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Nor does the game feel dated in any way due to the gameplay aspect. Playing Sonic Advance brings back all those memories of playing Sonic the Hedgehog on your own Mega Drive, and still hits you with a fresh new experience which funnily enough you don't seem to get when playing SA2. The main reason for this may be the sudden realisation that you are actually playing a Sonic game on a teeny tiny handheld, with the graphical quality of a cross between a Mega Drive and a Sega Saturn.
All the animations that you see make you thank god you were born, let along thank god you bought the game. Completing Act 1 will get your character to do a little pose while running (Sonic will give you the peace sign, Tails will wave etc). But its not just after a level that it gets impressive. Each move is pant-wettingly cool to see that sometimes it's better to watch someone play it rather than play the game yourself. Then there's the bosses. Yes, Eggman does make an appearance, at the end of every Second act of each Zone, in various different guises, as you would expect. Each level the bosses get harder, so you have to stay on your feet.
And, yet again, there's the little problem of getting the Chaos Emeralds. Everyone should know about these gems by now but for those new to the Sonic scene (hey, there's gotta be some Nintendo fans out there not knowing the background to Sonic) Chaos Emeralds are powerful gems that contain ultimate power. If all 7 Emeralds are collected, then the holder can cause either peace or chaos. Eggman wants these for chaos, obviously. Sonic has to collect these (but any other character can too) to stop Eggman getting them instead. Where are they?
The VS mode is a pure joy to behold! Get a mate or three with a copy of Sonic Advance each and link up for two multi-player options - a straight race to the end of any completed level, or a Chao Hunt, in four exclusive multi-player specific levels. In this mode players look for a flying Chao, and the player holding it at the end of the timer wins - however if you get hit by another player, they steal it off of you. It's sheer unadulterated pleasure, and make no mistake. If only one of you has Sonic Advance, then you can still link up for a solo-pak exclusive muli-player, where up to four players collect as many rings, or steal as many rings from others, as we have found most pleasing, within the time limit. The final option however, is something rather special indeed.
You can buy food and extra items from the shop select screen. You can enter this by pressing L button. You can see all sorts of fruit and other items such as trumpets and eggs to buy. But, to buy them you need rings. You can use the rings you collect in the Main Game, or to get an extra bit of cash on the side, you can play the mini games available to you. To access this, simply press A button on either one of the Game Boy Advance logos you can see at the top of the screen. Each one is a different mini game. The two you get from the start are memory games and match up games, in which you can win rings for. You'll need to collect a lot for the eggs and trumpet though. As your child grows up it will begin to talk to you, much like in Chao Adventure on your VMU, only it makes a little more sense. Not much, but still. It's a nice little addition, and what's more, when Sonic Adventure 2 Battle comes out, you can use Sonic Advance as a replacement for a VMU, so you can train your current Chao now, bring it to 3D on SA2B, or raise chao on SA2B and send them to your GBA for your current chao to have someone to talk to.
However refreshing this game may be to play, there are a few dents in the armour of this otherwise excellent must buy. First of all, the sprite rotation is all well and flashy when you zip a loop-de-loop, but it doesn't half make the game look a tad 'bitty' at times, although that's hardly noticeable once you get into the game. The real problem comes as a Sonic Team standard in 2D Sonic games - it's just too damn easy. Even on 'Normal' setting, you'll whizz past this game if you are experienced in the field of Sonic gamesplaying (don't expect mercy on the last Special Stage however!). But maybe when Sonic Adventure 2 Battle arrives on GameCube, it'll show that there's more latability to this game than meets the eye. Still, however easy it is, once you complete it about ten times, you're still going to want to play it for that high-speed platforming fix that only Sonic can provide, and that in my eye, is a winning formula. Sonic Advance - the best 2D outing I have seen. Ever. Get it if you have a GBA. If you don't, shell out for a Game Boy Advance simply to have this game. Sonic the Hedgehog has not only beaten Mario at his own game, but he's beaten Mazza at his own game on his own console! Sonic fans rejoice, the blue one's here to stay!
Sonic Score: 7 out of 10!
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