- Here are a few important rules to live by if you want to be a successful
roleplayer a great organization. As the writer of this article, these are
the rules I follow myself, and I feel, as many of you told me(it's really
appreciated), that I'm an accomplished roleplayer. Well, I hope you
take my advice, and if you don't... too bad for you. Hey, it won't hurt
ya to read on...
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Rule 1: Be original.
This is, and by far, the most important point you must acheive. Too
many e-wrestlers look and think alike those days. There are, in my
opinion, way too much Steve Austin
and Undertaker look-alikes. I have nothing wrong with that, as
characters can share some points with real wrestlers, but the key to be
original is to find something that will make
your character UNIQUE. He must have something in his way of
reacting, in his gimmick, that will set him apart from the pack. This
applies not only in the character, but in the way
he talks, acts, dresses, etc... Try to find some cool quotes that only
your guy will say. No matter if your wrestler is inspired from a real one
or if he's purely created, make sure he does have that touch of
originality, something that only him will have, that will make him special.
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Rule 2: Be honest.
Too many people want their guys to be perfect, almost like they were
invincible demigods. The problem is those people never want to admit
they can have flaws. The truth is, nobody's perfect, even though
everybody would want to be. This is one way to be original and
unique, as well. You must look at your characters' personalities from
both sides. Of course, a wrestler's weakness can be used against him,
but the simple fact you do admit your weaknesses also gives you an
extra push with the fed head, as that's the essence of roleplaying. Don't
fear to admit your character's flaws, because it will make him only
more interesting and it will also highlight his strengths.
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A few other tips
Put important words in bold, italic, or color(don't abuse the color,
though); Speaking of colors, red, for example, is really hard on the
eyes... try white, light gray, yellow... but not red, blue, or any other
color that fades into the background! Usually, it's better just to stick to plain white... writing in
color isn't really considered by us a way of being original... neither is
putting the names of who you're talking to in big letters... Don't use
huge characters(H1) or capital letters... Actually, you can use (H1) for
an end quote, but please don't put the whole text in that format... Huge
and capital letters should be used to indicate your character
screams(example: "you're my favorite wrestler... NOT!!!", here you
notice the "NOT!!!" was the character screaming... if you know about
Tom "Thunder" Cage, then you know using caps all the time is VERY
annoying); Hey, "TT" tags aren't too good looking for interviews... ;
Imagine how would your wrestler actually talk, and write it like you see
it; Try to put some emotion in there(put exclamation points and the
like... a bad example would be: "Hey. You're one big piece of trash. I'll
kick your ass." That sounded like the guy actually read the sentence on
a piece of paper... not very life-like); Try to be innovative, and start
trends; I know that's a lot of stuff and regulations, but many of those
things come naturally, while others just help make your RPs better.
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What is a roleplay
"First of all, let us discuss what a roleplay is. A roleplay is NOT just an
interview or a flash. In a roleplay, you take on a ROLE! Just like in a
play. Every flash or interview is not a roleplay. If you aren't playing a
role that stays consistent throughout that wrestler's career, then you are
not roleplaying. You are flashing or you are just interviewing. They
aren't the same. True, a wrestler can change their "gimmick." But even
then, he must stay consistent within whatever new role he is playing to be considered a
true roleplay.For example, a wrestler who is one time outspoken and
another time very withdrawn is not truly a proper roleplay -- unless inconsistency is part of his role.
For example, if you were to go to the Fredricksburg Civil War battle
site, you would see people hired by the park who are playing roles as
Civil War soldiers. You can sit down with them and talk to them and they will respondto you just as a real
CW soldier would if they were back in the 1860s. Their roles include a
fake name, a fakeplace of residence, etc. They play it to the hilt. And
they stay very consistent within their roles. They don't say they came
from Indiana and then the next sentence say they were born in
Alabama.
This is why many people are not truly roleplaying. They don't have any
idea of who there characters are, or elsethey have not fully developed
them in their minds. As a result, too often the so-called roleplays come
outcontradictory or in just one big mishmosh of who knows what and
you never really get agood idea of just whothese characters are.
I personally roleplay people I have known in the past. It's fun for me to
respond to people and situations according to how I believe they
would respond in the given predicaments
they find themselves in. Would theyrun, or would they fight? Would
they laugh, would they cry, would they .. swear?
I have one wrestler modeled after someone who did a lot of swearing.
I personally hate profanity and never use it. But if I were to be true to
how this person acted, I have to
place profanity in their roleplays. It is part of their personna. Part of
their character. Could I get around it? Not if I wanted to capture the
essence of that person.
For example, if you were to roleplay Richard Nixon, could you
roleplay him in a Watergate movie without swearing? If you did, you
wouldn't be capturing the essence of the man. It would be like
roleplaying Madonna as the girl-next-door.
If I were roleplaying me, I would never swear or use profanity. But if I
am roleplaying a particular person who used profanity a lot, it wouldn't
be true to the role being played if there wasn't profanity somehow
indicated, even if it's "sh*t" or something like that. It would be like
roleplaying Scott Hall without his toothpick. Or Steve Austin without
him talking about kicking someone's ass."
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Great tips on roleplaying
"Okay... Here are some tips on how to be a successful roleplayer.
These are general, if you have any more specific questions, mail me
with them and I'll try to answer them for you.
1. SPELLING AND PUNCTUATION. Make sure you spell all of
the words you use right. Go back and double check if needed, but just
try to catch the spelling errors and typos as
you write. Make sure oyu leave spaces between words, so DON'T
write like these examples...
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Bad Examples.
(1) "youre dead!ill bete you in the ring!big dammy!"
(2) "Your dead, I'll beat you in the ring on monday"
In (1), the main problem was it was written by someone who is
obviously illiterate. No capital letters, no spaces, it was pathetic. That
person would NEVER win a match, unless
they were against someone that died and was unable to roleplay.
In (2), it was good except for two things. They spelled "Your" wrong,
it should've been "You're" in that use of it. And at the end, there was
no period. It's still possible to win like that... But you better have some
good stuff in there if you spell your words wrong frequently.
2. DON'T MAKE YOUR WRESTLER SOUND LIKE A KID. If
your wrestler sounds like a 13 year old, he'll have as much of a chance
of winning as a 13 year old. Watch the WWF or WCW sometime, the
wrestlers don't swear and if they do, it's edited out. Also, how many
25 year old wrestlers say "pussy" or "dick?" Not too many.
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Good Examples.
(1) ["Idolizer" Trace Michaels sits back on a black chair, reclining.
He's wearing all green and red today. Some of the clothes he's
featuring are a green t-shirt that says "Moo
Krew" on it, green sweat pants with a red bandanna tied loosely
around the left knee, and a red bandanna on his head, covering his long
blonde hair. He looks towards the camera, stares at it for a second,
then begins speaking.]
I told what he was wearing, where he was, and what he was looking
at. So the reader knows that he's sitting in a chair and can picture it in
their head. You don't have to be
THAT descriptive, but at least give the reader an idea of what's going
on.
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Bad Examples of E-Mailing the Prez
(1) Please let me win, it could really help my wrestler out and give him
the push I need.
That's just obvious that your begging and it means the same as "Please
let me win! I don't want to lose!" It's just pointless and will get you
obsolutely nowhere.
That is about it 4 now. If you follow these tips you will be on
the road to glory here in the XWF.
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