_|_|_| _| _| _|_| _|_|_| _|_|_| _|_| _| _| _| _| _| _| _| _| _| _| _| _| _| _|_|_| _|_| _| _| _| _|_|_| _|_|_| _| _|_| _| _|_| _| _| _| _|_| _| _|_|_|_| _| _| _| _| _|_| _| _|_|_|_| _| _| _| _| _| _| _| _| _| _|_|_| _| _| _| _|_| _|_|_|_| Version Final Last update 3/10/01 1:40 EST AN FAQ BY RADITZ-SAN 2 AKA Magician Type 0, Real name Casey Morris The latest version of this FAQ can be found on my computer. You can't see it now. :Ŝ If you wish for an earlier version of this FAQ then that's a real shame. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ LEGAL STUFF ŻŻŻŻŻŻŻŻŻŻŻ This FAQ is İ2000 Casey Morris. You can do whatever with it... publish it, post it on your site, whatever the law allows with it SO LONG AS you DON'T ALTER IT. Altering can include cutting out parts or credit. You can cut the ASCII art, I could care less about that. Also, you must E-MAIL ME. YOU DON'T HAVE TO WAIT FOR MY PERMISSION but you MUST e-mail me. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ABOUT E-MAIL ŻŻŻŻŻŻŻŻŻŻŻŻ ... I'm willing to answer questions on the game. I'm willing to take complaints as long as they are INTELLIGENT. I'm willing to take praise. I'm NOT willing to take spam. If I want whatever you're advertising I can find it! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ INDEX ŻŻŻŻŻ 0. About stuff 0. About This game 1. About this FAQ 2. About me 3. Version History 1. Character Evaluation 1. Sonic 2. Tails 3. Amy 4. Eggman 5. Metal Sonic 6. Fang 7. Knuckles 2. Courses 1. Purple GP 1. Emerald Hill 1 2. Hill Top 1 3. Dark Valley 1 4. Casino Night 5. Desert Road 1 6. Iron Ruin 2. White GP 1. Desert Road 2 2. Rainy Savanna 3. Ice Cap 4. Hill Top 2 5. Mystic Cave 6. Emerald Hill 2 3. Blue GP 1. Dark Valley 2 2. Quake Cave 3. Baloon Panic 4. Emerald Ocean 5. Milky Way 6. Death Egg 4. Final GP 1. Go Final! 4. Ever important, ALWAYS applying rules! 1. Turning 2. Items 3. Controls 5. Thanks to... 6. Contact 1. E-Mail 2. AOL Instant Messager ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 0-0. About this game ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Sonic Drift is and incredibly fun game for Game Gear. It's sort of like Mario Kart, but with Sonic Characters and more fun. Of course if you're reading this you must know that so I won't waste your time. 0-1. About this FAQ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş This FAQ was started out of boredom. It was finished out of love. 0-2. About me ŻŻŻŻŻŻŻŻŻŻŻŻŻ ş I'm just an obnoxious person who had nothing to do. And I've only finished one FAQ, which was for Dynamite Cop. Probably because I ENJOYED that, unlike the other work of done, which is boring. Bah. :Ŝ The goal of this FAQ? To get me notoriety and blow as much time as I can. Whee. :Ŝ 0-3. Version History ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Version 1-1 (11/27/00)- Initial Release. I made the New and Noteworthy section (Wow, CJayC, are you feeling alright? :Ŝ)! ş Version 1-2 (12/30/00)- I got a Sidewinder Gamepad, that'll make this easier. Another thing, I made a HUGE discovery. Check 4-2. I am also going to make my maps more accurate from now on. Added thanks section. Also, I got a much more comfortable chair. Christmas rules. :Ŝ I'm also addicted to Team Fortress Classic, so don't expect me on AIM much. :Ŝ ş Version 1-3 (NOT RELEASED)- Added more maps. ş Version 1-4 (02/01/01)- White GP done. ş Version 2-1 (02/01/01)- Unless someone finds an error, this FAQ is finished. I'll start on a Sonic Drift 1 FAQ tommorrow. Version Final (3/10/01)- Added info about the final GP, got better ASCII art. Fixed Balloon description. Got the actual cart and Game Gear. It's amazing. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Character Classifications ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş These are here to help select a character. I strongly recomend picking a character with good acceleration because of the need to brake, especially in the later levels. ş Acceleration: How long it takes to get from 0%-100%. The time will be given along with a grade. The grading system is as follows... 