Site hosted by Angelfire.com: Build your free website today!
“Where In Hell Are We?”
or How To Build a Necropolis in Four Easy Steps

So, there your party is, right in the thick of the action. They’re running away from sixteen angry Doppelgangers, they’re weaponless, and they’re looking for help. And someone asks the inevitable question…”Just where the heck are we anyway?”

Do you know? Are they rounding the corner into a back alley? Or is there a Legion prescient just up the road they can seek help at? The success of a campaign is based largely upon how much the Storyteller knows about the environment the characters are in. If have no clue where your characters are and are making it up as you go along, this leads to frustration on your and the characters behalf.

“Is an alley to our right or left?”
“Um, I think I said right.”
“I’ll go to the left!”
“No, wait, it was on the left!”
“Okay, I’m going right…”
“No wait, left leads to the next street over. I think.”
“ARGH!”
*sound of ST being pelted by 10-siders.*

You, as the ST, need to be prepared for any eventuality in the campaign, and knowing where you are saves you a lot of trouble. Planning environments in advance can help prevent several problems, and keep a campaign running smoothly so you can worry about other things. And at the very least, it’s just one less thing to worry about.

Here are four suggestions for ironing out location problems in a campaign.

With the suggestions above, creating settings for a story should be a breeze. And now, whenever a PC asks for details, you can fill them in quickly. The only thing they have to worry about now are those sixteen Doppelgangers.



"Wraith: The Oblivion" and other publications owned by White Wolf are trademarks of White Wolf Publishing, Inc. This page is provided as a free resource; we do not make a profit from this page in any way.

All original materials and concepts are copyrighted J & K Productions. Resources may be borrowed for personal use, but may not be sold or distributed without our permission. You may not reproduce any original material on this page on another website or forum without asking our permission first; we will take action if there is such an occurance.