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Block Hole


Manufacturer: Konami, 1989

Design staff:
Executive producer & programmer: Nada 89 100G
Pop visual futurist: Hiroshi Iuchi (Iuchi 1)
Demo programmer: Ishida Z80
Special visual effect: Happy Samejima
Title graphic: Ogenki Takano
Sound effects editor: Shikama
Music composed by: Kazuo Hanzawa
Processing to hard: Ueno Furukawa
Package design: Maya 2095

Description:
Fill in full square blocks with the help of a trusty spaceship. You can also earn more points by forming bigger blocks (lengthen a line on the side a few times before turning into more of a square). The game goes through 10 rounds and starts again with more difficulty.

Note:
The title of the game in Japan is Quarth.

Video link: click here.

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