0'03"99 or less: //// 0'04"00 to 0'04"99: ///- 0'05"00 to 0'05"99: //-- 0'06"00 and up: /--- (Please note, I'm not perfect at hitting start, so these may not be perfect, but they're DAMN close. :Ŝ) ş Coolness: Self-explanatory. Not like it really matters, but... shut up. Uses same scale as below. :Ŝ ş Speed: Ack, this had to be purely subjective. So no precise numbers. They'll be graded on a simple scale of three. A "/" is a full space while and "-" is an empty one. Example: //- =2/3. Why? Because it's prettier than using Y/3. :Ŝ These were all attained by watching them on Emerald Hill 1 ş Handling: Handling, subjective. Y/3. Booooring. :Ŝ ş Class: The general group a character falls into. The classes, in honor of the GPs (:Ŝ) are the following: Purple: Fast, poor acceleration. Recomended for experts. Poor Handling. Practically useless in the Blue GP, however, because of the need for sharp braking. Excell in the purple GP because the turns are the softest. White: Middle characters. They don't really excell in anything, and there lies the problem. Not recomended for anyone, thank GOD there are only 2. :Ŝ Blue: Fast acceleration, but low speed. Best handling. Thrive everywhere. 1-1. Sonic ŻŻŻŻŻŻŻŻŻŻ ş Biography: The blue hedgehog that's in every one of the Sonic games. If you don't know who he is you've been living under a rock. His arch-rival is Dr. Robotnik, the sinister Dr.! Always foils his plans, oh, yippee. I like Metal Sonic better. :Ŝ ş Acceleration: 0'03"02 //// ş Coolness: ////- ş Speed: /-- ş Handling: /// ş Class: Blue 1-2. Tails ŻŻŻŻŻŻŻŻŻŻ ş Biography: An orphan Sonic adopted or something. He'd rule if he weren't such a wuss all the time. :Ŝ At least he can fly and stuff, unlike sonic, who can just run. :Ŝ ş Acceleration: 0'03"20 //// ş Coolness: ////- ş Speed: /-- ş Handling: /// ş Class: Blue 1-3. Amy ŻŻŻŻŻŻŻŻ ş Biography: Sonic's irritating girlfriend. And some of her levels drove me NUTS in Sonic Adventure. >:( ş Acceleration: 0'06"26 /--- ş Coolness: ----- ş Speed: /// ş Handling: /-- ş Class: Purple 1-4. Eggman ŻŻŻŻŻŻŻŻŻŻŻ ş Biography: Better known as Dr. Robotnik, this idiot's evil plans are always foiled by a blue hedgehog. That's never good. But he made Metal Sonic, so I forgive him. As far as I know, this is the first Sonic game in which he is referred to as Eggman (arguably a landmark) ş Acceleration: 0'05"32 //-- ş Coolness: ///-- (He's lucky Metal Sonic and Gamma, like, totally rock. :Ŝ) ş Speed: /// ş Handling: /-- ş Class: Purple 1-5. Metal Sonic ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Biography: I don't know much about him, but he's like Sonic with blades and stuff. And he's WAY more evil than that loser Robotnik. ş Acceleration: 0'03"70 //// ş Coolness: /////// (That's right, 7/5. He's THAT cool. :Ŝ) ş Speed: /-- ş Handling: /// ş Class: Blue 1-6. Fang ŻŻŻŻŻŻŻŻŻ ş Biography: What the hell? I THINK he's from that triple chaos game or whatever it was called. Bah. But can you really NOT like a purple cat in a cowboy hat? I thought not. ş Acceleration: 0'04"16 ///- ş Coolness: ////- ş Speed: //- ş Handling //- ş Class: White 1-7. Knuckles ŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Biography: An echidna. Used to be on Robotnik's side, then found out Sonic was REALLY the good guy and joined his side. Uhm... yey? ş Acceleration: 0'04"38 ///- ş Coolness: ////- ş Speed: //- ş Handling: //- ş Class: White ________________________________________________________ 2. Courses ŻŻŻŻŻŻŻŻŻŻ ş Here I will guide you through every course in the game! You'll receive a map along with tips! A will represent the start and the rest of the points... it's really NOT that difficult to figure out these maps. Just remember that capitol letters are first. 