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To start off, this looks an awful like an “in-game” cinema. There’s no sight of Nova anywhere on the main screen. Also, take a look at the lighting affects. The sun so perfectly shining upon a bunch of Zerglings, whom, I think, just noticed Novas presences, have stopped what they’re doing, and are about to rush over that sandbag wall to her.

From what we can see right now, there are 6 Zerglings, two clearly visible, one way to the left barely on the screen, and three sets of claws poking out above the wall (anyone else think they look a little like Diablo?). Behind them all, to the right of the sun, there is an overlord. All seven of these creatures can also be accurately seen on Nova’s radar.

Also, below the sandbag wall, there are several grates of some kind, but more importantly, they look just like the grate doodad from the indoor missions of Starcraft! It’s good to see Nihilistic modeling their artwork (since they are in charge of both ART & programming) after Blizzard.

Continuing on, to the left of the sun, we see a building. But not just any building….it’s a Terran Missile Turret! The shape, the missile barrels, everything. Finally, we see that both Nova’s health and shields are fully charged. She has “Ghost Site” as the selected superpower she could activate, has 166 ammo in her standard C-10 canister rifle, and her energy is at 49.

One interesting thing to notice is that her energy this time is blue/green like the other parts of the HUD, when before it was purple. Perhaps it turns purple AFTER the special ability is activated? This would disagree with some previous pictures, when it was ALWAYS purple, but hey, no one says Blizzard can’t change something. That’s all for this analysis, Slick_Gecko signing out, I’ll see you next time!


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