"I Cheat, I Laugh, I Kill you"
A Blackjack Original Home Uber-Cheater Deck by David Wilson
I
played this deck at GenCon SoCal in the multiplayer tournament. I
could shoot with the best of them and had a lot of fun. Perhaps
the coolest part of the game was frustrating my fellow blackjacks
player across the table from me. It seems he worked hard to get
"Nasty Docs" in play. I would go over and camp on his
deed and he would send a guy to fight me. He made certain to have
control of the terribly bad doctor's office so if I killed him
(which I invariably did) he could harrow the dude, which he would
do by acing another dude he controlled. It annoyed him to no end
that when it came time for his newly harrowed compadre to get his
pull, I would pull an Ace. This I did at least three times in a
row, before pulling a two. This meant that he lost at least six
dudes all in fighting over Nasty Doc's. I'll
explain why certain cards are in the deck as I list them. STARTING
POSSE: Black
Jack Experienced 2 Bob
Bidwell Experienced William
Rose Lawrence
Goodman Starting
Posse Cost is 17, leaves enough to pay Jack's upkeep if (more
likely WHEN) I lose lowball. With this deck, even Bob and William
Rose can shoot pretty darn straight. Bob is just added income or
influence where needed, as well as improved cardflow. ACE VALUE
DUDES: Dustin
Halloway Shouting
tom Victor
Navarro Charlie
Landers Alfred
Barkum, Jr. Shouting Tom can be worth a victory point. Dustin has his
built-in deputize. Victor Navarro is excellent for joining those
odd shootouts where Death's Head Joker's appear, just in case
Blackjack gets out there in trouble. TWO VALUE
DUDES: Cassidy
Greene Walkin'
Dead Seeking
Fury Cassidy can help with bullets, Seeking Fury helps with Cards.
Walkin' Dead is just a cheap shooter and originally this deck had
four of them in it, before I toned it down a bit. I decided I
needed some guys with influence in it. THREE
VALUE DUDES: Mr. Bones Singing
Feather Rhett
Caufield Reggie
Cornell Hope in
Winter Devil
Bats Dread
Wolf Pack "Lucky"
Ted Each of these cards have a valid purpose in the deck.
"Lucky" Ted can take a bullet, a shotgun blast, and is
dirt cheap. The Wolf Pack likes to catch dudes off alone and call
them out to earn a +3 bullet bonus, making him the baddest lobo
in town as long as the werewolf doesn't show up. Hope in Winter
should be a staple in most Blackjack decks, as only the dealer
who starts a job boots at the beginning and end of the job. Devil
Bats are useful when you outnumber another player in a shootout,
Reggie can kill some bothersome events, plus is a cheap
two influence to drop into the game, even if he does not stay in
play. Rhett can annoy the other player by stealing Ghostrock. Mr.
Bones can go grab that cheating card that just walked by in
lowball. Of them all, though, Singing Feather is my absolute
favorite. Keep Running into Harrowed stuff-- Singing Feather is
the answer. My favorite thing for Singing Feather to do is to
cancel the original Ghost when he attempts to cancel an action
which targets him.. MIXED
VALUE DUDES: 4 Wendigo
Garrison (unexperienced) 7 Mae
Parker Q Rachel
Sumner (experienced is preferred) Mae is a great off value shooter, Rachel experienced has her
job to grab control points and convert them to victory. Wendigo
makes your hand better when you cheat. ACE VALUE
ACTIONS: (and you know they speak louder than words) Cheatin'
Varmint Night
Haunt Attack Out of
Ammo Only
Winged 'Em 2 x Human
Shield TWO VALUE
ACTIONS: (and these speak loudly enough, too!) Deputize 2x Start
Again 2x Stoker
Versus Knicknevin It is likely that a future version of this deck will swap out
the Night Haunt for another copy of Deputize or another copy of
Human Shield. Also, I may give up a Start Again for a second
Deputize. Sometimes having only one deputize in the deck makes it
hard to get to. THREE
VALUE ACTIONS: (and these are voice raisers as well!) 2x
Massacre at High Noon OFF VALUE
ACTIONS: (and these CAN SHOUT! or make an opponent curse!) 8
Dominion 8 What
this Town Needs J Shallow
Grave Q Legal
Deck These cards are open to change depending on what you really
want to do. I've seen some players pack 4 copies of ACE in the
HOLE in these slots and perhaps at least one of them ought to be
an ACE in the HOLE. Dominion is just really, really nasty against
a harrowed power deck, but this deck doesn't really care if the
opposing player is harrowed or not because it intends to kill the
opposing harrowed dudes by pulling ACE's after the shootout is
over. The once copy of legal deck is primarily to deal with DHJ
and/or spell deck's Fool's Jokers. Shallow Grave lets me shuffle
another dude of the right value back into my deck. The dominion
might also be replaced with an extra copy of what this town
needs. EVENT:
Just ONE, but it is a crowd pleaser! Gareth
Comes to Town Once upon a time, someone said, "Somethin's got to be
done about them stinkin' spell decks!" They were right, and
Alderac responded with this spell- hosing event which forces all
dudes with spells to discard ALL but one of their spells.. . If
you ever want to see a Whatley weap, this is the event that
brings more tears to their eyes than peeling a passle of onions. ACE VALUE
DEEDS: The Lode Lord
Grimley's Manor (experienced) Union
Train Depot No- Tell
Hotel TWO VALUE
DEEDS: Big Doc's
Casino Buffalo
Chip Saloon THREE
VALUE DEEDS: New Town
Hall The deeds are all pretty self-explanatory. Rachel Can do her
job on any control point deed, so she can quickly convert the
control points on deeds I control to victory points. This is
helpful with the lode, because should, for some unforeseen
reason, I lose a gunfight there, my opponent should not have a
huge stack of control/Ghost rock producing stuff there until such
time as I return. Big Doc's lets me deny my opponent ghostrock
from lowball, while the New town Hall and the Lode can just grow
and grow, especially if they are positioned next door to one
another. Lord Grimleys won't need defenders unless someone goes
to arson it. ACE VALUE
GOODS: 3x Kenny THREE
VALUE GOODS: New Hat The goal of the deck is to kill other people's dudes with
Blackjack (protecting him with Kennys or wimpy mooks from Death's
Head jokers etc.) while building points on the lode, converting
them with Rachel, and gaining victory on the New Town Hall as
well.