2-1. Purple GP ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Difficulty:/-- 2-1-1. Emerald Hill 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map ŻŻŻŻŻ RSTUV MNO Q W L P X K Y J Z IHGFEDCBAgfedcba ş Tips ŻŻŻŻŻŻ ş This stage is simple so it is great for tests. I tested the characters here. The straightaway is at least ĵ of the course. The only one category that isn't good to test here is handling. :Ŝ ş Points I-J, L-M, O-P, P-Q, Q-R, V-W, Z-a, W-X, Y-Z: Brake here so you don't drive off the road (depending on you racer you may have to lay off the accelerator). ş Be careful not to turn and brake too hard, you might spin out of control. ________________________________________________________ 2-1-2. Hill Top 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş MAP MNOPQRST GHIJKL U F baZYXWV E c D d ijklmn C e h o B fg p A q ş Points T-U, b-c, f-g, n-o: These are more challenging turns you might need to brake at. ş Throughout this course there are rocks you can jump on. Try to get to them, it improves your speed, but don't go out of your way. ş Rings are worth points. If you don't have to go out of your way get them. ________________________________________________________ 2-1-3. Dark Valley 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map IJKLMNOPQR fghi H S e j G T d k F U c l E V b m D W a n ABC X Z opq Y ş This course is shaped like "SR." Those shameless creeps, trying to sell Sonic R. :Ŝ ş This level is irritating because if you go off the track, you fall, which wastes precious time ş Points C-D, H-I-J, Q-R-S, V-W, X-Y-Z, e-f-g, h-i-j, j-k-l, n-o-p: Sharp turns, blah blah blah. :Ŝ ş Points S, h, l: There's a spring here. ş Points M, b, d: Get to the spring, there's a break in the road here and the spring is the only way to avoid falling. ş Point e: There's some weird rocket here. The screen flashes white when you hit it, I'm not sure what exactly it does. ________________________________________________________ 2-1-4. Casino Night ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map LMNOP XYZa K Q W b J RSTUV c I d HG FE e DC f BAihg ş Ahh... the casino night zone. I remember that stage.. mostly for the fact it took me around 30 tries to beat Robotnik there... ş Is that some sort of crow? ş Points B-C, D-E, H-I, I-J, K-L, P-Q, Q-R, V-W, Z-a, d-e, e-f-g: Turns, yey. ş Points F, L, P-Q, e-f: Ramps to jump on. Yesss. :Ŝ ş Points H, P, R, Z: A weird orange thing that you bounce off of if you hit it. ş Point M: A star that makes the screen flash white. I haven't the foggiest what it does. :Ŝ ş Point N-O: There is no ground here. ş Points M, a-b, d-e, i: Red Boxes. ş Points P, Q-R: Robotnik ball ş Point g-h: Two ramps at one point?! It's almost too good to be true! ________________________________________________________ 2-1-5. Desert Road 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map FG E H STUV D I R W C J Q X B KLMNOP Y A Z m lk a j i b hgfedc ş An... eagle? :Ŝ ş I'm not going to pointing out turns anymore. The map is right there and I can get a lot more done a lot faster if I stop labeling them. Sorry. ş Points B-C, R, R-S, a-b: Red Box ş Points J-Q, b-i: Half-pipes ________________________________________________________ 2-1-5. Iron Ruin ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map ABCD fghijklmnopqrs E e t F d u IHG c 4321zyxwv J b 5 K a YX 6 L Z W 7 #$%^ MNOPQRSTUV 8 @ 9 ! 0 ş I'm running out of symbols... ş Points G-J, 2-6: The left side of the course is vacant here. ş Points I, e, p: Red Boxes ş Points L-M, j, 0-!, %-^: Robotnik Balls ş Points X, x, 9: Spring ş Point e-i: The right side of the course is vacant here. ş Point !-#: Both sides around you are vacant. ________________________________________________________ 2-2. White GP ŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Difficulty://- 2-2-1. Desert Road 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map klmnopqrstuvwxyz 56 j WVU 1 4 7 i X TSRQ 23 8 h Y P 9 g Z O ! fedcba M @ L # ABCDE G I K $ F H J % ş These courses keep getting longer and longer. :Ŝ ş Points J-K, l, 8, #: Red Box ş Points m-x, 8-9: Tunnel ________________________________________________________ ş 2-2-2. Rainy Savanna ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map 5 H abcdefghij 4 G I Z k 3 F J Y l 2 