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Grand Theft Auto 3 codes
Max Panye Codes
Flip level: Pause the game by pressing Start then hold L1 and press Right, Triangle. Shaking indicates correct code entry.
Ultimate Code: Pause the game by pressing Start then hold L1 and press Up, Triangle. Shaking indicates correct code entry.
Get Flight mode: Pause the game by pressing Start then hold L1 and press Up, Left. Shaking indicates correct code entry. Fly around with the Different keys on the keypad
Get Low Gravity: Pause the game by pressing Start then hold L1 and press Up, Down, OR Right, Up. Shaking indicates correct code entry.
Get Wire frame mode: Pause the game by pressing Start then hold L1 and press Down, Circle. Shaking indicates correct code entry.
Get Slow Motion tricks: Pause the game by pressing Start then hold L1 and press Down, Triangle. Shaking indicates correct code entry.
Get Disco: Pause the game by pressing Start then hold L1 and press left, Right. Shaking indicates correct code entry.
Get Big Heads: Pause the game by pressing Start then hold L1 and press Right, Down. Shaking indicates correct code entry.
Get Kid Mode: Pause the game by pressing Start then hold L1 and press Right, Right. Shaking indicates correct code entry.
Get Real Physics: Pause the game by pressing Start then hold L1 and press Down, X. Shaking indicates correct code entry.
Get Weird Gravity: Pause the game by pressing Start then hold L1 and press Up, Down. Shaking indicates correct code entry.
Characters Tony Hawk Style: Vert Stance: Goofy
Stats(out of 10) Air: 7 Hangtime: 5 Ollie: 3 Speed: 5 Spin: 8 Switch: 4 Rail Balance: 5 Lip Balance: 5 Manual Balance: 3
Special Tricks: 5-0 Overturn 1-2-3-4 The 900 Double Kickflip Indy
Steve Caballero Style: Street Stance: Goofy
Stats(out of 10) Air: 5 Hangtime: 6 Ollie: 5 Speed: 4 Spin: 5 Switch: 4 Rail Balance: 6 Lip Balance: 5 Manual Balance: 5
Special Tricks: Kickflip Superman FS 540 Hang Ten Nosegrind Handstand 360 Handflip
Kareem Campbell Style: Street Stance: Regular
Stats(out of 10) Air: 6 Hangtime: 3 Ollie: 6 Speed: 5 Spin: 7 Switch: 5 Rail Balance: 7 Lip Balance: 2 Manual Balance: 4
Special Tricks: Ghetto Bird Kickflip Backflip Reemo Slide Nosegrind to Pivot
Rune Glifberg Style: Vert Stance: Regular
Stats(out of 10) Air: 7 Hangtime: 7 Ollie: 5 Speed: 4 Spin: 5 Switch: 6 Rail Balance: 4 Lip Balance: 5 Manual Balance: 2
Special Tricks: Double Kickflip Madonna Christ Air Crail Slide One Foot Blunt
Eric Koston Style: Street Stance: Goofy
Stats(out of 10) Air: 4 Hangtime: 3 Ollie: 7 Speed: 4 Spin: 4 Switch: 7 Rail Balance: 7 Lip Balance: 3 Manual Balance: 6
Special Tricks: Fandangle Slamma Jamma Stalefish Backflip Pizza Guy
Bucky Lasek Style: Vert Stance: Regular
Stats(out of 10) Air: 7 Hangtime: 7 Ollie: 3 Speed: 5 Spin: 7 Switch: 5 Rail Balance: 3 Lip Balance: 6 Manual Balance: 2
Special Tricks: Big Hitter II Fingerflip Airwalk Misty Flip FS 540 Heelflip
Bam Margera Style: Street Stance: Goofy
Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 6 Speed: 6 Spin: 5 Switch: 6 Rail Balance: 7 Lip Balance: 3 Manual Balance: 4
Special Tricks: 540 Tailwhip The Jackass Human Dart Russian Boneless
Rodney Mullen Style: Street Stance: Regular
Stats(out of 10) Air: 2 Hangtime: 2 Ollie: 6 Speed: 3 Spin: 8 Switch: 8 Rail Balance: 6 Lip Balance: 2 Manual Balance: 8
Special Tricks: Gazelle Underflip Truckstand Anti Casper Handstand Double Flip
Chad Muska Style: Street Stance: Regular
Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 8 Speed: 5 Spin: 5 Switch: 5 Rail Balance: 8 Lip Balance: 3 Manual Balance: 3
Special Tricks: Handstand 50-50 BS Nose Comply Tailblock Slide Ghetto Blastin
Andrew Reynolds Style: Street Stance: Regular
Stats(out of 10) Air: 4 Hangtime: 2 Ollie: 8 Speed: 4 Spin: 5 Switch: 7 Rail Balance: 8 Lip Balance: 4 Manual Balance: 3
