“Do not fear the storm…feel the storm. Become one with it. Drift with it, and it will take you places you’ve never thought of in your wildest dreams.”
Rigoria is a fairly new Arcanoi seen in the Shadowlands. The creation of it can be traced to shortly before the Fifth Maelstrom; some say it was in use before then, but many historians scoff at this idea.
The creator of Rigoria is said to be a Victorian-era scientist named Augustine Bennett. Bennett came into a Wraith world thrown into chaos by the increasing ferocity of the Tempest. Deeply logical and very curious, he studied the Tempest, gathering data himself or from local Doomslayers and Ferrymen. As he worked, he fell witness to the Fourth Maelstrom; struck by its power and the damage and pain it caused, he went about his studies with renewed effort, attempting to wrest data from the local Legion offices and even daring to attempt to speak with Charon himself. Shortly after the Fifth Maelstrom, Bennett apparently succeeded in using his data to create a new Arcanoi. Not on the best of terms with the Hiearchy, Bennett began teaching the difficult art to the nearby Renegades and Heretics. The Legion eventually got word about the new powers; afraid that they would be used against the Hiearchy, they tracked down and captured Bennett. Bennett was never seen again; it is rumored he is in a prison, teaching his arts to the Legion officers by day and the other prisoners by night.
Stormshapers can be identified by their eyes; the eyes will appear filmy at first glance, but a closer look reveals a mist swirling over the surface, just like the Tempest. Most Stormshapers eventually develop white flecks on their normal eye color as well.
The GuildThe informal Guild that formed after Bennett’s dissappearance dubbed themselves the Stormshapers. The select few who had mastered the art set up “studios” where interested wraiths could go after much searching and learn Rigoria. These studios are discovered and disbanded on a regular basis, but there are always a few in secret. Stormshapers themselves, because of the confines they must teach and learn in, are quite amicable to each other. A Stormshaper in any given area will know almost all, if not all, of the others by name. As a result, the Stormshapers have formed a neat network that is making it harder for the Legion to locate and shut down the training schools. Traitors are frowned upon and are almost always tracked down and punished accordingly, usually by throwing them into the maw of a Spectre or disappating them and throwing them into the middle of the Tempest.
Basic Abilities:Ghostly Air: By using this ability, the user causes a small portion of the Tempest to gather around them, blowing around them like a mist. This has a number of uses, from creating an intimidating-looking fog around the user to helping them gather material to shape for use.
System: Roll Manipulation + Rigoria (difficulty 5). Only one success is needed to get a small portion of the Tempest to gather and float around the user. More successes create a thicker mist, and thus more material. One success is equivilent to a fistful of mist.
Spider Web: With this art, a Stormshaper can temporarily harden the Tempest in mist form. The user can “walk on” the Tempest, create a small net to briefly trap an enemy, or skim materials out of the storm.
System: Roll Dexterity + Rigoria (difficulty 5). One success creates a small, paper-thin patch of solid Tempest that will support the weight of an average wraith. More successes make the patch thicker or stronger. The thickness may never exceed two inches. The patch will only last for a few turns, no more than the number of successes, before fading away.
This art costs 1 Pathos.
Level One: Foggy Clay
Level Two: Mist Shaper
Level Three: Storm Shield
Level Four: Tempering the Tempest
Level Five: Cloud Rider
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