Block Hole
Manufacturer: Konami, 1989
Design staff:
Executive producer & programmer: Nada 89 100G
Pop visual futurist: Hiroshi Iuchi (Iuchi 1)
Demo programmer: Ishida Z80
Special visual effect: Happy Samejima
Title graphic: Ogenki Takano
Sound effects editor: Shikama
Music composed by: Kazuo Hanzawa
Processing to hard: Ueno Furukawa
Package design: Maya 2095
Description:
Fill in full square blocks with the help of a trusty spaceship. You
can also earn more points by forming bigger blocks (lengthen a line
on the side a few times before turning into more of a square). The
game goes through 10 rounds and starts again with more difficulty.
Note:
The title of the game in Japan is Quarth.
Video link: click
here.