Special Tricks: Dark Disaster Hardflip Late Flip Noseslide Lipslide Quad Heelflip
Geoff Rowley Style: Street Stance: Regular
Stats(out of 10) Air: 6 Hangtime: 2 Ollie: 7 Speed: 4 Spin: 3 Switch: 5 Rail Balance: 8 Lip Balance: 7 Manual Balance: 3
Special Tricks: Rowley Darkslide Casper Flip 360 Flip The H Teeth Sweeper Sproing
Elissa Steamer Style: Street Stance: Regular
Stats(out of 10) Air: 5 Hangtime: 5 Ollie: 5 Speed: 4 Spin: 5 Switch: 5 Rail Balance: 6 Lip Balance: 5 Manual Balance: 5
Special Tricks: Coffin Primo Bigspin Flip to Tail Judo Madonna
Jamie Thomas Style: Street Stance: Regular
Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 7 Speed: 5 Spin: 4 Switch: 4 Rail Balance: 8 Lip Balance: 4 Manual Balance: 5
Special Tricks: Crook BigSpin Crook One Wheel Nosemanual 360 Hardflip Layback Sparks
Grinds
FS/BS is determined by if you are skating switch and all controls work either way.
50-50 Regular grind with no directional arrows.
Links to: Nosegrind(up-triangle) 5-0(down-triangle) Nosebluntslide(up-up-triangle) Bluntslide(down-down-triangle)
Nosegrind Up-Triangle
Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square) Overcrook(circle-circle)
5-0 Down-Triangle
Links to: Bluntslide(down-down-triangle) Tailslide(square-square) Feeble(circle-circle)
Nosebluntslide Up-Up-Triangle
Links to: Crooked(up-down-triangle) Noseslide(square-square) Overcrook(circle-circle)
Bluntslide Down-Down-Triangle
Links to: Smith(down-up-triangle) Tailslide(square-square) Feeble(circle-circle)
Noseslide Left-Triangle
Links to: Nosebluntslide(up-up-triangle) Overcrook(circle-circle)
Tailslide Right-Triangle
Links to: Bluntslide(down-down-triangle) Feeble(circle-circle)
Overcrook Up/Left-Triangle
Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square)
Crooked Up/Right-Triangle
Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square) Overcrook(circle-circle)
Feeble Down/Left-Triangle
Links to: Bluntslide(down-down-triangle) Tailslide(square-square)
Smith Down/Right-Triangle
Links to: Bluntslide(down-down-triangle) Tailslide(square-square) Feeble(circle-circle)
Boardslide/Lipslide Hit the rail sideways Can't be linked
Hidden Combo! Chains To perform a hidden combo, press the controls for the next grind without jumping. All combos can be done without your special meter full. But in one second these combos will fill it all the way up. All chains should begin with a 50-50 and then move to a Nosegrind or 5- 0. These are the only grinds that can't be looped back to. So if you don't put them in the beginning, you can't have them at all. Loop through Nosebluntslide-Crooked-Noseslide-Overcrook if you're on your nose, or Bluntslide-Smith-Tailslide-Feeble if you're on your tail, in any order. Cheap Combo: In any grind besides boardslide or 50-50 repeated switch between hitting circle-circle and square-square. You can rack up decent points but at the loss of style.
Ex: 50-50 + Nosegrind + Nosebluntslide + Crooked + Noseslide + Overcrook + Nosebluntslide + Crooked + . . . +
Ex: 50-50 + 5-0 + Bluntslide + Smith + Tailslide + Feeble + Bluntslide + Smith + . . . +
Lip Tricks Perform a lip trick by riding up to the edge of a quarterpipe straight on and pressing triangle. By pressing a directional button with triangle, you can perform various lip tricks. There are 15 regular and 8 special lip tricks you can perform. The regular lip tricks are performed with one directional button push and triangle. The special lip tricks are performed with two presses of a directional button. Edit your tricks to the trick you want and how to control it.
Linking Lips There are two ways to link lip tricks. You can perform an ollie and before coming back down enter another lip trick and you will land back on the edge in the new trick.
