For the
Natives
·
Zulus may
not throw their spears except:
·
Natives
throw their spears (if they have any) while making a charge move and only if
they move the full distance rolled and are in range.
·
Natives
being charged may throw their spears (if they have any).
·
All
shooting hits on natives are kills.
·
Natives
draw cards for casualties: Red Ace = leader killed, Court Card = key figure (if
any) killed, a Black Ace, any Joker or 2 = reduce number of kills by 1 figure
(representing multiple hits on a figure).
·
A Close
Combat loser that rolls a 2 is dead on a subsequent D6 roll of 1 2 or 3,
otherwise retire from the melee.
For the
British and their Allies.
·
The front 2
ranks in a stationary Close-order formation may fire.
·
The second
rank in an open order line rolls 1d6 for every 6 figures 1-3 indicates that number
of figures are blocked and may no fire (NA if target over 12” away from
front rank ).
·
Firing arc
is 45 degrees to either side forward, artillery arc is unchanged.
·
One
Un-wounded Briton may tend up to 3 wounded figures, but may not fire even if the
unit does not move. Unshaken /Unrouted
units wounded figures roll 1d6 every turn in the morale phase: 1: Return
to duty, 3-5: No change, 6: Discharged Dead.
·
Shaken/Routing
wounded must be carried on a 1 to 1 ratio, excess get left.
·
A joker
drawn for casualty means a wounded figure is killed, red means leader or key
figure, black means other, if no wounded then it’s a miss.
For all.
·
Measure
range from head to head or front axle.
·
When a unit
enters the table place them on the edge and they can not move on the turn of
entry.
·
When firing
over 1 elevation at a target, reduce target class by 1 to a minimum of Class
III.
·
If during
the Firing Phase a unit has no target in arc it may fire at a unit that was in
arc during the movment phase.
·
When firing
through (not into) rough terrain reduce target class by 1 to a minimum
of Class III.
·
When
looking over 2 elevations line of sight to a same level (as the viewing) unit
is blocked
·
A prone
unit behind a elevation change/short wall is unseen to a same level observer.
·
When
drawing cards for hits, a drawn joker also means reshuffle the deck.