Past Entertainment
For the week of 3/24/10
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Toggled Review 'Bakugan:
Battle Brawlers” for Wii a tedious masher Review will also be posted at the Pauls Valley Daily Democrat One of the things that have made the Wii so enjoyable is the simplicity that goes into the fun. However, this can also be a turn off for gamers if a title does not balance it with enough variety. Role Playing Games have tussled with this problem and have succeeded on a many an occasion, but as with anything there is no guarantee. This latest offering from Activision is at first a very visually appealing game with easy to learn controls, though it loses luster after you play through the first couple of hours. “Bakugan: Battle Brawlers” for the Wii tries to offer a new spin on the Anime show, but does little to keep one interested to the end. The story features familiar characters from the series like Dan Kuso, who introduces your character to the world of battle brawling. You get a chance to customize your character to your liking, in my case I went with the afro butt kicking route. You also learn tips from Alice the shop keeper and are well on your way to mediocrity, until you gain an unusual edge in the form of the mysterious Leonidas. Throw in the stereotypical plot to rule the universe where you somehow must be the only one to save it and there’s your purpose for leveling up your little warriors, buying more of them as you go along as well as buying cards that help them come out victorious. The three battle modes are shaking your wii-mote, shooting and hitting buttons at the right time and the point is to land your miniatures on gate cards claiming them either by winning a battle against an opponent or getting two squirts to land on one card. Since the game is mind numbingly repetitive I would only recommend this game to the younger crowd (8-12 maybe), but from their point of view I can see how it would easily keep them glued in hopes of proving who’s best. If you want something that the older generation would also enjoy try Activision’s endless line of faux instrument entertainment. I have to admit that while I won’t spend much time in the future on this game, what little was offered was designed without a glitch. Perhaps a future game for this could be improved if one could actually do the actual brawling ala boxing or slicing motions. In the end, it was mixed results and for that “Bakugan: Battle Brawlers” for the Wii earns three out of six toggles. ‘Alice in Wonderland’ focuses on the visual By Ezra Mann Article also posted at the Pauls Valley Daily Democrat If there is one force in Hollywood that can claim
to be the best at making a film look awesome, Tim Burton does not have
many that could dethrone him. While some films of his have been better
in the story department, he has never slacked on making characters and
environment excel visually. Images are copyright of Activision and Walt Disney Studios. |
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