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Rules and Regulations
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Tired of having poorly roleplayed characters, practical jokers, rules jockeys and troublemakers in my campaigns, I decided the best approach would be to introduce a set of loosely followed rules to lead people in the right direction. For your benefit, I have reproduced the original set of rules here.

Characters

  • Each candidate is to create a level one character using the rules presented in the 3rd Edition Player's Handbook.

  • Any race can be played, provided the Dungeon Master is consulted and agrees on a set of rules.

  • New classes and races may only be introduced with the prior consent of the Dungeon Master.

  • Characters will be generated using the usual 4d6 drop the lowest method.

  • Each player is to produce a two page history for their character, explaining why the character adventures and why they chose their class.

  • Each character is to complete the three page character profile and submit it before the first session.

  • Every player is to come equipped for each session with pen, pencil, eraser, dice and their CHARACTER SHEET.

  • One player must be nominated as a map maker and is responsible for recording a map each session.

  • At least one of each class group (Rogue, Warrior, Priest and Wizard).

There were a number of other rules I put in place, most of them insignificant or ones that I broke soon into the entire event. These rules are based loosely on those presented by Saif in his awesome Night Below campaign and subsequent site.