Type/Model: | Blackjack BJ-2X |
---|---|
Tech: | Inner Sphere / 3050 |
Config: | Biped BattleMech |
Rules: | Level 2, Standard design |
Mass: | 45 tons |
Chassis: | GM BJ-I Standard |
Power Plant: | 225 GM Fusion |
Walking Speed: | 54.0 km/h |
Maximum Speed: | 86.4 km/h |
Jump Jets: | None |
Jump Capacity: | 0 meters |
Armor Type: | StarGuard II Standard |
The production model differed from early prototypes in replacing the twin, arm-mounted GM Flashpoint flamers with heavier but more reliable Class 2 Whirlwind-L autocannon. This also required replacing the original Vox 225 power plant with the lighter GM 180, which reduced the Blackjack's speed and endurance. Whitworth jump jets were added to increase the 'Mech's mobility.
Assuming that any of the original prototypes survived, this is a probable upgrade
Type/Model: | Blackjack BJ-2X |
---|---|
Mass: | 45 tons |
Equipment: | Crits | Mass | |
---|---|---|---|
Internal Structure: | 75 pts Standard | 0 | 4.50 |
Engine: | 225 | 6 | 10.00 |
Walking MP: | 5 | ||
Running MP: | 8 | ||
Jumping MP: | 0 | ||
Heat Sinks: | 14 Double [28] | 15 | 4.00 |
(Heat Sink Loc: 2 LT, 3 RT) | |||
Gyro: | 4 | 3.00 | |
Cockpit, Life Support, Sensors: | 5 | 3.00 | |
Actuators: | L: Sh+UA+LA, R: Sh+UA+LA | 14 | .00 |
Armor Factor: | 136 pts Standard | 0 | 8.50 |
Internal | Armor | ||
---|---|---|---|
Structure | Value | ||
Head: | 3 | 9 | |
Center Torso: | 14 | 18 | |
Center Torso (Rear): | 9 | ||
L/R Side Torso: | 11 | 15/15 | |
L/R Side Torso (Rear): | 6/6 | ||
L/R Arm: | 7 | 12/12 | |
L/R Leg: | 11 | 17/17 |
Weapons & Equipment: | Loc | Heat | Ammo | Crits | Mass |
---|---|---|---|---|---|
2 Medium Pulse Lasers | RA | 8 | 2 | 4.00 | |
2 Medium Pulse Lasers | LA | 8 | 2 | 4.00 | |
2 Flamers | RA | 6 | 2 | 2.00 | |
2 Flamers | LA | 6 | 2 | 2.00 | |
TOTALS: | 28 | 52 | 45.00 | ||
Crits & Tons Left: | 26 | .00 |
Calculated Factors: | |
---|---|
Total Cost: | 3,635,150 C-Bills |
Battle Value: | 831 |
Cost per BV: | 4,374.43 |
Weapon Value: | 680 / 680 (Ratio = .82 / .82) |
Damage Factors: | SRDmg = 20; MRDmg = 0; LRDmg = 0 |
BattleForce2: | MP: 5, Armor/Structure: 3/4 |
Damage PB/M/L: 4/3/-, Overheat: 0 | |
Class: MM, Point Value: 8 |
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