I go by many names. None of them will I share with you, of course. These are dangerous times, and anonymity is a mage's closest ally. Therefor, I shall let you know me by one of my many names. Call me Certon. I hope I that this serves to provide you with the information you may need to delay the efforts of the evil that is threatening our world. If you do not know what this evil is, I suggest you stop reading now, for then this is not meant for you. For those of you confronting this evil, read on, read on, and hopefully this mystical knowledge will be of as much help to you as it has to me.
- Certon
Epistula Absconditus
Range: Touch
Duration: 45 seconds
Saving Throw: None
P.P.E.: 5
Useful in covert communication, this spell temporarily creates a brief
message no more than a sentence in length on a small item that can normally
be written upon. The magician casts the spell, which itself requires very
few spoken words, and then concentrates on what he wants written on the
object. The style and color are up to the magician's choosing, but the
language may only be one the mage knows, or may be combined with Eyes of
Thoth to allow the magician to compose the message in any language. The
recipient receives the item, which appears normal at first. But if the
paper is flipped, the message is clearly written. The message disappears
at the end of the elapsed time or whenever the page is flipped over again,
which ever occurs first. The sorcerer may also temporarily conceal any
designs or other text on the message-side of the paper. Using this method,
members of the Seekers organization communicated in secret for years, with
Seekers posing as casino dealers, passing out message-embedded cards to
certain players that said key phrases. The card seemed normal at first,
with the proper face, but if flipped, instead of the normal designs on
back the message is clearly displayed. Flipping the card once more returns
it to its normal state, leaving no residual signs of magic or enchantment.
Note that anyone can see the message should someone else be spying over
the recipients shoulder, or if the message is intercepted.
Neverending Stairway
Range: 15 ft
Duration: One melee (15 seconds) per level of experience
Saving Throw: Standard
P.P.E.: 20
The sorceror targets a particular stairway leading up or down, and any
that attempt to climb or descend the stairs must save vs. magic. A failure
results in the victim almost all the way through the passage, but then
the subject blinks, and finds themself back at the beginning of their climb/descent
of the stairway. This lasts as long as the duration of the spell,
and may only be saved against on the first attempt to travel through the
passage.
These spells should also work well in the Palladium Fantasy RPG, with
little or no conversion. RIFTS might need a bit of tinkering, but they
should also work well there.
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