E K X m 1 D L W n yz C M V o x B N U p w A OPQRST qrstuv ş Does anyone else hate school? That's not really relevevant, but I never miss a chance to say I hate school. :Ŝ ş The lightning here really sucks because it screws up your vision. Ah well, we're almost halfway through, they can't still be doing Emerald Hill 1. :Ŝ ş Poitn I-K, b-c, f-i, n-p: There's a bunch of white stuff on the road. It doesn't seem to have an adverse effect on your performance, so go on. ş Point M-N, q, t, v, 1: Spring ş Point N, Y,d, n, y: Blue Box ş Point B, l-m: Black Box ________________________________________________________ 2-2-3. Ice Cap ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map OPQRSTUVWX de N YZabc f M g L h K i J E j IHGF DCBAqponmlk ş My maps should be more accurate from here on out, yey! ş Turning here is actually more difficult rather than out of control... :Ŝ ş Points D, J, K, K-L, P, U-V, V, X-Y, Z-a, c, d-e, f-g, g, h-l, o-p, p-g, q-A: Snowman. Avoid it, it slows you down. ş Points L, f, g-h: Red Box ş Point M-O: Half Pipe ________________________________________________________ 2-2-4. Hill Top 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map NOPQRSTUVWXYZ M a IJKL b H c GFE d DCBAhgfe ş I know this map is horrid, but there's only so much you can do with text... >:[ ş Points E, W: Yellow Box ş Point E, W, Z, b: Ramp ş Point M-N: Blue Box ş Points N, P-Q, S: Two Ramps ________________________________________________________ 2-2-5. Mystic Cave ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map abc e g ijkl Z d f h m Y EFGHI n D JKLMNO o C X P p B WVUTSRQ q A r ş Nearing the end of the White Grand Prix... ş It looks confusing mostly because it is. :Ŝ ş Quite Possibly the coolest stage in the game... :Ŝ ş Points D, E, X: Spring ş Point F-G, Q, l: Black Box ş Point L-M, S, S-T, b-c, g-h, m, q: Red Snail ş Point X-D, p-q: Robotnik ball ş Point D-Y: Double springs ş Point Y: Red Box ________________________________________________________ 2-2-6. Emerald Hill 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map NOPQRS b M T a c L U Z d K V Y e J WX f IHGFEDCBAmlkjihg ş The last course of the White GP! ş Point M, f-g, g: Red Box ş Point W, b-c: Black Box ş Point e, g-h: Spring ş Yes, this Grand Prix is now over. Hope you got #1! :Ŝ ________________________________________________________ 2-3-1. Blue GP ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Difficulty: /// 2-3-1. Dark Valley 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map IJKLM Q H N P R G O S F T E U DCBAYXWV ş These courses seem less and less different... ş No side of the road... :\ ş Point J: Black Box ş Points M-N, R-S: Blue Box ş Point P-Q: Spring ş Point T-U: Better get this srping if you don't wanna fall... ş They're putting fewer and fewer items in there... ________________________________________________________ 2-3-2. Quake Cave ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map A EDCB hgfedcb F i yz a G lkj x ! Z H m w @#$%^ I nopqrstuv Y JKLMNOP RSTUVWX Q ş Point B, a-b, l-m: Black Box ş Points C, E, S, T-U, c-d, p-q, r-s, v, %: Red Snail ş Point G-H, %-Z: Blue Box ş Wow... longest course yet and those are the only items. ________________________________________________________ 2-3-3. Balloon Panic ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map O N P Zabcd M Q Y e L R UVWX f K ST hg JIHG i FEDCBAnmlkj ş That sounds downright Mario-ish... ewww... ş Points G, J-K, T-U, X-Y, Y-Z, h, i, k-l: Balloon ş NO ITEMS! Heh heh... ________________________________________________________ 2-3-4. Emerald Ocean ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map HIJK defgABCDEFG L c M b N a O Z T P Y VU S Q XW R ş Fall off the road and you'll land in the ocean (not good) ş Points P-Q, b: Yellow Box ş Point R: Red Box ş Point Z-a: Blue Box ________________________________________________________ 2-3-5. Milky Way ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map UVWXYZabcdefghijkl T m S n RQPONM y o L x ts p ABCDEFGHIJK w u rq v ş This and another course left! ş