#Manticore Hunter(circle start) #*** START AT CIRCLE IN MANTS OR FROM CIRCLE ALL AROUND FOOTPATH #*** SWORD OUT #*** SHIELD OUT #*** PICK STANCE ECHO START AT CIRCLE IN MANTS OR FROM CIRCLE ALL AROUND FOOTPATH ECHO Syntax .mant put stand pause put stance %1 waitfor You goto nig ---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- nig: put exp MATCH LogOff You are a ghost! MATCH Hunt Your mind is as clear as a bell. MATCH Hunt Your mind is fresh and clear. MATCH Hunt Your mind is clear. MATCH RestHunt Your mind is muddled. MATCH RestHunt Your mind is becoming numbed. MATCH RestHunt Your mind is numbed. MATCH Rest must rest! MATCHWAIT ---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- Hunt: put get my fal pause 1 put l MATCH Circle [The Slope, Circle of Stones] MATCH Glen [The Slope, Glen] MATCH CliffT [The Slope, Cliff Top] MATCH CliffB [The Slope, Cliff Bottom] MATCH Forest [The Slope, Forest Trail] MATCH Valley [Valley] MATCH Hillside [Hillside, Trail] MATCH HillsideTrail [Hillside, Trail] MATCH HillsideCrest [Hillside, Crest] MATCH BraeSlope [Aillidh Brae, Slope] MATCH BraeValley [Aillidh Brae, Vale] MATCHWAIT Forest: put l MATCH Forest1 Obvious paths: south, east. MATCH Forest2 Obvious paths: north, west. MATCH Forest3 Obvious paths: south, northeast. MATCH Forest4 Obvious paths: north, southeast, southwest. MATCH Forest5 Obvious paths: south. MATCHWAIT BraeValley: MATCH BraeValley1 Obvious paths: east, southwest. MATCH BraeValley27 Obvious paths: west, northeast. MATCH BraeValley3 Obvious paths: east, southwest. MATCH BraeValley4 Obvious paths: west, southeast. MATCH BraeValley5 Obvious paths: northwest, southwest. MATCH BraeValley6 Obvious paths: northeast, southwest. MATCH BraeValley8 Obvious paths: east, northwest. MATCH BraeValley9 Obvious paths: northwest, southeast. MATCHWAIT ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- RestHunt: put l MATCH Circle1 [The Slope, Circle of Stones] MATCH Glen [The Slope, Glen] MATCH CliffT [The Slope, Cliff Top] MATCH CliffB [The Slope, Cliff Bottom] MATCH Forest [The Slope, Forest Trail] MATCH Valley [Valley] MATCH Hillside [Hillside, Trail] MATCH HillsideTrail [Hillside, Trail] MATCH HillsideCrest [Hillside, Crest] MATCH BraeSlope [Aillidh Brae, Slope] MATCH BraeValley [Aillidh Brae, Vale] MATCHWAIT ----------------------------------------------------------------------- ----------------------------------------------------------------------- ----------------------------------------------------------------------- Rest: put l MATCH Circle1 [The Slope, Circle of Stones] MATCH 1Glen [The Slope, Glen] MATCH 1CliffT [The Slope, Cliff Top] MATCH 1CliffB [The Slope, Cliff Bottom] MATCH 1Forest [The Slope, Forest Trail] MATCH 1Valley [Valley] MATCH 1Hillside [Hillside, Trail] MATCH 1HillsideTrail [Hillside, Trail] MATCH 1HillsideCrest [Hillside, Crest] MATCH 1BraeSlope [Aillidh Brae, Slope] MATCH 1BraeValley [Aillidh Brae, Vale] MATCHWAIT 1Forest: put l MATCH 1Forest1 Obvious paths: south, east. MATCH 1Forest2 Obvious paths: north, west. MATCH 1Forest3 Obvious paths: south, northeast. MATCH 1Forest4 Obvious paths: north, southeast, southwest. MATCH 1Forest5 Obvious paths: south. MATCHWAIT 1BraeValley: MATCH 1BraeValley1 Obvious paths: east, southwest. MATCH 1BraeValley27 Obvious paths: west, northeast. MATCH 1BraeValley3 Obvious paths: east, southwest. MATCH 1BraeValley4 Obvious paths: west, southeast. MATCH 1BraeValley5 Obvious paths: northwest, southwest. MATCH 1BraeValley6 Obvious paths: northeast, southwest. MATCH 1BraeValley8 Obvious paths: east, northwest. MATCH 1BraeValley9 Obvious paths: northwest, southeast. MATCHWAIT Circle: move o move w move d move n move e move n move ne move n move go path move go foot goto StartHunt Glen: move w move d move n move e move n move ne move n move go path move go foot goto StartHunt CliffT: move d move n move e move n move ne move n move go path move go foot goto StartHunt CliffB: move n move e move n move ne move n move go path move go foot goto StartHunt Forest1: move e move n move ne move n move go path move go foot goto StartHunt Forest2: move n move ne move n move go path move go foot goto StartHunt Forest3: move ne move n move go path move go foot goto StartHunt Forest4: move n move go path move go foot goto StartHunt Forest5: move go path move go foot goto StartHunt Valley: move go foot goto StartHunt Hillside: goto StartHunt