Tom Clancy never
really goes away. He's always here, making a name for himself in the
world of videogames. So, as with no surprise, a third installment of
Splinter Cell has been announced, dubbed as Chaos Theory. Again you
are in the stealthy shoes of Sam Fisher. He might seem to be getting
old, but sure has learned a few new moves.
The story, I'm not
sure about. The only thing I've heard is that there are a couple of
WMDs and a bunch of terrorists waiting to use them. You as Sam, are
ordered to stop them. Sounds pretty simple, but when does stopping the
detonation of a couple of WMDs become simple?
Gameplay wise, Sam
has learned some new moves, gained better technology for use with his
gun, and has finally earned a friggin' knife. Splinter Cell players
rejoice, there is a knife. Praise (insert God-like name here).
Aside from the stealth
meter that we have come to know and love, comes a sound meter. This
implements very well. So if same is near some water fountain, and walks
quieter than the fountain, he will not be heard, and no one's the wiser.
Remembering I think, the second to last level of Pandora Tomorrow, it
was rain soaked and thunder was heard along with splashes of lightning
that messed with your night vision. This time, using these meters, Sam
can sneak by using the sound of the thunder every few seconds.
Graphics-wise, this
baby uses a cooler graphics engine. It uses the normal-mapping technique
made famous in Riddick, and uses it very well. The graphics are already
better than the first two installments (of SC), and along with ragdolls,
and better lighting, this game is to die for.
Already looking
like a dream. This is probably the most visceral experience the Splinter
Cell franchise has gone through. If all goes well, this is one to look
out for when it comes March 2005. I'm saving up money as we speak.
"Again, must
use rappelling more".
--Alvin