You can also link to other tricks without using an ollie. While holding a trick(besides Inverts), press: right-right-triangle for an Axel Stall left-left-triangle for a Boneless left-right-triangle for a Disaster
If you are in an Invert lip trick, press: right-right-triangle for an Invert left-left-triangle for an One Foot Invert left-right-triangle for a Gymnast Plant right-left-triangle for a Varial Invert to Fakie
Flatland Tricks Flatland tricks are special manuals you can do that add extra points to your score, but more importantly, add extra style. All characters can perform everyone else's particular flatland tricks with the exception of Demoness' Going Home. First thing you need to do is set your characters special tricks. Make sure your character has at least one special manual. Set the controls to something comfortable to you. When your special meter is full, perform your special manual. Keep an eye on your balance meter.
Hidden Combos! You cannot combo out of all manuals so try out the one you chose. Perform the special manual with special meter full. From any special manual you can combo into a:
Truckstand(right-right-triangle) To Rail(left-left-triangle) Casper(right-left-triangle) Anti-Casper(left-right-triangle) Handstand(right-right-circle)
While in any of these tricks but the Anti-Casper, pressing left-square will flip the board. While in a Truckstand, performing another Truckstand will do a Truckspin.
Ex: Reemo Slide + Casper(right-left-triangle) + Casper Flip(left- square) + To Rail(left-left-triangle) + Rail Flip(left-square) + Truckstand(right-right-triangle) + Truckflip(right-right-triangle) + Handstand(right-right-circle).
Revert I can't stress enough the importance of the revert/manual. I have people bragging to me online, "I am a master at Tony Hawk, all I need to do is learn how to manual." You are a master of nothing without the revert/manual.
To revert press R2 or L2 as you land. This performs a quick spin. During this spin you can perform any trick to keep your combo going.
Revert on nearly every landing. Even if you don't plan on continuing your combo, by using the revert, the landings are more forgiving. You can land at terrible angles and hold grabs until the second you revert, without bailing.
Levels Foundry Sick Score Suggestion - 60,000: This score is neither high nor hard. In the halfpipe, do a few spinning flip/grab tricks, followed by a revert/manual, and then another spinning flip/grab trick. Three of these will give you the score.
Canada Sick Score Suggestion - 120,000: Grind up and down the two long rails found at the end of the parking lot, picking up the Parking Lot Mini Gap. Manual from each end of the rail up the vert and perform a spinning flip/grab trick. Revert/manual back onto the rail and repeat on the other side. With special grinds you get the sick score in two passes.
Rio Gold Medal Suggestion: 170,000 should get you the gold medal. Grind around the rails and short walls circling around the level, picking up many gap bonuses.
Suburbia Sick Score Suggestion - 200,000: Do good tricks. Use the pools and the halfpipes. Special/revert/manual - special/revert/manual.
Airport Sick Score Suggestion - 300,000: In the baggage claim area, grind up then down an escalator. Jump to the next rail and continue picking up the Claim Hop! all the way around to the next escalator, grinding up then down, and back to the Claim Hop! You can easily pick up a million point trick set here.
Skaters Island Gold Medal Suggestion: About 170,000 should get you the gold medal. Use the huge halfpipe, picking up the roll in gap on one side, and revert manualing every landing till you can't manual no more.
Los Angeles Sick Score Suggestion - 400,000: Head down the NorthernTremor rail to the halfpipe between the twin towers with the Tower Poppin' gap. Peform a special trick on one side of the pipe, revert/manual to the other side, perform a spinning flip/grap tirck, then revert/manual to the small circle fountain. Perform a special grind around the circle as long as you can. You can easily get at least 200,000 each time.
Tokyo Gold Medal Suggestion: 200,000 can get you a gold medal. Try grinding around repeatedly on the inner rail of the walkway in the middle of the level, pulling multiple specials. Or hit the pools and special/revert/manual - special/revert/manual.
Cruise Ship Sick Score Suggestions - 500,000: Drain the pool by grinding the low white rail next to the red tower near the pool. Use the pool to pull specials, revert/manualing on every landing. Grind around the pools edge picking up the Pop the Notch gap over the slide entrance. You can pick up many +ped props from the scantily clad women watching you skate.
Tips Keep an eye on your balance meter. THPS2 veterans must get used to looking at the meter instead of looking at the character when they grind.
You can perform Truckstands, To Rail, Casper, Anti-Casper, and Handstands without having them use up one of your special trick slots, so don't choose these as one of your special moves.
Put all your special grinds on down-up up-down combinations. Everytime you are in the air press down-up/up-down and hold triangle. You can hit a rail and pull a special, or even if you miss the rail, your combo will continue with a manual.
In career mode, you first objective on each level should be the stat icons. Each one you pick up will make completing the goals easier.
This a picture of the track editing.