HillsideTrail: move d goto StartHunt HillsideCrest: move nw move d goto StartHunt BraeSlope: move w move nw move d goto StartHunt BraeValley1: move sw move w move nw move d goto StartHunt BraeValley27: move w put sw pause put nw pause put nw pause move w move nw move d goto StartHunt BraeValley3: move sw move w move sw move w move nw move d goto StartHunt BraeValley4: move w move sw move w move sw move w move nw move d goto StartHunt BraeValley5: move nw move w move sw move w move sw move w move nw move d goto StartHunt BraeValley6: move sw move w move nw move nw move w move nw move d goto StartHunt BraeValley8: move nw move nw move w move nw move d goto StartHunt BraeValley9: move nw move w move nw move d goto StartHunt Circle1: put put fal in my back pause 1000 goto nig1 1Glen: move w move d move n move e move n move ne move n move go path move go foot goto Bak 1CliffT: move d move n move e move n move ne move n move go path move go foot goto Bak 1CliffB: move n move e move n move ne move n move go path move go foot goto Bak 1Forest1: move e move n move ne move n move go path move go foot goto Bak 1Forest2: move n move ne move n move go path move go foot goto Bak 1Forest3: move ne move n move go path move go foot goto Bak 1Forest4: move n move go path move go foot goto Bak 1Forest5: move go path move go foot goto Bak 1Valley: move go foot goto Bak 1Hillside: goto Bak 1HillsideTrail: move d goto Bak 1HillsideCrest: move nw move d goto Bak 1BraeSlope: move w move nw move d goto Bak 1BraeValley1: move sw move w move nw move d goto Bak 1BraeValley27: move w put sw pause put nw pause put nw pause move w move nw move d goto Bak 1BraeValley3: move sw move w move sw move w move nw move d goto Bak 1BraeValley4: move w move sw move w move sw move w move nw move d goto Bak 1BraeValley5: move nw move w move sw move w move sw move w move nw move d goto Bak 1BraeValley6: move sw move w move nw move nw move w move nw move d goto Bak 1BraeValley8: move nw move nw move w move nw move d goto Bak 1BraeValley9: move nw move w move nw move d goto Bak Bak: move go foot move go path move s move sw move s move w move s move u move e move go cir goto nig nig1: ECHO *** RESTING *** ECHO *** RESTING *** ECHO *** RESTING *** put fal in my back pause 1000 goto nig StartHunt: COUNTER SET 1 Goto 1Room 1Room: save u GOTO RoomCheck 2Room: save se GOTO RoomCheck 3Room: save e GOTO RoomCheck 4Room: save ne GOTO RoomCheck 5Room: save e GOTO RoomCheck 6Room: save ne GOTO RoomCheck 7Room: save e GOTO RoomCheck 8Room: save se GOTO RoomCheck 9Room: save sw GOTO RoomCheck 10Room: save sw GOTO RoomCheck 11Room: save w GOTO RoomCheck 12Room: save nw GOTO RoomCheck 13Room: save nw GOTO RoomCheck 14Room: save w GOTO RoomCheck 15Room: save nw GOTO RoomCheck 16Room: save d GOTO RoomCheck 17Room: COUNTER SET 1 goto 1Room RoomCheck: COUNTER ADD 1 put %s goto Dawg Dawg: pause .5 put l MATCH %CRoom cloud MATCH LogOff GameMaster MATCH LogOff Game Master MATCH LogOff GameHost MATCH LogOff Game Host MATCH CritterCheck1 manticore MATCH CritterCheck1 a manticore MATCH CritterCheck1 a manticore, MATCH CritterCheck1 a manticore. MATCH CritterCheck2 thrak MATCH CritterCheck2 a thrak MATCH CritterCheck2 a thrak, MATCH CritterCheck2 a thrak. MATCH %CRoom Obvious MATCHWAIT CritterCheck1: put look MATCH %CRoom Also here MATCH mant Obvious MATCHWAIT CritterCheck2: put look MATCH %CRoom Also here MATCH thrak Obvious MATCHWAIT mant: put attack mant MATCH %CRoom I could not find what you were referring to. MATCH Dead1 A manticore is already dead. MATCH Dead1 dies MATCH Pause1 Roundtime: MATCHWAIT thrak: put attack thrak MATCH %CRoom I could not find what you were referring to. MATCH Dead2 A thrak is already dead. MATCH Dead2 dies MATCH Pause2 Roundtime: MATCHWAIT Pause1: pause goto mant Pause2: pause goto thrak Dead1: put search mant pause PUT EXP MATCH Dawg Your mind is as clear as a bell. MATCH Dawg Your mind is fresh and clear. MATCH Dawg Your mind is clear. MATCH Dawg Your mind is muddled. MATCH Dawg Your mind is becoming numbed. MATCH Dawg Your mind is numbed. MATCH Rest must rest! MATCHWAIT Dead2: put search thrak pause PUT EXP MATCH Dawg Your mind is as clear as a bell. MATCH Dawg Your mind is fresh and clear. MATCH Dawg Your mind is clear. MATCH Dawg Your mind is muddled. MATCH Dawg Your mind is becoming numbed. MATCH Dawg Your mind is numbed. MATCH Rest must rest! MATCHWAIT LogOff: put exit