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BattleMech Technical Readout

Type/Model: Blackjack BJ-2X
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 45 tons
Chassis: GM BJ-I Standard
Power Plant: 225 GM Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: StarGuard II Standard
Armament:
4 Medium Pulse Lasers
4 GM Flashpoint Flamers
Manufacturer:    General Motors
   Location:    (Unknown)
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban AQ


Overview:

         The production model differed from early prototypes in replacing the twin, arm-mounted GM Flashpoint flamers with heavier but more reliable Class 2 Whirlwind-L autocannon. This also required replacing the original Vox 225 power plant with the lighter GM 180, which reduced the Blackjack's speed and endurance. Whitworth jump jets were added to increase the 'Mech's mobility.
           Assuming that any of the original prototypes survived, this is a probable upgrade

Type/Model: Blackjack BJ-2X
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 225 6 10.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 14 Double [28] 15 4.00
   (Heat Sink Loc: 2 LT, 3 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 136 pts Standard 0 8.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 14 18
  Center Torso (Rear):   9
  L/R Side Torso: 11 15/15
  L/R Side Torso (Rear):   6/6
  L/R Arm: 7 12/12
  L/R Leg: 11 17/17

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 Medium Pulse Lasers RA 8   2 4.00
2 Medium Pulse Lasers LA 8   2 4.00
2 Flamers RA 6   2 2.00
2 Flamers LA 6   2 2.00
TOTALS:   28   52 45.00
Crits & Tons Left:       26 .00

Calculated Factors:
Total Cost: 3,635,150 C-Bills
Battle Value: 831
Cost per BV: 4,374.43
Weapon Value: 680 / 680 (Ratio = .82 / .82)
Damage Factors:    SRDmg = 20; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5,   Armor/Structure: 3/4
    Damage PB/M/L: 4/3/-,   Overheat: 0
    Class: MM,   Point Value: 8

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