODEL GAME:
Castling into an attack, open file on the castled King, attacking a
King after 0-0-0.
1. d4
Nf6; 2.
c4
e6; 3.
Nc3
Bb4,
The Nimzo-Indian Defense.
4. Qc2,
The Classical Line, first played strongly by Capablanca.
[ The Rubinstein Variation starts with
4.e3.
The main line (today) would probably be:
4.e3 0-0; 5.Bd3 d5; 6.Nf3 c5;
7.0-0 Nc6; 8.a3 Bxc3; 9.bxc3, "+/=" {Diag?}
when White has a slight edge. (Several thousand games have
been played in this line.)
One of the earliest examples would be:
A. Burn - O. Bernstein; / San Sebastian, 1911. (1-0)
** ** ** ** ** ** ** ** ** **
** ** ** ** ** ** ** ** ** ** ** **
A current example would be:
GM Kiril Georgiev (2645) - GM Mladen Palac (2561); [E58]
The Seventh (7th) European Individual {men's}
Championships (7th ch-Euro)
Kusadasi, TUR; (R9) / 13,04,2006. ] ] 4...d5!?;
This is good, castling (king-side) is the move often employed in master-level practice today.
[ The main line could be:
4...0-0; 5.a3 Bxc3+; 6.Qxc3 b6;
7.Bg5 Bb7; 8.f3 h6; 9.Bh4 d5; 10.e3,
"+/=" (space + 2B's)
as in the high-level contest:
GM V. Kramnik - GM M. Adams; / ICT, XVI Super-GM (R # 6)
/ Linares, ESP; 1999. (1-0, 38 m.)
[ See MCO-14, beginning on page # 532 for the lines with 4.Qc2. The coverage of the variations of the
lines with 4...d5!?; 5.a3 begins on
page # 35, with column # 07. ] ] 5.
cxd5!?
exd5; 6.
Bg5
h6; 7.
Bh4
c5!; ('!!')
Black vigorously attacks the center.
With his next move, White castles into an incredibly strong attack.
8. 0-0-0?,
Definitely castling into an attack. Some people have said this is
a clear case of Keres' being
made to pitch this game.
While
I will simply state flat out that
Keres was forced to lose on
occasion, this is not one of
them. What I think happened here was
Botvinnik lost a game earlier, in
this same variation to another
player.
(Mikenas, I think.) It was
often said that the great Botvinnik
never lost the game the same way
twice.
(After losing the earlier
encounter, I think he studied the
game carefully and was simply
ready for the
next player. This
same scenario has happened to
virtually every chess player of
any real experience.)
[ Much better was: 8.e3,
(See the diagram just below.)
was sufficient for White to get a (fairly) playable game. ].
8...Bxc3; 9.
Qxc3!?, (Maybe - '?!/?')
White strives for piece activity and
open lines. He also probably did not
want to break up the
pawn structure
in front of his King.
[ By playing (the better) 9.bxc3!?,
"=/+" (See the position just below.)
White could at least close the
c-file. But his position remains
bad. {A.J.G.} ].
9...g5!;
Breaking the pin with near decisive effect.
10. Bg3
cxd4; 11.
Qxd4
Nc6;
Gains a tempo.
12.Qa4
Bf5!;
Catching White's King in the open and keeping him there. .
13.e3
Rc8!;
Boom! Black puts a Rook on the same file as White's King. What could be simpler?
(This has gotten ugly real fast. White's game is nearly lost, beyond any saving.
{A.J.G.})
***
14. Bd3
Qd7!;
Aside from the fact that Black protects his Bishop on f5; he (now) also has the nasty threat
of playing ...Nb4 discovered check; winning White's Queen! {A.J.G.}.
15. Kb1
Bxd3+; 16.
Rxd3
Qf5; 17.e4,
This looks pretty much forced.
[ Or 17.Qc2
Nb4; 18.e4
Qd7;
19.Qd2
Nxd3; "-/+" ].
