Composing: Character Creation for a Chanteur
Composing: Character Creation for a Chanteur
When someone chooses to play a Chanteur, most think musician, and nothing else. Not all Chanteurs need be musicians, despite the musical nature and overtones of the Guild. As with most other Guilds, the musical “theme” is a front for the rest of Stygian society, just as a Pardoner is not always religious or a Monitor business-like. Anyone who wants to manipulate emotions, has had their emotions manipulated, or wants to be accepted while still remaining free to make their own choices are excellent fodder for a Chanteur character.
Like all player characters, Chanteurs must have a motivation. The art of Keening is one of the most flexible ways to express that motivation and make it work for the character. Characters with Keening can manipulate others not just for information and services, but also for solitude, company, or self-satisfaction. Giving someone else an emotional high can lead to friendship, anger, or addiction, depending on what your character wants.
That said, most Chanteurs should probably have Social as their first or secondary attributes category, since it makes it easy to shine in highly social situations, a place most Chanteurs end up in at one point or another. As an added benefit, the lesser Arcanoi (Dirge, Ballad, and Muse) involve Charisma or Manipulation.
Physical skills are useful in working with Crescendo and Requiem. They are also useful for characters who aren’t as accomplished at emotional manipulation and would rather be more “direct.”
Mental skills do not come into play much in terms of Arcanoi. However, strong mental abilities are excellent for characters who want to use Keening to outwit rather than manipulate, not to mention the advantages for beginning in Combat via Wits or making successful Perception checks.
In terms of Talents, most Chanteurs will naturally have a bit of Expression. Alertness and/or Awareness helps with judgments of the best times to use Keening. Subterfuge will help a character who gets caught cover their tracks, while Empathy might help a character make more of their abilities to a certain person or group of people. Likewise, Performance is a good Skill for many Chanteurs to take. Also appropriate for many Chanteurs would be Etiquette, and perhaps even Leadership for one who is especially charismatic. As for Knowledges, at least one dot in Linguistics is appropriate, especially for properly “trained” singers or Chanteurs; most singers who graduate from a college of music are required to know at least one foreign language.
Abilities in the Player’s Guide that are good ideas for Chanteur PC’s could include Carousing, Diplomacy, Seduction, Style, Dancing, Fast-Talk, Misdirection, Singing (duh!), Storytelling, Dead Languages, History, Lore, and Slang.
For Merits, Chanteurs would probably find Concentration, Eidetic Memory, Iron Will, Self-Confident, Ambidextrous, Natural Linguist, Fast Learner, Reputation, True Love, and Luck the nicest and easiest to work with. Most any Merit will work for a Chanteur, though. It all ultimately depends on the character.
As for Flaws, Overconfident, Compulsion, Intolerance, Distinctive Appearance, Notoriety, and the Bard’s Tongue would probably be standard ones for a Chanteur to deal with. More difficult, but interesting ones to try include Shy, Curiosity, Lifesaver, Absent-Minded, Twisted Apprenticeship, or Disembodied Shadow.
Merits and Flaws
Lyrical Voice (1 Point Merit)
Your voice always naturally carries a bit of your Keening ability. While you can still disguise it with Sotto Voice, you can also uncannily effect the emotions of others in the process. As a result, Manipulation and Charisma rolls have a –2 difficulty.
Supreme Soprano (2 Point Merit)
You have an impressive range, to the point you can shatter glass at the right note. Any time you use the abilities Crescendo or Vibrato, your difficulty is reduced by 2.
Melodic Memory (2 Point Merit)
You have the uncanny ability to remember a song note for note the very first time you hear it, and then be able to repeat it perfectly without practice. You can recreate it flawlessly on any instrument you can play. You gain one automatic success per scene for rolls involving these songs.
Multi-Talented (3 Point Merit)
You can sing, play three instruments fairly well, and dance to boot. You are a one person entertaining machine. If for any reason your instrument of choice is lost, you can practice your Keening arts with any instrument in your reach, including your voice, with no penalty to your dice roll.
