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Wraith is about ghost stories, not written ones, but ones that are discovered. A wraith is a ghost bound by passion to the lands of the living. In wraith, death isn't the end, its the begining. The Deadlands, or Underworld, are formed collectively by the Tempest, Stygin, and Shadowlands, combined by the Far Shores. These define the boundries of most wraith's existence.

Characteristics


Being a wraith does come with advantages. By Virtue of their ghostly nature, all wraith posses the following abilities.
Deathsight: Existing on the far side of the grave wraiths see the world through coffin-colored glasses. Buildings appear to be tumbling down, plants are withered and sere, cars look to be dented wrecks years before their times, and people close to death bear a corpses pallor. Wraiths can see how deeply things - and people - have been tainted with a touch of Oblivion. While this may seem a draw back, it does allow wraiths to assess an objects weakness or the general health of a living being.
Lifesight: Just as they can see death in beings wraiths can also see the life in them as well. This ability takes the form of being able to read the auras of the living (or at least animate) beings, the swirling veils fo the color that surround all things. As auras change color from moment to moment according to the mood and health of the beings generating them, wraiths can often determine the current mood, health, and state of mind of someone just by looking at her.
Sharpened Senses: All wraiths have extraordinary sensitivity to sensory input. Hearing whispers and reading the fine print present no problems to any wraith. Amoung other uses, this can be handy for reading license plate numbers, eavesdropping on secretive conversations, and detecting the first whiff of gasoline as an arsonist starts to empty his tools on a haunt. On the other hand, bright lights, loud noises, and other excessive stimuli can be extraordinarily uncomfortable for Restless, dazzling, stunning or even hurting them.
Insubstantiality: At once the great blessing and the great curse of wraithly existence, insubstantiality is what allows a wraith to pass through solid objects with a minimun of difficulty. By expending a small amount of Corpus, wraiths can walk through walls, people, or bullets with ease.