This is space, so no forgiveness if you fall off the road ş Point T-U: Blue Box (looks different) ş Point E-F: Silver snail ş Point l-m: Black Box (looks different) ş You BET this is easy to write now... :Ŝ ________________________________________________________ 2-3-6. Death Egg ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map OPQR MN S JKL TUV I W H X G Y F DCBAgfedcb Z E a ş I couldn't think of a cooler stage to finish the game. ş Points H-I, U, X-Y: Black Box ş Points N, Z: Yellow Box ş Points V-W, E: Red Box ş Seemed easier than the last course to me... ş The game is OVER! If you got first, congratulations. ________________________________________________________ 2-4. Final GP ŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Difficulty: /// ş I found this one by accident. Anyways, in order to unlock it, come in first in each race of the Blue GP. You'll see the words "Go Final" will show up. Then, you will go to Death Egg for a one on one with your rival. If you're playing as Robotnik, Knuckles, or Metal Sonic, you'll race Sonic. If you're playing as Amy, Tails, or Sonic, you'll race Robotnik. 2-4-1. Go Final! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ş Map OPQR MN S JKL TUV I W H X G Y F DCBAgfedcb Z E a ş No items. Good luck! ________________________________________________________ 4. Ever important, ALWAYS applying rules! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is the stuff that you should MEMORIZE before you even try the game. :Ŝ ŻŻŻŻŻŻŻŻ ŻŻŻ 4-1. Turning ŻŻŻŻŻŻŻŻŻŻŻŻ This is simpler than the majority of the games I play (considering that's action, that's really simple). Whenever you're flying down the road and see a turn, you're going to need to brake. How much depends on the severity of the turn. If it's a small one, you just have to tap brake repeatedly while holding accelerate. Other times you'll have to hold accelerate and brake. Sometimes you have to let go of accelerate and tap brake. And if it is REALLY sharp you'll have to let go of accelerate and hold brake. 4-2. Items ŻŻŻŻŻŻŻŻŻŻ [Please note that for the boxes you must press up to achieve the desired effect] Blue Box: Makes you invincible for a short period of time. Weird little orange thing: You bounce off these if you hit them. Rings: No idea. Red Box: Speed Boost Springs/Ramps/Rocks/Yellow Boxes: These all launch you up into the air, increasing your speed. Robotnik Balls: These throw your handling off and invariably cause you to careen off the road (in other words, it turns your game into Top Gear Pocket for a short period of time. In case you haven't figured out from my review of SD2, I REALLY hate that game. :Ŝ) Black Box: Spiked Ball of Doom! :Ŝ Rockets/Stars/drills: I haven't the foggiest what these are. The screen flashes white when you get them. Half-Pipe: If you're going fast enough you'll fly up into the air. I haven't determined if these have an effect on your speed. Tunnels: Uhm... I sincerly hope you're not driving in reality. Red Snails: Obstacles that slow you down Balloons: Screw up your handling and slow you down. Anything I missed: E-mail me at raditz2@earthlink.net 4-3. Controls ŻŻŻŻŻŻŻŻŻŻŻŻŻ Left: Turn left Right: Turn right Button 1: Brake Button 2: Accelerate Up: Use item Down: Not used Start: Pause/Show time ________________________________________________________ 5. Thanks to... ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Me: Geese, finding turns takes about 2 minutes, things around the course take about 5 and a half, and I don't even want to speculate about the maps. :Ŝ Everyone who posts or will post this FAQ according to the terms I put in there: For the encouragment Gamefaqs' New and Noteworthy Section: For encouraging me to pick up what was basically a dead project again. Paint: For being instrumental in map-making. ________________________________________________________ 6. Contact ŻŻŻŻŻŻŻŻŻŻ 6-1. E-Mail ŻŻŻŻŻŻŻŻŻŻŻ raditz2@earthlink.net 6-2. AOL Instant Messager ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Son Raditz II