Prodigy (4 Point Merit)
Perhaps you sing like no one else, or your skill at using an instrument is a marvel to behold. Either time you use your musical talents in an Arcanoi, reduce the difficulty by two.
Diva (1 Point Flaw)
You can sing, and you know it. So does everyone else. And some people don’t like your attitude, or your talent. Any time you get into a situation where you sing, the difficulty of any social rolls are increased by 1.
Torch Singer (2 Point Flaw)
You can sing, but all your songs are depressing as hell. As a result, the only emotion your audience tends to experience are sadness, anger, depression, etc. For any roll that involves an upbeat emotion or song, your difficulty is increased by 2.
Limited Range (3 Point Flaw)
For some reason, you can use one of the Keening arts and use it pretty well. But, you can’t really handle the others. When you take this Flaw, pick one ability at random out of the ones you have that can be used with the difficulty reduced by one. Any other arts have their difficulty increased by 2. Any time you get a new level in Keening, you must re-roll the random effect.
Shortness of Breath (3 Point Flaw)
You can use your abilities, but for some reason you can’t sustain them and the effects last for a brief time. For any situation where you use your arts, you may only use a Keening ability once a scene without penalty; for each additional use, the difficulty is increased by two each time. In addition, subtract one success from each roll you do related to the Keening arts.
The Bard’s Voice (4 Point Flaw)
No matter how hard you try, you cannot disguise your Keening abilities. Whenever you talk or sing, someone will immediately identify you as a Chanteur. This could lead to distrust between you and anyone trying to work with you, for fear you might try and manipulate them with your powers. The Guild is not fond of those with this flaw, and will usually not let you move above the rank of Choir or let you join any special branch because of the possible identity breach. You cannot use Sotto Voice, and any Keening rolls involving willpower as the difficulty are increased by 2.
Tone Deaf (5 Point Flaw)
Fate dealt you the art of Keening, but in truth, you couldn’t sing to save your Corpus. You are able to use the Keening arts, but they are not exactly a pleasant listening experience for those around you. Anytime you must use your singing to change the emotion of another, you gain +3 difficulty to any rolls.
Chanteur Background
Patrons
An artist may have true talent, but no one can live on an empty stomach. Chanteurs are no exception; they are all too happy to accept trinkets and treasures from those who appreciate their art. A Patron can make or break a Chanteur, since they provide the most assured means of survival for them by providing a steady stream of resources. Chanteurs do not just work for oboli, however. They can be just as easily paid in information, protection, artifacts, or whatever strikes their fancy.
Chanteurs can take more than one Patron, but most keep one and one alone. Many fear, and it has happened, that two of their patrons might bear ill will towards another and both will cut their resources off for fear that the Chanteur will be playing spy or putting themselves in danger.
1 dot: One fairly minor patron, perhaps a low-ranking official or small-time Renegade leader.
2 dots: A slightly higher ranking patron, perhaps a lower Legion officer or the head of a small Heretic sect.
3 dots: A mid-ranking patron, such as a Regent, or the leader of a large Renegade gang.
4 dots: A high ranking patron, like a Citadel leader, or the head of a large Heretic cult.
5 dots: An extremely powerful patron, like a Deathlord.
Chanteur Skill
Musical Instruments
Although singing tends to be the most common and easiest gift among Chanteurs, not all of them are particularly skilled singers. Some are extremely talented instrumentalists and are far better at using them to express themselves then their voices.
1 dot: You took some piano lessons in high school.
2 dots: You did well with your band at some local clubs.
3 dots: You played with a city symphony orchestra.
4 dots: You could play duets with Yo Yo Ma and Eric Clapton.
5 dots: You could make Hades himself rock out.
Alternate Arcanoi Abilities
“Music should never be harmless.”
~ Robbie Robertson ~
Level 1: Serenade
Level 2: Piper’s Tune
Level 3: A Cappella
Level 3: Vibrato
Level 4: Quavering Note
Level 5: Berceuse
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