17...Nxe4!;
Black employs the Third (3rd) Morphy principle.
(Always avoid excessive
exchanges when you are attacking.)
Black now threatens ...Nxg3 and
...Qxd3+; winning.
The
First (1st) Morphy Principle is
rapid development; & bring ALL
{and new} pieces into play.
This may sound simple now,
but when Morphy started playing
these ideas in the mid-1800's
they
were nothing short of
revolutionary. Many "Book" lines
were completely refuted by the
way Morphy
played the opening.
The
Second (2nd) Morphy Principle is:
When you are ahead in
development, (You have completed
your mobilization of your pieces.); and you have your opponent's King
trapped in the center ...
- OPEN
LINES AT ALL COSTS!!
Again, while this will
surprise no
GM today, this again was a new
idea in Morphy's time.
Morphy's
games are full of examples of
the 2nd Principle.
THE Repeated and CONSTANT
application of these ideas were
found in Morphy's games ...
---> and
NOWHERE ELSE!!!!) 08 Feb, 2001.
{A.J.G.}
[ 17...Qxe4?; 18.Qxe4+
dxe4;
19.Rd2
0-0; allows White to survive. ].
18. Ka1,
Defending the only way that he can.
(White has removed his King
from any possible discovered
checks and/or pins.)
{A.J.G.}
[ 18.Nf3?
Nxg3; 19.hxg3
Qxd3+;
("/+") or 18.Qc2?
Nb4; "-/+" ].
18...0-0; ('!')
There are all kind of weaknesses around Black's King, but White will not be able to exploit them
due to his underdeveloped state.
(Black now also threatens ...Nxg3; followed by ...Nb4; winning. He could not do this as long as the
Knight on c6 was pinned to his King.)
{A.J.G.}
19. Rd1
b5!;
"-/+"
A nice decoy sac.
20. Qxb5,
White is quite lost.
The following analysis will show that White has no way to save his game.
[ Fritz 6: Line # 1.) 20.Qxb5
Nd4; 21.Qe2
Nxe2; 22.Nxe2
Nxg3; 23.fxg3
Qf2;
24.Nc3
d4; "-/+"
- 6.78/9
Fritz 6: Line # 2.) 20.Qa6,
- 6.94/7
20...Nb4;
21.Qxa7
Nxg3;
22.a3
Nxh1; 23.Nh3
Nxf2;
(23...Qc2!)
24.Rf1
Nxh3!; 25.Rxf5,
(25.axb4
Qxf1+; 26.Ka2
Ra8; "-/+")
25...Rc1#;
Fritz 6: Line # 3.) 20.Qa3
Nd4; 21.Qxf8+
Kxf8;
22.Nf3
Nc2+; 23.Kb1
Ne3;
(23...Nxg3!?; 24.hxg3
Na3+; 25.Ka1
Qb1+!; 26.Rxb1
Nc2#. Or - 23...Nd2+!
"-/+")
24.fxe3
Nxg3+;
("-/+") - 7.31/9
].
20...Nd4; ('!')
With every move, Black draws the noose tighter. .
21. Qd3
Nc2+!;
Black digs the White King out of the corner.
22.Kb1
Nb4;
("-/+") White Resigns. 0-1.
(White must move his Queen
and fall prey to a deadly
discovered check. This will entail
an overwhelming
loss of material,
so ... White bows - and lets the
curtain fall.)
{A.J.G.}
Note:
Many different sources
give various/different versions of
this game. But the first 20 or so
moves
are not in dispute.
[This game was more than likely
played between Keres & Botvinnik
in the annual Moscow vs. Leningrad
Match in 1941. It was probably
played in Moscow.]
{A.J.G.}
My notes are based on a very
abbreviated version of this game
that I got from my ChessBase
db.
I have
spent many hours updating and
making them complete.
{A.J.G.}
0 - 1
***
Game first posted on my web site on June 27th, 2002. (Last
edit/save on: 06/20/2013
.)
(Code
Initially) Generated with
ChessBase 8.0
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